Official NBA 2K9 Playbook Thread

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  • 8and9
    Fighting a War & Gaming
    • Jul 2005
    • 722

    #16
    Re: Official NBA 2K9 Playbook Thread

    Cant wait for the Mavs one.

    Good **** once again.

    Comment

    • thriller92
      Rookie
      • Oct 2007
      • 163

      #17
      Re: Official NBA 2K9 Playbook Thread

      Very well done.

      Just one question, we can replace the usual isolation/pickand roll/ baseline stack plays that you run with the simple o,x, and r1 buttons and replace them with the plays youre talking about right? So if I replace isolation(o) with pg/c pick and pop, when i press the pad itll say that next to (o) right?

      If so thats the next thing im gonna do after i finish my roster update.

      Comment

      • Gmoney2002
        Thats Pretty Funny
        • Jul 2002
        • 1084

        #18
        Re: Official NBA 2K9 Playbook Thread

        Yessssss! Good stuff Kruza. Can't wait for the Raps'...
        "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

        Comment

        • Flightwhite24
          Hall Of Fame
          • Jul 2005
          • 12094

          #19
          Re: Official NBA 2K9 Playbook Thread

          Thanks Kruza for taking out the time to provide us with these playbooks. Peace!!!!!
          The poster formerly know as "FLIGHTWHITE"

          Comment

          • Kruza
            Mainstream Outlaw
            • Jul 2002
            • 6285

            #20
            Re: Official NBA 2K9 Playbook Thread

            Originally posted by thriller92
            Very well done.

            Just one question, we can replace the usual isolation/pickand roll/ baseline stack plays that you run with the simple o,x, and r1 buttons and replace them with the plays youre talking about right? So if I replace isolation(o) with pg/c pick and pop, when i press the pad itll say that next to (o) right?

            If so thats the next thing im gonna do after i finish my roster update.

            I assume you own the PS3 version.

            But yeah, it's possible to map offensive plays on L1, L2, R1, and R2 buttons along with the four face buttons. First select the play you want to use by highlighting it. Use the left stick or D-pad up and down to move the highlighter then press 'X' to select which button you wish to assigned that particular play to. All changes to the plays are automatically saved on the Settings file once you leave the Playbook section (provided that the Autosave hasn't been turned off).

            And the really cool part is that your chosen plays will automatically carry over to your Online Settings when you go over to check it out at Xbox Live -> Online Features -> Online Options -> My Game Settings -> Offensive/Defensive Playbook. So you don't have to double check each and everytime you jump back and forth playing online and offline with the same teams.

            Kruza
            Last edited by Kruza; 10-09-2008, 09:17 PM.

            Comment

            • RAZRr1275
              All Star
              • Sep 2007
              • 9918

              #21
              Re: Official NBA 2K9 Playbook Thread

              Nice stuff. Can't wait for them all to be done. Once you get done can you put them all in the first post?
              My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648

              Comment

              • sirjam
                MVP
                • Oct 2002
                • 3535

                #22
                Re: Official NBA 2K9 Playbook Thread

                Is it possible to upload playbooks via xbox live?

                Comment

                • Kruza
                  Mainstream Outlaw
                  • Jul 2002
                  • 6285

                  #23
                  Re: Official NBA 2K9 Playbook Thread

                  Originally posted by sirjam
                  Is it possible to upload playbooks via xbox live?

                  I don't think so. From what I've seen so far, the only type of files that can be uploaded to 2K Share are game sliders and reels.

                  Kruza

                  Comment

                  • DC
                    Hall Of Fame
                    • Oct 2002
                    • 17996

                    #24
                    Re: Official NBA 2K9 Playbook Thread

                    @ people requesting teams as if he will only do half of the league
                    Concrete evidence/videos please

                    Comment

                    • Kruza
                      Mainstream Outlaw
                      • Jul 2002
                      • 6285

                      #25
                      Re: Official NBA 2K9 Playbook Thread

                      Now for the Mavericks. Starting lineup:

                      PG – Jason Kidd
                      SG – Jason Terry
                      SF – Josh Howard
                      PF – Dirk Nowitzki
                      C – Erick Damiper

