NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

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  • QN_52
    Rookie
    • Sep 2003
    • 333

    #151
    Re: NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

    Any ATD update? 2k23 will be out soon…lmao :-(


    Sent from my iPhone using Operation Sports

    Comment

    • EccentricMeat
      MVP
      • Aug 2011
      • 3241

      #152
      NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

      Originally posted by QN_52
      Any ATD update? 2k23 will be out soon…lmao :-(


      Sent from my iPhone using Operation Sports

      What? 2K23 is 9 months away [emoji23]

      When there’s an update ready I will post it, don’t worry. I’m actually tweaking some things for the default roster right now that SHOULD carry over to ATD when I get there. I might have found something with shooting fouls but I don’t want to post about it until I’m absolutely sure.

      ATD really just needs tweaks to tendencies and on ball defense (granted they solved the roster issue with EVERY defender playing like prime Kawhi, which is why I stepped away from testing the roster for the last couple weeks).
      Last edited by EccentricMeat; 01-23-2022, 07:51 PM.
      My Slider Threads
      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
      The "Movement" Sliders Explained
      The "Defense" Sliders Explained

      Comment

      • CelticLG
        MVP
        • Nov 2014
        • 1905

        #153
        Re: NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

        Originally posted by EccentricMeat
        What? 2K23 is 9 months away [emoji23]

        When there’s an update ready I will post it, don’t worry. I’m actually tweaking some things for the default roster right now that SHOULD carry over to ATD when I get there. I might have found something with shooting fouls but I don’t want to post about it until I’m absolutely sure.

        ATD really just needs tweaks to tendencies and on ball defense (granted they solved the roster issue with EVERY defender playing like prime Kawhi, which is why I stepped away from testing the roster for the last couple weeks).
        Pretty sure that there's a Nobel prize on the line to anyone who solves the lack of shooting fouls issue

        Comment

        • hoop xyience
          Rookie
          • Sep 2010
          • 174

          #154
          Re: NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

          What changes did you make. Really good box score
          Originally posted by ggsimmonds


          Getting some really good games after some tweaks to these sliders. This was a loss against the Kings. I was the Wizards. This is year 2 and the Kings have a pretty good squad. Every starter is over 80 ovr and I think they are 3rd in the West. I'm fighting to hold on to the 4th seed out east with one more game to go until the trade deadline. (My pip was low cause the Kings have a 81 ovr rookie 7ft center with 91 shot blocking and I did not want that smoke)

          The only flaws I'm seeing are probably things that 2k needs to patch or are otherwise not slider related.

          Comment

          • EccentricMeat
            MVP
            • Aug 2011
            • 3241

            #155
            Re: NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

            Originally posted by CelticLG
            Pretty sure that there's a Nobel prize on the line to anyone who solves the lack of shooting fouls issue

            It’s a bit of a joke at this point. I cannot wrap my head around 2K’s refusal to patch in the ability for the CPU to get shooting fouls as easily as the user can.

            I had one night of testing where the CPU was getting to the line at will (I’m talking 6-10 FTs per quarter, every quarter) after I set Drive/Inside Contact Shot Frequency both to 50 and increased the Attack the Basket tendency to 65. The last two days, using the same settings, and it’s back to the CPU never getting foul calls when they attack the basket.

            Thanks 2K.
            My Slider Threads
            NBA 2K25 "The Eccentric Edition" Realistic Slider Set
            The "Movement" Sliders Explained
            The "Defense" Sliders Explained

            Comment

            • ggsimmonds
              Hall Of Fame
              • Jan 2009
              • 11235

              #156
              Re: NBA 2K22 "The Eccentric Edition" - Realistic NG Slider Set

              Originally posted by hoop xyience
              What changes did you make. Really good box score
              I made quite a few tweaks. Definitely used Eccentric's advice of using these as a base to heart. Most of my changes were for the AI only.

              These are all AI only! If something isn't listed I kept it as Eccentric's base set.
              Offense
              Inside Shot Success - 53
              Close Shot Success - 55
              Mid-Range Success - 60
              3PT Success - 58
              Layup Success - 51
              Pass Accuracy - 35
              Contact Shot Success - 45
              Body Up Sensitivity - 75

              Hands - 40 <<<Decrease helps defend 3s actually. AI is more likely to bobble the drive and dish pass to the perimeter, giving you more time to close out. More tips opposed to clean steals is also more realistic imo

              on ball defense - 65
              fatique rate - 45 (same for user)
              lateral quickness - 55

              Tendencies (most important imo)
              inside shots - 20
              close shots - 15
              mid range - 85
              3 pt - 95
              post shots - 50
              attack the basket - 35
              look for post players - 80

              The following are the tweaks for the user
              free throw difficulty - 65
              Inside Shot Success - 52
              Close Shot Success - 50
              Mid-Range Success - 55
              3PT Success - 53
              Layup Success -51
              Body Up Sensitivity - 75

              I think the most important part of an initial slider set is tendencies. Once the AI is playing in a way that satisfies you, its fairly easy to tweak shot percentages until you hit that sweet spot.

