Assuming archetypes are similar in 2k19, what you making?

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  • HowDareI
    MVP
    • Jan 2012
    • 1900

    #46
    Re: Assuming archetypes are similar in 2k19, what you making?

    I'm keeping my🤞🏼 that they actually use their heads and realize a little more information helps.

    At least give us a sneak peak into our build like last year when you select them, but give us actual ratings instead of bars.

    Or, you know, let us create a guy and not sit through 5 games and 10 cutscenes before we actually are able to put vc into him. 🤦🏻*♂️





    Sent from my Z982 using Tapatalk
    I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
    I want to look in the mirror and say I did it my way.

    -Allen Iverson

    Comment

    • CBAT
      Rookie
      • Feb 2007
      • 471

      #47
      Re: Assuming archetypes are similar in 2k19, what you making?
      Originally posted by The Gym Reaper
      I hope 2K releases some type of spreadsheet breaking down the archetypes/builds when the Prelude drops.

      Don’t feel like waiting a week for the community to figure it out, plus 2K needs to start being transparent with that information since this game is being played competitively now.

      We need height/weight breakdowns, badges, and actual numbers for the attributes.
      Don't worry, the game will be patched and everything will change once it is figured out.

      Comment

      • Thrustie
        Pro
        • Sep 2016
        • 764

        #48
        Re: Assuming archetypes are similar in 2k19, what you making?

        I want to make a 6’11 or 7’ foot Pure Athletic or Slashing Rebounding Center. I just don’t know if I can have faith that 2K will finally nerf max size centers in a signicant way. As it is, there’s almost no advantages to be a smaller Center in the half court. Giants can move fine laterally and jump and snag rebounds better than smaller players and don’t really feel as heavy and sluggish as you would think. Plus they trigger better animations in the paint I.e. standing dunks. I made an “undersized” Center a couple of years ago and I found the disadvantages far outweighed the advantages. I’d rather not waste VC and time on a far-from optimal build.

        Comment

        • howardphillips214
          MVP
          • Jan 2018
          • 1928

          #49
          Re: Assuming archetypes are similar in 2k19, what you making?

          Honestly, we should make start a petition of some sort to really make them commit to a 7'1 height restriction or at least nerf them to where they're literally super weak in the post or something. I can usually win the war, but man I've had some rough match ups in the paint.

          Comment

          • triplechin
            Pro
            • Jul 2010
            • 594

            #50
            Re: Assuming archetypes are similar in 2k19, what you making?

            Originally posted by howardphillips214
            Honestly, we should make start a petition of some sort to really make them commit to a 7'1 height restriction or at least nerf them to where they're literally super weak in the post or something. I can usually win the war, but man I've had some rough match ups in the paint.
            Yeah we just need balance for ProAM. 7'3s and pure sharps are definitely the top two things to come to my mind. I don't want them to be useless I just want them to be balanced. But if 2K can't handle that then they might as well go 7'1 or even just flat out 7 feet as the cap.
            51 & 55

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            • RallerenAFC
              Rookie
              • Apr 2017
              • 39

              #51
              Re: Assuming archetypes are similar in 2k19, what you making?

              So far I have had two main players each year since the archetypes came in the game.

              2k17: PF Lockdown Defender 6'10 | SF Lockdown Defender 6'7
              2k18: PF Sharpshooting Rim Protector 6'8 | SF Slashing Sharpshooter 6'7

              This year I am definitely going Defending as my primary skill and then Shooting as my secondary skill. I like being an offball player offensively that can consistently hit a 3pointer and then also having a fine slashing ability. Dont need anything overpowered just need my player to be good all-around offensively.

              Defensively I have discovered while playing 2k18 without a defending archetype that I find it absolutely awful so its obvious for me that I'm going with defense as primary skill.

              Hopefully 2k wont hide anything from us this year regarding archetypes and their ratings (Im afraid they will tho) so I dont need to guess my ratings. Im planning on going somewhere between 6'7 to 6'10 for my height and then SF or PF as position.

              Im really looking forward to try out the defense this year with how they are saying they changed it. Hopefully it has improved a lot and it will be much fun.

              Comment

              • R4ngerR4y
                Rookie
                • Jan 2013
                • 53

                #52
                Re: Assuming archetypes are similar in 2k19, what you making?

                Well, on 2k17 I had a sharpshooting SG which was fairly fun. Last year I only had one build which was a 6'11 Shot-creating Athletic Finisher and that was a blast. I only made it to 89 overall (damn cutscenes, too much loading, and the grind was real) but I could get around anyone and dunk on everyone. Plus a deadeye from midrange and would hit open threes off pick and pops. Teamed up with Westbrook, PG, Adams, and Shammys insane 3pt shooting we dominated the league. Westbrook and myplayer would almost averagely get triple doubles on Hall of Fame.

                However this year Im thinking one of these builds:
                6'10 Playmaking Athletic finisher PF (Ben Simmons like)
                7'1 Playmaking Shooting C
                6'4 Playmaking Sharp PG
                6'4 or 6'5 Defensive Playmaker PG
                6'8 Defensive Slasher SF

                I'm thinking a playmaking shooting center would be insane. At 7'1 as long as you get good position and play with high IQ you would gobble up rebounds and be able to dunk fairly easy. Plus being a shooting threat with passing skills you could space the floor and hit dimes all day. Triple double machine.