                      I had no issues at all with keeping this lineup. Jerry Stackhouse is better suited coming off the bench for Josh Howard instead of starting. As for the plays:

                      Double Cross 2 (1-4 High set)
                      This is a cool play designed to get a midrange shot for Howard but also gives an opportunity for others to take the shot as well. Kidd has the ball at the top of key. JT stands near the left corner, Howard stands on the right corner, Dirk stands on the left elbow and Dampier stands on the right elbow. Next, Dirk and Dampier both move toward baseline to set staggered screens for the swingmen. First, JT moves along baseline around the staggered screens toward right wing. Next, it’s Howard who moves along baseline around the staggered screens then turns up and heads toward the left wing. Kidd then passes the ball to Howard as he get to the left wing. Dirk moves up to left wing to set another screen for Howard, who comes off that screen near the left baseline. Now Howard has the option to take the pull-up midrange jumper from the short corner or to try and drive to the basket if he catches the defense sleeping. JT is spotting up on the right wing behind the arc. And the dump-off is available to Dampier standing on the right block if Howard draws his man on the drive to the cup.

                      PF Poison (Flex 4 set)
                      This play is designed to get Dirk an open look near the free throw line area. Kidd has the ball at top of key. JT stands in the right corner, Howard stands in the left corner, Dirk stands on the right elbow and Dampier stands on the left elbow. Howard and Dampier go over to set staggered screens along baseline for JT. Next, JT moves along baseline around staggered screens to the left wing behind the arc. Dirk then moves to top of circle to set a second screen. Kidd dribbles around Dirk’s screen to get to the right elbow then passes the ball to Dirk. Dirk now has the option of taking the jumper from the catch or taking his man off the dribble from the top of circle.

                      PF Curl & Create (Motion 5 set)
                      Like the previous play “PF Poison,” this one is also designed to get Dirk near the free throw line area. Kidd has the ball at top of key. JT stands on the left wing behind the arc, Howard stands on the right wing behind the arc, Dirk stands near the left baseline and Dampier stands near the right block. Kidd passes the ball to Howard. Next, Dirk moves up to the left wing to set screen for JT while Dampier moves to the left elbow. JT moves around Dirk’s screen along the baseline to the opposite (right) corner. Dampier and Kidd both move to set screens at the left elbow area for Dirk. Dirk moves around double screen to the free throw line, then receives pass from Howard. Then Harris moves to the left wing behind the arc and Dampier moves over to the left baseline area to clear space for Dirk, who has the option to either shoot from the catch or to take his man off the dribble.

                      PF Double Screen (Triangle 8 set)
                      This play is designed to get Dirk an open look on the left wing. Kidd has the ball on the left side of the court behind the arc. JT stands near the left block, Howard stands on the left wing behind the arc, Dirk stands on the right elbow and Dampier stands near the right baseline. Both Kidd and Howard move to their right along the arc, as Howard stays on the left side of the court. Kidd momentarily stops at the top of the key and waits for a screen set by Dirk, then moves all the way over to the right wing area behind the arc. After Dirk set the screen for Kidd, JT and Dampier both go over to the free throw line area to set a double screen for him. Dirk runs around the JT-Dampier double screen then curls toward the left wing. While Dirk is moving, Kidd passes the ball to Howard, who then relays it to Dirk coming off the double screen. Dirk will have the option to take the pull-up mid-range jumper on the catch or he can stop, hold the ball a few seconds and treat this as an Isolation play as JT and Dampier move toward the right baseline area to clear some space for him.

                      Bullish Backcourt (Triangle 8 set)
                      This is a good play to get JT an open look near the left elbow area. Kidd has the ball on the left side of the court behind the arc. JT stands near the left block, Howard stands on the left wing behind the arc, Dirk stands on the right elbow and Dampier stands near the right baseline. Kidd dribbles along the arc to the opposite (right) wing. Meanwhile, as Kidd is moving, Howard and Dirk move toward the left block area to set a double screen, and Dampier moves up to the right elbow area. JT goes around the Howard-Dirk double screen, faking like he’s popping out to the left corner. Then he makes a sharp left cut toward the left wing and moves up to the left elbow. Kidd passes the ball to Dampier, who relays it to JT as he reaches the left elbow. Now JT has the option to shoot the pull-up mid-range jumper off the catch or quickly knife through the right side of the lane. Or he can stop, hold the ball for a few seconds and allow Howard and Dirk to spread out along the baseline to clear some space for him, treating this as a standard Isolation play.

