NBA 2K24 Gameplay Enhancements Revealed with Trailer

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  • b1g
    Rookie
    • Sep 2019
    • 270

    #166
    Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

    Originally posted by Da_Czar
    Probably because other communities have to use that system as well as they would rage if they could not tell the difference between a well defended shot and a wide open shot. At least off-line we give you all the tools to change it as you see fit.
    Love when Czar drops in, hate when he leaves. If you don't mind me asking what tool do I need to use to make contested shots? I've tried everything but I haven't seen an and 1 three in 2k23 all year. Please help, for the life of me, this is so unrealistic/frustrating.

    Comment

    • Da_Czar
      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
      • Jul 2002
      • 5408

      #167
      Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

      Originally posted by tru11
      Very little in this game is realistic.


      Verzonden vanaf mijn iPhone met Operation Sports
      Plays, freelances, uniforms, shoes, rules, era's, dribble moves, shots, dunks, layups. We got one or two things realistic.
      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

      Comment

      • CaVsFaN2273
        MVP
        • Jul 2018
        • 1052

        #168
        Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

        Interested to see how the defensive movement feels as Mike described in the blog. Haven't loved the feeling of individual/on-ball defense since probably 2K16 (although I thought '19 was ok). Obviously the engine and motion system have changed a lot since then, but I hope it feels somewhat similar in terms of the control and responsiveness.
        Last edited by CaVsFaN2273; 08-17-2023, 05:35 PM.

        Comment

        • Peaceful dash 88
          Rookie
          • Sep 2018
          • 44

          #169
          Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

          Originally posted by Da_Czar
          ProPlay changes everything. Much more than cosmetic. Still a year one implementation. If you get the chance to play it. You'll get it right away.
          Would some of the Pro Play animation work similar to ankle breaker/contact dunk animation?

          I'm talking in terms of the defender and how the defender responds to a Pro Play move when a offensive player attempts one

          I've noticed that some of the animations from the trailer had the defender reactions look every natural and realistic

          Are the defenders reactions (how they contest or get faked out) to the Pro Play animations controllable on the user end?

          Thanks for the insight, you're doing wonders for sports gaming over there at 2k

          Comment

          • scottyp180
            MVP
            • Jun 2007
            • 2182

            #170
            Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

            Originally posted by Da_Czar
            No. Classic players are still mo-cap data.
            Ahh well, maybe they at least got mo-cap love? More time to spend mo-capping for legends now that the current players are covered with ProPlay, right ?

            Not sure if you would have an answer for this, is ProPlay for old footage something that they are unable to do or was the focus just on the modern era for year one? I'm still trying to understand how the technology works.

            As always, appreciate you coming through! You know it's fam here!

            Comment

            • Champy123
              Rookie
              • Sep 2018
              • 246

              #171
              Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

              Originally posted by scottyp180
              Ahh well, maybe they at least got mo-cap love? More time to spend mo-capping for legends now that the current players are covered with ProPlay, right ?

              Not sure if you would have an answer for this, is ProPlay for old footage something that they are unable to do or was the focus just on the modern era for year one? I'm still trying to understand how the technology works.

              As always, appreciate you coming through! You know it's fam here!
              I dunno but maybe it has something to do with the quality of the footage that exists for old school NBA games? Really hard to find clear, true HD footage of games from 70’s to mid 90’s. Just my take after hearing Czar’s answer

              Comment

              • Goffs
                New Ork Giants
                • Feb 2003
                • 12278

                #172
                Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                Originally posted by Champy123
                I dunno but maybe it has something to do with the quality of the footage that exists for old school NBA games? Really hard to find clear, true HD footage of games from 70’s to mid 90’s. Just my take after hearing Czar’s answer
                All they need is to capture the players movement. If this tech they have is just taking player movements from a footage I don't see why the quality would matter?

                I wish they had a tech guy from 2k talk more about this. Sounds interesting to me and I would love to read more about it.

                Comment

                • zizoux
                  Rookie
                  • Mar 2007
                  • 464

                  #173
                  Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                  I think it's not just about the game footage per se. ProPlay needs special cams around the arena to truly capture the movements of players.

