Just giving a heads up for anyone that is basically OCD for proper sim results/stats like I am but there is some "Glitch", and I say it's a glitch because it would make no sense if it was intentional. Could go into great detail with all the things i tried to change/test, literally everything to figure out why certain people(LeBron, Ben Simmons, DeRozan) would consistently shoot 70+% from restricted area but I couldn't get Giannis to despite him having similar/better standing/driving layup ratings.
Literally tested everything and it took like 8+ hours, but there is some weird glitch that if a players draw foul rating hits 95, their inside %s will drop 5-7% on average in simulation. It literally can be at 94 and its fine, but the second it reaches 95 there's a massive drop. If I made Lebron/simmons/derozan's draw foul 95 or higher like Giannis's they would start shooting way worse in the restricted area, then I lowered giannis's and now he's consistently breaking 70%. So I'd recommend capping a players draw foul rating at 94 for sim results since it's only a marginal difference in FTA if they're higher than that but has a massive effect on how they shoot in the restricted area(could also affect other shot location %'s but wasn't testing that so don't know.)
In addition, not a glitch but in testing figured out as well that coaching system/system proficiency and the players fit will affect a players sim%'s to a significant degree, particularly in this case was just testing restricted area but in testing found out LeBron will shoot significantly worse in the restricted area on average if I changed Walton's system to triangle and lowered his proficiency in that system all the way down.
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