Assuming archetypes are similar in 2k19, what you making?

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  • Juve
    Pro
    • Dec 2008
    • 649

    #271
    Re: Assuming archetypes are similar in 2k19, what you making?

    I made a 6'10 Athletic Shot Creating PF

    I'm liking how he played so far on the prelude

    Sent from my SM-G960U using Tapatalk

    Comment

    • illwill10
      Hall Of Fame
      • Mar 2009
      • 19791

      #272
      Re: Assuming archetypes are similar in 2k19, what you making?

      Originally posted by MrWrestling3
      I feel like a long wingspan will only benefit specific builds (i.e. a combination of Defense,Rebounding,possibly Post or shorter players that have problems with getting blocked) this year, and even then I don't think max wingspan will be needed.
      Max Wingspan will only be necessary if you aren't a shooter/ball handler. Like if are doing a Defensive Finisher, then max wing span will be a good thing.

      But this year is more realistic as the devs said it was. I think my 6'8 SF in the prelude default wing span was about 7'2. Once I saw that, I thought I wouldn't needed need to boost it.
      Last edited by illwill10; 09-04-2018, 08:38 PM.

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      • TheFinalEvent97
        MVP
        • Jul 2016
        • 1519

        #273
        Re: Assuming archetypes are similar in 2k19, what you making?

        Originally posted by Vroman
        Was thinking similar until saw pure post scorer having silver dimer. Having playmaker pushes dimer to gold, but loses out on rim protector completely which is really big loss for center while pure post still got it silver.
        Another thing speaking of centers is height advantage ain't going anywhere since its the same game patched basically. Yea on paper it look like you gain a lot going smaller, but eventually max height centers will rule the paint.
        Talking about Centers the athleticism differential is much more pronounced in 19, in 18 7'3 Pure Post Scorers maxed out at high 30's for athleticism and 6'11 Two Way Athletic's were roughly 70 speed and acceleration, 75 vertical, this year its 78 Speed, 75 Acceleration, 83 Vertical.

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        • nyk_fatboy
          Pro
          • Dec 2013
          • 708

          #274
          Re: Assuming archetypes are similar in 2k19, what you making?

          Originally posted by illwill10
          Max Wingspan will only be necessary if you aren't a shooter/ball handler. Like if are doing a Defensive Finisher, then max wing span will be a good thing.

          But this year is more realistic as the devs said it was. I think my 6'8 SF in the prelude default wing span was about 7'2. Once I saw that, I thought I wouldn't needed need to boost it.
          post/creator 7'3 max wing has a 60 midrange and gold midrange deadeye this is a greeny everytime if left wide open

          this build will still dominate on offense inside/outside at 7'3

          The pure post can too probably as well but the midrange will be mid 50's but that is still very makable if left open and it has silver midrange deadeye
          Last edited by nyk_fatboy; 09-04-2018, 10:06 PM.

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          • illwill10
            Hall Of Fame
            • Mar 2009
            • 19791

            #275
            Re: Assuming archetypes are similar in 2k19, what you making?

            Originally posted by nyk_fatboy
            post/creator 7'3 max wing has a 60 midrange and gold midrange deadeye this is a greeny everytime if left wide open

            Pure post scorer 7'3 max wing has i think around a mid 50 something with silver midrange dead eye thats a greeny left wide open as well

            Two builds i feel you DONT have to go powerforward with and will still be OP with at 7'3 whether opening the paint up a little or dominating down low
            That's one thing I don't like with the badge system. I don't like badges being way more powerful/important than ratings. I like that they differentiate players and how some players are better at certain skills but not necessarily the rating.
            But I don't like that it almost disregards non-physical ratings. You're more likely to knock down open 3pt shots at 70 3pt with Gold Catch and Shoot than 90 3pt with no badges.

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            • 123abcdylan
              Pro
              • Mar 2010
              • 622

              #276
              Re: Assuming archetypes are similar in 2k19, what you making?

              What the thoughts on SG 6'8 slasher primary shot creator secondary?

              Sent from my SM-G950U using Tapatalk

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              • Bandeazyy
                Rookie
                • Sep 2015
                • 207

                #277
                Re: Assuming archetypes are similar in 2k19, what you making?

                The only builds that seems worth it to go 7'3 are pure glass and pure rim protector. Those two max wingspan is gonna be a nightmare to play against. Pure post seem tailor made for PF since they give em way more badges compare to C.

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                • TheFinalEvent97
                  MVP
                  • Jul 2016
                  • 1519

                  #278
                  Re: Assuming archetypes are similar in 2k19, what you making?