                  Comment

                  • ggsimmonds
                    Hall Of Fame
                    • Jan 2009
                    • 11235

                    #174
                    Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                    Originally posted by Da_Czar
                    Plays, freelances, uniforms, shoes, rules, era's, dribble moves, shots, dunks, layups. We got one or two things realistic.
                    Yall give us the tools needed to play a realistic game of basketball. What the users do with it when its in their hands is up to them. Is online play realistic? Hell no lol, but thats because the online community is playing videogames not basketball.

                    I'm guessing we are still a ways off from having more dynamic and real AI coaching decisions though, like cross matching? That and an expansion to coaches are my top wishes (and the two are extensions of each other imo)

                    Comment

                    • papaey
                      Rookie
                      • Sep 2011
                      • 407

                      #175
                      Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                      One thing that bugs me

                      Is the kevin durant clip is while actually playing the game or is it just like the opening scene of jordan challenge where you press square?

                      Comment

                      • Goffs
                        New Ork Giants
                        • Feb 2003
                        • 12278

                        #176
                        Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                        Originally posted by papaey
                        One thing that bugs me

                        Is the kevin durant clip is while actually playing the game or is it just like the opening scene of jordan challenge where you press square?
                        This is why I want someone from 2k to address this new tech. I don't want to read anything what Mike changed from shooting because by the end of the month someone will find that meta build and we're just going to see guys shooting three's like nothing anyway.

                        This tech though is something I'd really like to learn more. EA did a great job by showing a whole page dedicated to the new movement tech. Why can't 2k do the same? Instead we get news of season passes to nickel and dime the fans.

                        HyperMotionV, PlayStyles optimised by Opta and more gameplay changes across the pitch improve your gameplay experience in EA SPORTS FC™ 24

                        Comment

                        • EccentricMeat
                          MVP
                          • Aug 2011
                          • 3210

                          #177
                          Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                          Originally posted by Da_Czar
                          Its even worse BAE hope your ready. What area specifically?

                          I REALLY hope this is just sarcasm and I’m not picking up on it. Because if help defense is worse, the game is DOA from a sim sense.
                          My Slider Threads
                          NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                          The "Movement" Sliders Explained
                          The "Defense" Sliders Explained

                          Comment

                          • VictorMG
                            Pro
                            • Jul 2021
                            • 677

                            #178
                            Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                            No way any dev, especially a Day 1 member of Sim Nation like Da Czar, would just say that without any further elaboration, lol. That remark from him actually gives me faith that it HAS been improved.

                            Comment

                            • AIRJ23
                              MVP
                              • Apr 2021
                              • 2789

                              #179
                              Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                              Originally posted by Da_Czar
                              No. Classic players are still mo-cap data.
                              Aww damn.

                              Can you share if MJ or any notable classic players got any new sigs (mo cap etc)?

                              Also does Kobe fall into the classic player mo cap? Or being the cover star did he get proplay?

                              Thanks for the insights.

                              Comment

                              • AIRJ23
                                MVP
                                • Apr 2021
                                • 2789

                                #180
                                Re: NBA 2K24 Gameplay Enhancements Revealed with Trailer

                                Originally posted by EccentricMeat
                                This perfectly highlights how important ProPLAY is not only to the look of the game (which can’t be understated… holy hell did 2K23 look horrible in comparison with the obvious “X animation, ok now Y animation, ok now Z animation” sequence that has 0 blending), but the actual function of gameplay as well. With all those minor hitches in the old animation system trying to pick one animation, then another, then another, the game looks inauthentic and the ability to create realistic space and dribble combinations is severely lacking (without resorting to left/right cheese). The way these animations realistically blend (at least in what we’ve been shown) is a multi-generational leap in look and function.
                                Problem is especially if you use all time rosters the new players will have proplay and the classic players will have mocap. Seems like that could be extra immersion breaking. Not that I fault 2K for it. They gotta start somewhere and I’m a minority in using all time rosters.

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