                      Guard Pick & Fade (Flex 3 set)
                      This play involves the guards in typical P&P action. Kidd has the ball on the left side of the court behind the arc, while JT is standing in the left corner. JT goes over to the left wing area to set a screen for Kidd. Next, Kidd dribbles toward the left baseline area. And from here is the typical P&P basketball between these players as JT will set a screen for Kidd then spot up on the left wing.

                      PF Post Option (Flex 3 set)
                      I still can’t believe how high Dirk’s low post offense rating is in the NBA 2K series. Anyway, it’s only logical to take advantage of this rating with a Post play for him. Now this play is similar to the “PF Decision” play that’s mentioned in the Jazz playbook for Boozer in that Dirk will get the ball in the post and a teammate will be moving around possibly drawing extra attention from the defense. Here, Kidd is standing on the left side of the court behind the arc and moves over to the right wing. Dirk goes to move near the right block, and Kidd delivers the ball to him there. Now this time it is Howard who’s moving around as Dirk has the ball near the low block. Howard is initially standing in right corner, then he moves along the baseline through a double screen set by JT and Dampier near the basket, then turns up and head toward the left side of the court behind the arc. Again, Dirk has that option to back down his defender and score right away before Howard makes his move, or Dirk can wait outside the block with the ball and allow Howard to make his move first. More options are available for Dirk if he chooses to wait before making his move, but it may not be a good idea for Dirk to hold onto the ball if the opponent is quick to send a double down in the post.

                      PG-SF Pick & Roll (Baseline 1 set)
                      The layout of this play is the same as what has been explained in the 76ers playbook. Kidd (Mavs PG) and Howard (SF) and possibly JT (SG) are the ones who will be getting the touches in this play.

                      Next: Bulls

                      Kruza

                      Comment

                      • Kruza
                        Mainstream Outlaw
                        • Jul 2002
                        • 6285

                        #26
                        Re: Official NBA 2K9 Playbook Thread

                        Now for the Bulls. Starting lineup:

                        PG – Derrick Rose
                        SG – Kirk Hinrich
                        SF – Luol Deng
                        PF – Drew Gooden
                        C – Joakim Noah

                        There were some tough decisions on who to start in just about all positions except center. I thought that it would be better to start Derrick Rose and bring Ben Gordon off the bench as opposed to starting Gordon at SG and sliding Kirk Hinrich back to PG. Larry Hughes? Well, I think he’s better served coming in off the bench to provide scoring punch for the second unit, as his game is better suited for the open court with a lot of freelancing. Not to mention Hughes is also a terrible passer. No way a Bulls user could run a consistent structured half-court offense with him at the helm. I considered having Andres Nocioni start at the PF spot, but he would get killed routinely on the boards. And Tyrus Thomas’ rating for awareness on both ends of the court is inexplicably horrible, so Drew Gooden remains as starter. Now for the plays:

                        Bullish Backcourt (Triangle 8 set)
                        The layout of this play is the same as what has been explained in the Mavericks playbook. Hinrich (Bulls SG) and Rose (PG) are the players who get the touches in this play.

                        SF Backdoor Cut (Flex 1 set)
                        Rose has the ball on the right side of the court behind the arc, while Hinrich stands near right baseline and Deng stands on the right wing. Hinrich moves closer to Rose, positioning himself on the right elbow. Then as Hinrich moves to the elbow, Deng makes his backdoor cut to the basket. Rose passes the ball to Hinrich, then Hinrich immediately passes it to a cutting Deng. This is a cool play to call on every now and then to try and catch the defense off guard.

                        Wing Pick & Roll (Baseline 1 set)
                        This play is pretty much self-explanatory. It’s a Pick & Roll play on the left wing involving Hinrich and Gooden. Rose has the ball at the top of the key, then moves left and passes to Hinrich standing on the left wing. When Hinrich gets the ball on the wing, Gooden comes over to set a screen for him. From here it’s your typical P&R basketball between these players.