              I don't really know what impact it has on gameplay, but 2k got lazy with the coaches. If you go in and edit coaches from the myStaff menu, the majority of coaches have the same settings and nothing to differentiate them. So I went in and changed that.

              Also equally important to your slider set are your gameplans. I spend about 5 to 10 minutes before each game setting my gameplan for that opponent. Your coach strategy also plays a large role. Currently for example I typically run with help defense at 65 for drive heavy teams and 55 for teams that don't drive or they have a lot of shooters, and I may lower that more. Its something I'm still experimenting with.

              Lastly a note on philosophy. Teams will get open looks against you. You can never guard everything. So my philosophy is to dictate who gets the open looks. I make liberal use of "gap" and "leave them" off ball defense. For example the last time I played the 76ers, Thybulle was 1-10 for 3 pt attempts. Curry was 2-4. I'd rather give Thybulle 10 open looks than give Curry 5. If I allowed Curry to shoot 10 3 pt attempts that 3 point slider probably wouldn't stay at 58.
              Last edited by ggsimmonds; 01-25-2022, 09:38 PM.

              Comment

              • hoop xyience
                Rookie
                • Sep 2010
                • 174

                #157
                Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                I really like the feel and how competitive the games are. I don’t feel cheated nor do it feel like it’s a cake walk. It feel like I’m playing another user at times.

                Drue Holiday was a glove on defense. He ripped my backup pg 3 times in a quarter, you have to have a gameplan for sure. So I set up all my plays and offensive set.

                What game speed do you play on?

                Originally posted by ggsimmonds
                I made quite a few tweaks. Definitely used Eccentric's advice of using these as a base to heart. Most of my changes were for the AI only.

                These are all AI only! If something isn't listed I kept it as Eccentric's base set.
                Offense
                Inside Shot Success - 53
                Close Shot Success - 55
                Mid-Range Success - 60
                3PT Success - 58
                Layup Success - 51
                Pass Accuracy - 35
                Contact Shot Success - 45
                Body Up Sensitivity - 75

                Hands - 40 <<<Decrease helps defend 3s actually. AI is more likely to bobble the drive and dish pass to the perimeter, giving you more time to close out. More tips opposed to clean steals is also more realistic imo

                on ball defense - 65
                fatique rate - 45 (same for user)
                lateral quickness - 55

                Tendencies (most important imo)
                inside shots - 20
                close shots - 15
                mid range - 85
                3 pt - 95
                post shots - 50
                attack the basket - 35
                look for post players - 80

                The following are the tweaks for the user
                free throw difficulty - 65
                Inside Shot Success - 52
                Close Shot Success - 50
                Mid-Range Success - 55
                3PT Success - 53
                Layup Success -51
                Body Up Sensitivity - 75

                I think the most important part of an initial slider set is tendencies. Once the AI is playing in a way that satisfies you, its fairly easy to tweak shot percentages until you hit that sweet spot.

                I don't really know what impact it has on gameplay, but 2k got lazy with the coaches. If you go in and edit coaches from the myStaff menu, the majority of coaches have the same settings and nothing to differentiate them. So I went in and changed that.

                Also equally important to your slider set are your gameplans. I spend about 5 to 10 minutes before each game setting my gameplan for that opponent. Your coach strategy also plays a large role. Currently for example I typically run with help defense at 65 for drive heavy teams and 55 for teams that don't drive or they have a lot of shooters, and I may lower that more. Its something I'm still experimenting with.

                Lastly a note on philosophy. Teams will get open looks against you. You can never guard everything. So my philosophy is to dictate who gets the open looks. I make liberal use of "gap" and "leave them" off ball defense. For example the last time I played the 76ers, Thybulle was 1-10 for 3 pt attempts. Curry was 2-4. I'd rather give Thybulle 10 open looks than give Curry 5. If I allowed Curry to shoot 10 3 pt attempts that 3 point slider probably wouldn't stay at 58.

                Comment

                • ggsimmonds
                  Hall Of Fame
                  • Jan 2009
                  • 11235

                  #158
                  Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                  Originally posted by hoop xyience
                  I really like the feel and how competitive the games are. I don’t feel cheated nor do it feel like it’s a cake walk. It feel like I’m playing another user at times.

                  Drue Holiday was a glove on defense. He ripped my backup pg 3 times in a quarter, you have to have a gameplan for sure. So I set up all my plays and offensive set.

                  What game speed do you play on?
                  60 I think, with defensive assist at 0.