                Comment

                • XxCavaliers360
                  Rookie
                  • Apr 2009
                  • 201

                  #53
                  Re: Assuming archetypes are similar in 2k19, what you making?

                  The ultimate goal is to stick with one player, but it's so damn difficult; I may just go with a 6'9" rebounding defender, but the inability to shoot is so frustrating.

                  Originally posted by howardphillips214
                  Honestly, we should make start a petition of some sort to really make them commit to a 7'1 height restriction or at least nerf them to where they're literally super weak in the post or something. I can usually win the war, but man I've had some rough match ups in the paint.
                  ****, being a huge Yao fan and watching a lot of his highlights recently I want them to increase the height, lol, but those players are broken cause they play like guards and aren't heavy/grounded enough.

                  Just throwing this out there: perhaps you should have to unlock a height increase somehow; like at 90, 95 and 99 you chose to increase an inch at each interval, but then that would just make the best players better so idk.

                  Comment

                  • MrWrestling3
                    MVP
                    • May 2015
                    • 1146

                    #54
                    Re: Assuming archetypes are similar in 2k19, what you making?

                    Originally posted by XxCavaliers360
                    The ultimate goal is to stick with one player, but it's so damn difficult; I may just go with a 6'9" rebounding defender, but the inability to shoot is so frustrating.
                    I run a 6'8" rebounding defender, it's literally almost all about put backs and back door cuts on offense.You can post up shorter defenders most of the time too.You also can get a decent amount of FT's as well if the other team plays you too aggressive.

                    Comment

                    • XxCavaliers360
                      Rookie
                      • Apr 2009
                      • 201

                      #55
                      Re: Assuming archetypes are similar in 2k19, what you making?

                      Originally posted by MrWrestling3
                      I run a 6'8" rebounding defender, it's literally almost all about put backs and back door cuts on offense.You can post up shorter defenders most of the time too.You also can get a decent amount of FT's as well if the other team plays you too aggressive.
                      I'm a 3v3 park player so the build is less than ideal but I'm still gonna try it.

                      I miss open shots even with my pure sharp so I guess the lack of shooting isn't even a big deal, lol.

                      Comment

                      • Rockie_Fresh88
                        Lockdown Defender
                        • Oct 2011
                        • 9621

                        #56
                        Re: Assuming archetypes are similar in 2k19, what you making?

                        I’m hoping the ability to get any bronze badge returns . I liked that a lot in 17. Felt more like myplayer .
                        #1 Laker fan
                        First Team Defense !!!

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                        • illwill10
                          Hall Of Fame
                          • Mar 2009
                          • 19791

                          #57
                          Re: Assuming archetypes are similar in 2k19, what you making?

                          Originally posted by Rockie_Fresh88
                          I’m hoping the ability to get any bronze badge returns . I liked that a lot in 17. Felt more like myplayer .
                          I'm down for anything that makes our players more unique. With the Esports competitive scene, I don't see the limiting archetypes going anywhere. But definitely see the need to make our "MyPlayer" our player. There wouldn't really be a need to recreate so many builds if you can get any badge. Especially to not waste VC on a build and start over with another.
                          I didn't really my Defensive Shot Creator Center build but I stuck with it. But it would have made it more enjoyable if I was able to earn a Bronze Dimer or Deep Outlet badge or a Pick & Pop or Catch & Shoot badge.

                          Comment

                          • Kleinevos
                            Pro
                            • Nov 2017
                            • 599

                            #58
                            Re: Assuming archetypes are similar in 2k19, what you making?

                            Originally posted by illwill10
                            I'm down for anything that makes our players more unique. With the Esports competitive scene, I don't see the limiting archetypes going anywhere. But definitely see the need to make our "MyPlayer" our player. There wouldn't really be a need to recreate so many builds if you can get any badge. Especially to not waste VC on a build and start over with another.

                            I didn't really my Defensive Shot Creator Center build but I stuck with it. But it would have made it more enjoyable if I was able to earn a Bronze Dimer or Deep Outlet badge or a Pick & Pop or Catch & Shoot badge.


                            If they want esports to take off, they’ll have to disconnect mycareer from online play entirely or it Will never be remotely succesful


                            Verzonden vanaf mijn iPhone met Tapatalk

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                            • cjacks17
                              Rookie
                              • Jun 2017
                              • 385

                              #59
                              Re: Assuming archetypes are similar in 2k19, what you making?

                              I have a feeling they're going to make the defensive builds better this year.

                              I'll probably go with a 3-and-D wing hoping to replicate Kawhi.

                              Comment

                              • HowDareI
                                MVP
                                • Jan 2012
                                • 1900

                                #60
                                Re: Assuming archetypes are similar in 2k19, what you making?

                                Yes if they're pushing this esports stuff they either need to give us full control or no control.

                                Let our players go back to being able to be hall of fame Superstars or if not then when you play online you just pick a default class setup.

                                Obviously I don't like the second option but thats the easiest way to separate skill.

                                But being able to get any badge at least makes you not regret making the "wrong build".

                                Sent from my Z982 using Tapatalk
                                I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                                I want to look in the mirror and say I did it my way.

                                -Allen Iverson

                                Comment

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