                        PG Clearout (1-4 High set) / PG Wing Iso (Flex 3 set)
                        These are Isolation plays ran for Rose. The Clippers playbook has these plays explained in further detail, and I paired these plays for the same reasons as well even though Rose isn’t as gifted a one-on-one player as Baron -- yet.

                        SG-PF Two Man (Box set)
                        This is another play that is pretty much self-explanatory. It’s a good play that runs a 2-man game involving Hinrich and Gooden. Rose has the ball at the top of the key. Hinrich stands on the left side of the court near the baseline, then moves toward the left elbow area around a down screen set by Gooden. Rose passes the ball to Hinrich while he makes his first move. Then Gooden moves toward the elbow area to set another screen for Hinrich as Hinrich moves toward the lane at the free throw line. From here Hinrich has the option to take it all the way to the hoop, throw up a runner/floater in the lane, or shoot the free throw line jumper off the dribble if he’s looking for his shot. Or what else he can also do is pass the ball back to Gooden to take a catch-and-shoot elbow jumper.

                        SF Triple Screen (Box set)
                        This play is designed to get Deng an open look on the left elbow. Rose has the ball on top of the key. Hinrich stands near the left baseline, Deng stands near the right baseline, Gooden stands near the left elbow and Noah stands near the right elbow. Rose dribbles over to the left wing behind the arc. Meanwhile, Noah goes over to set screen near the right block for Deng. Next, Gooden moves to right free throw line and Hinrich moves to left side of free throw line. As Rose continues to dribble to the left side of the court along the arc Deng goes around Noah’s screen, then goes around two additional screens set by Gooden and Hinrich along the free throw line to get to the left elbow. This is when Rose passes the ball to Deng. At this point Deng can opt to shoot the pull-up elbow jumper off the catch or quickly drive through left side of the lane. Or Deng can choose to stop, hold the ball for a few seconds and allow Hinrich, Gooden and Noah to move to the right side of the court to clear some space in the case that he wants to treat this as an Isolation situation.

                        Baseline Stack (Motion 5 set)
                        The layout of this play is the same as what has been explained in the Hawks playbook. Hinrich (Bulls SG), Rose (PG), Deng (SF) and possibly Gooden (PF) will all receive touches in this play.

                        Wing Exchange (Triangle 3 set)
                        The layout of this play is the same as what has been explained in the 76ers playbook. Rose (Bulls PG) and Gooden (PF) are the players who are mainly involved in this play.

                        Next: Pistons

                        Kruza
                        Last edited by Kruza; 10-12-2008, 10:59 AM.

                        Comment

                        • Ferrari997
                          Pro
                          • Mar 2008
                          • 667

                          #27
                          Re: Official NBA 2K9 Playbook Thread

                          Originally posted by Kruza
                          Now for the Bulls. Starting lineup:

                          PG – Derrick Rose
                          SG – Kirk Hinrich
                          SF – Luol Deng
                          PF – Drew Gooden
                          C – Joakim Noah

                          There were some tough decisions on who to start in just about all positions except center. I thought that it would be better to start Derrick Rose and bring Ben Gordon off the bench as opposed to starting Gordon at SG and sliding Kirk Hinrich back to PG. Larry Hughes? Well, I think he’s better served coming in off the bench to provide scoring punch for the second unit, as his game is better suited for the open court with a lot of freelancing. Not to mention Hughes is also a terrible passer. No way a Bulls user could run a consistent structured half-court offense with him at the helm. I considered having Andres Nocioni start at the PF spot, but he would get killed routinely on the boards. And Tyrus Thomas’ rating for awareness on both ends of the court is inexplicably horrible, so Drew Gooden remains as starter. Now for the plays:

                          Bullish Backcourt (Triangle 8 set)
                          The layout of this play is the same as what has been explained in the Mavericks playbook. Hinrich (Bulls SG) and Rose (PG) are the players who get the touches in this play.