                  That aspect regarding Drue's thievery comes from Eccentric's base sliders. I didn't do anything to alter that because you're right, it forces you to pay attention at all times. Against the elite steal guys I've started using protect ball a lot. Its mandatory if they are bench players.

                  I don't know if its a byproduct of OOB 2K, eccentric's base sliders, or my tweaks (maybe a combination of all 3, but probably eccentric with my tweaks amplifying it), but I'm loving the constant adjustments that are needed throughout a game.

                  I just got stomped by the Pacers because my gameplan was trash. Pacers have a lot of guys with B+ at 3 pt but no star player and no one that strikes fear into me if they were to attack the rim so I set my gameplan fully to stop the 3. Brogdon started driving like his tendency was 99. I wasn't helping much on PnRs and Pacers exploited that heavily. I'm the 4th seed and 12 games over .500 and the Pacers are 8th and right at .500 but they won by double digits because I underestimated them. Thats what was usually missing from other slider sets, its like I would always beat the teams weaker than me and usually lose to better teams. Now though if I sleep walk thru a game against a lesser opponent I get beat.

                  I just hope that future patches fix the things that sliders cannot (e.g. AI FTs) while not breaking our sliders.

                  Comment

                  • trusaleen1
                    Rookie
                    • Apr 2009
                    • 384

                    #159
                    Re: NBA 2K22 &amp;quot;The Eccentric Edition&amp;quot; - Realistic NG Slider Set

                    Originally posted by EccentricMeat
                    It’s a bit of a joke at this point. I cannot wrap my head around 2K’s refusal to patch in the ability for the CPU to get shooting fouls as easily as the user can.

                    I had one night of testing where the CPU was getting to the line at will (I’m talking 6-10 FTs per quarter, every quarter) after I set Drive/Inside Contact Shot Frequency both to 50 and increased the Attack the Basket tendency to 65. The last two days, using the same settings, and it’s back to the CPU never getting foul calls when they attack the basket.

                    Thanks 2K.
                    What coach settings do you use for ACE? Also for Coaching game plan, what is your "Run Play Frequency". Thanks

                    Comment

                    • hoop xyience
                      Rookie
                      • Sep 2010
                      • 174

                      #160
                      Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                      I’m having a great experience with the dynamic gameplay. Some games we’re on fire, then there’s those 38% percent nights.

                      The contact animations at the rim are NICE!!! Especially for athletic guards.

                      The cpu are actually getting FT attempts! Grizzlies just had 27 attempts.

                      Game speed at 65 is the sweet spot. The breakaway dunks are a thing of beauty! The cpu and I get plenty of fastbreaks throughout the game.

                      I have a few box scores that are super accurate.

                      If you make changes let me know.

                      Originally posted by ggsimmonds
                      60 I think, with defensive assist at 0.

                      That aspect regarding Drue's thievery comes from Eccentric's base sliders. I didn't do anything to alter that because you're right, it forces you to pay attention at all times. Against the elite steal guys I've started using protect ball a lot. Its mandatory if they are bench players.

                      I don't know if its a byproduct of OOB 2K, eccentric's base sliders, or my tweaks (maybe a combination of all 3, but probably eccentric with my tweaks amplifying it), but I'm loving the constant adjustments that are needed throughout a game.

                      I just got stomped by the Pacers because my gameplan was trash. Pacers have a lot of guys with B+ at 3 pt but no star player and no one that strikes fear into me if they were to attack the rim so I set my gameplan fully to stop the 3. Brogdon started driving like his tendency was 99. I wasn't helping much on PnRs and Pacers exploited that heavily. I'm the 4th seed and 12 games over .500 and the Pacers are 8th and right at .500 but they won by double digits because I underestimated them. Thats what was usually missing from other slider sets, its like I would always beat the teams weaker than me and usually lose to better teams. Now though if I sleep walk thru a game against a lesser opponent I get beat.

                      I just hope that future patches fix the things that sliders cannot (e.g. AI FTs) while not breaking our sliders.

                      Comment

                      • EccentricMeat
                        MVP
                        • Aug 2011
                        • 3241

                        #161
                        Re: NBA 2K22 &amp;quot;The Eccentric Edition&amp;quot; - Realistic NG Slider Set

                        Originally posted by trusaleen1
                        What coach settings do you use for ACE? Also for Coaching game plan, what is your "Run Play Frequency". Thanks

                        I leave all of that at default, actually.
                        My Slider Threads
                        NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                        The "Movement" Sliders Explained
                        The "Defense" Sliders Explained

                        Comment

                        • ggsimmonds
                          Hall Of Fame
                          • Jan 2009
                          • 11235

                          #162
                          Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                          Originally posted by hoop xyience
                          I’m having a great experience with the dynamic gameplay. Some games we’re on fire, then there’s those 38% percent nights.