                  Originally posted by nyk_fatboy
                  post/creator 7'3 max wing has a 60 midrange and gold midrange deadeye this is a greeny everytime if left wide open

                  this build will still dominate on offense inside/outside at 7'3

                  The pure post can too probably as well but the midrange will be mid 50's but that is still very makable if left open and it has silver midrange deadeye

                  Comment

                  • triplechin
                    Pro
                    • Jul 2010
                    • 594

                    #279
                    Re: Assuming archetypes are similar in 2k19, what you making?

                    Originally posted by illwill10
                    That's one thing I don't like with the badge system. I don't like badges being way more powerful/important than ratings. I like that they differentiate players and how some players are better at certain skills but not necessarily the rating.
                    But I don't like that it almost disregards non-physical ratings. You're more likely to knock down open 3pt shots at 70 3pt with Gold Catch and Shoot than 90 3pt with no badges.
                    Yeah all the badges that overlap with ratings that are already in the game are really dumb.
                    51 & 55

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                    • Second2No1
                      Just started!
                      • Sep 2018
                      • 2

                      #280
                      Re: Assuming archetypes are similar in 2k19, what you making?

                      Originally posted by Rockie_Fresh88
                      I see a lot of people looking at the two way SC but let me tell you the ball control is bad.

                      I used to pump fake a jumper, have he guy in the air , and could not dribble past him because I was dribbling in place due to low speed with ball and control.

                      It kills a lot of your shot creating ability adding defense secondary. I saw the attributes and they are pretty much the same .
                      2k gave them an offensive boost this year. My 2 way sc last year I got to 75 ball handling (the tier 2 lvl) with one more attribute cap left and had 67 speed with ball but with the two way I made in the prelude I’m already at 75 ball control (5 ratings above tier 2 ball handle) with 71 speed with ball and still have 4 attribute caps left. That’s more than adequate ball handling.

                      Not to mention they’ve given us boosts with all the silver shooting badges silver posterizer and silver ankle breaker

                      Don’t sleep on this build

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                      • Squeakymm
                        Rookie
                        • Aug 2018
                        • 54

                        #281
                        Re: Assuming archetypes are similar in 2k19, what you making?

                        im thinking Sf 3pt/3pt

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                        • Rockie_Fresh88
                          Lockdown Defender
                          • Oct 2011
                          • 9621

                          #282
                          Re: Assuming archetypes are similar in 2k19, what you making?

                          Originally posted by Second2No1
                          2k gave them an offensive boost this year. My 2 way sc last year I got to 75 ball handling (the tier 2 lvl) with one more attribute cap left and had 67 speed with ball but with the two way I made in the prelude I’m already at 75 ball control (5 ratings above tier 2 ball handle) with 71 speed with ball and still have 4 attribute caps left. That’s more than adequate ball handling.

                          Not to mention they’ve given us boosts with all the silver shooting badges silver posterizer and silver ankle breaker

                          Don’t sleep on this build
                          Man you didn’t list one stat 80 or higher lol .
                          #1 Laker fan
                          First Team Defense !!!

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                          • jyoung
                            Hall Of Fame
                            • Dec 2006
                            • 11132

                            #283
                            Re: Assuming archetypes are similar in 2k19, what you making?

                            Originally posted by Rockie_Fresh88
                            Man you didn’t list one stat 80 or higher lol .
                            Any shot type rating that's under 80 and isn't being boosted by gold or HOF badges is going to be inconsistent now that Pro Am is on HOF difficulty.

                            That same level of inconsistency will apply to defensive ratings like steal/block and their accompanying silver badges (pick pocket/rim protector).

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                            • TheFinalEvent97
                              MVP
                              • Jul 2016
                              • 1519

                              #284
                              Re: Assuming archetypes are similar in 2k19, what you making?

                              Could work with a lower wingspan, its roughly
                              Min Wingspan= height+2 inches
                              Default Wingspan=height+7-8 inches
                              Max Wingspan=height+ 12-13 inches

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                              • Rockie_Fresh88
                                Lockdown Defender
                                • Oct 2011
                                • 9621

                                #285
                                Re: Assuming archetypes are similar in 2k19, what you making?

                                My slashing post PF is going to be crazy fun to play with . HOF relentless , gold posterizer , bruiser gold , all gold post badges , difficult shots gold, lob city silver , and it gets all the contact dunks except the wing one.

                                I want that AD , KG finishing and post ability even though I won’t have their defense or outside shooting .
                                #1 Laker fan
                                First Team Defense !!!

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