                          SF Backdoor Cut (Flex 1 set)
                          Rose has the ball on the right side of the court behind the arc, while Hinrich stands near right baseline and Deng stands on the right wing. Hinrich moves closer to Rose, positioning himself on the right elbow. Then as Hinrich moves to the elbow, Deng makes his backdoor cut to the basket. Rose passes the ball to Hinrich, then Hinrich immediately passes it to a cutting Deng. This is a cool play to call on every now and then to try and catch the defense off guard.

                          Wing Pick & Roll (Baseline 1 set)
                          This play is pretty much self-explanatory. It’s a Pick & Roll play on the left wing involving Hinrich and Gooden. Rose has the ball at the top of the key, then moves left and passes to Hinrich standing on the left wing. When Hinrich gets the ball on the wing, Gooden comes over to set a screen for him. From here it’s your typical P&R basketball between these players.

                          PG Clearout (1-4 High set) / PG Wing Iso (Flex 3 set)
                          These are Isolation plays ran for Rose. The Clippers playbook has these plays explained in further detail, and I paired these plays for the same reasons as well even though Rose isn’t as gifted a one-on-player as Baron -- yet.

                          SG-PF Two Man (Box set)
                          This is another play that is pretty much self-explanatory. It’s a good play that runs a 2-man game involving Hinrich and Gooden. Rose has the ball at the top of the key. Hinrich stands on the left side of the court near the baseline, then moves toward the left elbow area around a down screen set by Gooden. Rose passes the ball to Hinrich while he makes his first move. Then Gooden moves toward the elbow area to set another screen for Hinrich as Hinrich moves toward the lane at the free throw line. From here Hinrich has the option to take it all the way to the hoop, throw up a runner/floater in the lane, or shoot the free throw line jumper off the dribble if he’s looking for his shot. Or what else he can also do is pass the ball back to Gooden to take a catch-and-shoot elbow jumper.

                          SF Triple Screen (Box set)
                          This play is designed to get Deng an open look on the left elbow. Rose has the ball on top of the key. Hinrich stands near the left baseline, Deng stands near the right baseline, Gooden stands near the left elbow and Noah stands near the right elbow. Rose dribbles over to the left wing behind the arc. Meanwhile, Noah goes over to set screen near the right block for Deng. Next, Gooden moves to right free throw line and Hinrich moves to left side of free throw line. As Rose continues to dribble to the left side of the court along the arc Deng goes around Noah’s screen, then goes around two additional screens set by Gooden and Hinrich along the free throw line to get to the left elbow. This is when Rose passes the ball to Deng. At this point Deng can opt to shoot the pull-up elbow jumper off the catch or quickly drive through left side of the lane. Or Deng can choose to stop, hold the ball for a few seconds and allow Hinrich, Gooden and Noah to move to the right side of the court to clear some space in the case that he wants to treat this as an Isolation situation.

                          Baseline Stack (Motion 5 set)
                          The layout of this play is the same as what has been explained in the Hawks playbook. Hinrich (Bulls SG), Rose (PG), Deng (SF) and possibly Gooden (PF) will all receive touches in this play.

                          Wing Exchange (Triangle 3 set)
                          The layout of this play is the same as what has been explained in the 76ers playbook. Rose (Bulls PG) and Gooden (PF) are the players who are mainly involved in this play.

                          Next: Pistons

                          Kruza
                          Thanks for the help. I have been playing with the Bulls but I've never really used plays. One thing I am having trouble with is starting the play. I know you can have the play art displayed on the floor during the games, but I prefer not to because it kinda looks unrealistic and elementary. My problem is if your point guard isn't at the EXACT spot on the floor, the play will not start. Isn't kind of hard to memorize the EXACT position you have to go to just to get the play started in the first place? Because I know that when I have play art displayed, the play will not start until Rose is positioned right on the circle. Isn't that hard to tell without play art on?

                          That's probably my main concern. I'm pretty much a rookie when it comes to running plays. I am trying to get into them though. Right now I'm pretty much doing pick and roll and simple plays. Any other advice on running plays would be appreciated.