                          The contact animations at the rim are NICE!!! Especially for athletic guards.

                          The cpu are actually getting FT attempts! Grizzlies just had 27 attempts.

                          Game speed at 65 is the sweet spot. The breakaway dunks are a thing of beauty! The cpu and I get plenty of fastbreaks throughout the game.

                          I have a few box scores that are super accurate.

                          If you make changes let me know.
                          Against me the AI is all over the place in terms of FT attempts. Some nights they get 8, others they get 20+. They are probably averaging 12-14. Not ideal but doesn't ruin the experience. Their numbers are often very similar to mine.

                          One thing I noticed is that my 6"1' pg who cannot dunk can get to the line almost at will even though his draw foul rating is in the mid-70s. For those trying to create more fouls, maybe try adjusting the dunk sliders. Dunk in traffic would be worth a look into.

                          I've been leaning towards uping my gamespeed. At 60 the fastbreaks are lacking the "fast" part of it. Unless its a guy with elite speed it feels like I'm running with an NFL Olineman. Only thing that has been holding me back is the worry of messing up the other stuff.

                          Playing with the trust mechanic on adds to the difficulty and dynamic gameplay drastically as well. For most of the season I've been at 100 trust with the headcoach so I had access to everything. About 10 games ago the game screwed me with saying I failed a task and then immediately reassigning it, so it dropped me below the threshold for in-game coaching adjustments. I'm 4-6 during this stretch. I never know how games will go.
                          Its not for everyone but if someone is looking for a little extra difficulty or spice it may be worth trying out

                          Comment

                          • EccentricMeat
                            MVP
                            • Aug 2011
                            • 3241

                            #163
                            Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                            Originally posted by ggsimmonds
                            Against me the AI is all over the place in terms of FT attempts. Some nights they get 8, others they get 20+. They are probably averaging 12-14. Not ideal but doesn't ruin the experience. Their numbers are often very similar to mine.

                            One thing I noticed is that my 6"1' pg who cannot dunk can get to the line almost at will even though his draw foul rating is in the mid-70s. For those trying to create more fouls, maybe try adjusting the dunk sliders. Dunk in traffic would be worth a look into.

                            I've been leaning towards uping my gamespeed. At 60 the fastbreaks are lacking the "fast" part of it. Unless its a guy with elite speed it feels like I'm running with an NFL Olineman. Only thing that has been holding me back is the worry of messing up the other stuff.

                            Playing with the trust mechanic on adds to the difficulty and dynamic gameplay drastically as well. For most of the season I've been at 100 trust with the headcoach so I had access to everything. About 10 games ago the game screwed me with saying I failed a task and then immediately reassigning it, so it dropped me below the threshold for in-game coaching adjustments. I'm 4-6 during this stretch. I never know how games will go.
                            Its not for everyone but if someone is looking for a little extra difficulty or spice it may be worth trying out

                            Yea the inconsistencies with the CPU shooting fouls are ridiculous. I just can’t seem to find a rhyme or reason as to why some games they have 20+ FTs and others they have fewer than 10.

                            For Game Speed, I’d recommend getting closer to 70. I’m using 70 myself and the movement feels fantastic. You’ll have to increase Lateral Quickness and Acceleration for the CPU (and the User if user on-ball defending becomes too difficult), but after that it’s good to go.
                            My Slider Threads
                            NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                            The "Movement" Sliders Explained
                            The "Defense" Sliders Explained

                            Comment

                            • ggsimmonds
                              Hall Of Fame
                              • Jan 2009
                              • 11235

                              #164
                              Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                              Originally posted by EccentricMeat
                              Yea the inconsistencies with the CPU shooting fouls are ridiculous. I just can’t seem to find a rhyme or reason as to why some games they have 20+ FTs and others they have fewer than 10.

                              For Game Speed, I’d recommend getting closer to 70. I’m using 70 myself and the movement feels fantastic. You’ll have to increase Lateral Quickness and Acceleration for the CPU (and the User if user on-ball defending becomes too difficult), but after that it’s good to go.
                              I'll definitely give it a bump then.

                              I feel satisfied for the most part so I'm a little hesitant to make further tweaks because slideritis is real lol.

                              Comment

                              • hoop xyience
                                Rookie
                                • Sep 2010
                                • 174

                                #165
                                Re: NBA 2K22 &quot;The Eccentric Edition&quot; - Realistic NG Slider Set

                                I’ve noticed if you put everyone on smother in the defensive settings, the CPU attacks the rim very aggressive, which lead to more shooting fouls.

                                I set my defensive/offensive settings before every game. It plays a big role.

                                If anyone make tweaks please share! This set is one of the best I’ve tried. I think I’ve found my base.

                                Comment

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