                          Comment

                          • Kruza
                            Mainstream Outlaw
                            • Jul 2002
                            • 6285

                            #28
                            Re: Official NBA 2K9 Playbook Thread

                            Now for the Pistons. Starting lineup:

                            PG – Chauncey Billups
                            SG – Richard Hamilton
                            SF – Tayshaun Prince
                            PF – Rasheed Wallace
                            C – Antonio McDyess

                            Like last year in NBA 2K8, from the jump I decided to move Sheed to the PF spot because there are several more plays in the Pistons playbook that involves the PF as opposed to the C. And this is the position which will best utilize Sheed and showcase his skills. And while I had the temptation to start one of the young big men to complement Sheed, it turns out that Antonio McDyess is still rated higher in defensive rebounding than Jason Maxiell, Amir Johnson and Kwame Brown. Now on to the plays:

                            PF Decision (Baseline 1 set) / PF Post Option (Flex 3 set)
                            I paired these Post plays because I didn’t want to overload slots with Post plays even though these plays are designed for the Pistons most talented post player in Sheed. It’s best to alternate between choosing both plays at different times of a game.

                            Anyway, an explanation on the “PF Decision” play can be found in the Jazz playbook, while an explanation on the “PF Post Option” play can be found in the Mavericks playbook. The former play has Billups (Pistons PG) on the move, while the latter play has Tay (SF) on the move instead.

                            PG Choice (Flex 2 set)
                            This is a good play for Billups which allows him to set up a couple of his teammates. Billups has the ball at top of key. Tay stands on the right wing behind the arc, Sheed stands on the left elbow, and Dice stands near the left baseline. Both Sheed and Dice move over to the right block to set a double screen for Rip at that spot. Rip moves around the Sheed-Dice double screen along the baseline then curls toward the left wing. After setting the screen on the low right block Sheed moves up to the right elbow. Now Billups has a choice to pass to either Rip on the left wing for a pull-up mid-range jumper off the catch or pass to Sheed at the right elbow.

                            Screen Motion (Motion 1 set)
                            This is a long-developing play which also includes alternative catch-and-shoot opportunities. Billups has the ball at the top of the key. Sheed moves from left elbow to set screen for Billups near the top of the circle, then Billups dribbles to the left side of the court behind the arc. At this moment Tay moves from the right side to the opposite (left) side of court around a baseline screen set near the basket by Rip. After setting this screen for Billups, Sheed moves to free throw line area to set another screen. Using Sheed’s screen, Rip begins to move from the basket area to the top of the circle. Billups moves over to the left wing behind the arc while Rip is on the move. Next, Rip receives the pass from Billups as he moves to the left side of the court behind the arc, then dribbles along the arc to the opposite (right) side of the court. As Rip moves along the arc, Tay goes around screen set by Dice near the left block, then turns toward free throw line area and moves to behind the arc. Tay receives the pass from Rip at the arc. A few seconds later while Tay has the ball on the top of the key, Billups will fake a backdoor cut going around a screen set by Dice then turn back to the left wing looking to get himself open for a catch-and-shoot opportunity on a timely pass from Tay.

                            I know what you’re asking: Where are the alternative catch-and-shoot opportunites? Well, let’s first rewind to the scenario where Billups has the ball and Rip makes his move to the top of the circle. At this point, Rip could put up a 3-pt shot on the catch on a well-timed pass from Billups along with his defenders sleeping at the wheel. And another option catch-and-shoot option arises for Tay where could turn and hoist a free throw line jumper when he receives the ball from Gordon near the free throw line area.

                            SG Stagger (Motion 5 set)
                            This is a nice play for Rip to get him a shot in the lane. Billups has the ball at top of key. Rip stands on the left wing behind the arc, Tay stands on the right wing behind arc, Sheed stands near the left baseline and Dice stands near the right block. Billups moves to the right side of court behind the arc then Tay moves to the free throw line area. Next, Sheed and Dice set staggered screens for Rip, who moves along baseline to right wing. Billups passes the ball to Rip on the right wing, then Tay goes over to set an additional screen for him. Rip comes off Tay’s screen on the right elbow then has the option to take a pull-up midrange jumper near free throw line area or drive to the basket. He could also put up a runner/floater here.

                            Free SF (1-4 High set)
                            This play is designed to get Tay an open look at the top of the key but also has a good early alternative option and late alternative option. Billups initially has the ball at the top of the key while Rip stands in the left corner, Tay stands on the right corner, Sheed stands on the left elbow and Dice stands on the right elbow. Tay moves along the arc up to the right wing area, then cuts toward the basket to get to the right block area once he passes a screen set at the elbow by Dice. Sheed goes around a second screen set by Dice on the left side of the free throw line area to get to the right block, while Billups dribbles to the right side of the court along the arc. Then Rip and Dice both move over to the right block area to set a double screen there. Tay goes around the Rip-Dice double screen and moves to the top of the key and receives a pass from Billups at this spot. Here, Tay has the option of shooting a 3 off the catch if Billups makes the pass. The late alternative option in this play is that Sheed is posting up on the right block, so if Tay doesn’t have an open look at the top of the key, Billups can look to dump it down in the post to him instead. And as for the early alternative option… rewind back to the sequence where Tay makes toward the basket area on the right block past Dice’s screen on the right elbow? Well, what could happen in a different scenario is that Billups can thread the needle and look to pass it directly to Tay as he heads toward the basket. This can work out if Tay makes a precise cut to the hoop without getting bumped off track by defenders, which can be tough to manage at times. But even if Tay is not bumped off track while on the move, be warned that the quality of the pass coming from Billups that it would take to get to him is very risky to make, as it can get easily deflected resulting in a likely turnover. So don’t rely on completing this alternative option on a regular basis.

                            PG-PF High Screen Roll (Baseline 2 set)
                            This is a P&R play mainly involving Billups and Sheed. Billups has the ball at the top of the key. Rip stands on the right wing behind the arc, Tay stands on the left wing behind the arc, Sheed stands near the right baseline and Dice stands near the left baseline. Rip goes down to the right block to set a screen for Sheed while Dice moves to the left corner. Sheed goes around the screen from Rip and moves to the right wing behind the arc, while Rip moves to the right corner. Sheed then goes over to set a screen for Billups at the top of the circle. And from here it’s the standard P&R sequence going on between Billups and Sheed. There is also additional off-ball movement between Tay and Dice on the left side of the court where Tay goes near the left corner and sets a down screen for Dice, who moves up to the left wing area.

                            PG Combo (Motion 4 set)
                            This is a cool play to run which mainly involves Billups and gives him some options to make a play. First, he has the ball on the right side of the court behind the arc. Rip stands in the left corner while Tay moves from right elbow to the right corner. Next, Sheed moves from the left elbow to set screen for Billups on the left side of the court near the arc. Then Billups dribbles around this screen to the left side of the court. Tay cuts to the basket, going around the baseline screen set by Dice. After dribbling around Sheed’s screen, Billups has the option to drive hard to the basket, take a pull-up midrange jumper, make a pass to a cutting Tay, pass to Rip spotting up in the corner or pass to Sheed for a jumper near the top of the circle.

                            SG Spotup (Motion 2 set)
                            This is a Screen play designed for Rip. Billups has the ball at the top of the key. Tay sets a baseline screen as Rip moves along the baseline from right corner to left corner. As this player movement is going on, Dice sets a screen at the free throw line area as Sheed moves from right side to left side of free throw line. Next, Rip makes a cut around a screen set by Sheed on the left elbow. At this time, Billups moves over to his left and passes the ball to Rip as he comes off Sheed’s elbow screen. This opens up playmaking options for Rip. He can shoot the ball on the catch, continue moving to drive to the basket, or pass the ball back to Billups for a 3 or to Sheed for a jumper from the short corner if he draws help defenders.

                            Next: Heat

                            Kruza

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                            • DC
                              Hall Of Fame
                              • Oct 2002
                              • 17996

                              #29
                              Re: Official NBA 2K9 Playbook Thread

                              Can yall stop quoting please
                              Concrete evidence/videos please

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                              • WTF
                                MVP
                                • Aug 2002
                                • 20274

                                #30
                                Re: Official NBA 2K9 Playbook Thread

                                How about my Cavs Kruza? Thatnks brotha.
                                Twitter - WTF_OS
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