I really dropped the ball last night guys. Was planning on releasing V 2.5, but never really got the chance because me and my buddy never stopped playing VS. each other. We played about 10 full 12min qtr games, then we alternated playing online. I didn't even get any sleep

Reading some of the posts here though, I'm really torn. I see some people are saying the CPU misses too many shots, others are posting stats where they shot over 50%, some people are quitting before halftime because they are getting blown out, others are saying both their and the cpu numbers are pretty much spot on. Isn't that what we want? Variety? Some nights teams are gonna struggle, other nights they will be lights out. I really think things will balance out as the season wears on. As far as the shooting sliders, I am pretty sure I am gonna stick with:
Close:35
Mid:45
3Pt:46
Layup:45
Maybe +1 to Mid and 3Pt, but no more than that. If you see the CPU consistently shooting subpar aganst you (say over a 5-10 game stretch) then obviously you should bump up their shooting a bit. Same goes for your team.
Complaints I've seen that I agree with:
Rebounds-They must be increased, and defensive must be increased by more than offensive. I've seen too many boards hit the floor.
Subs/Stamina-Players don't get tired enough at default 50. Playing HUM vs. HUM last night, I found that 47 works pretty well for 12 min qtrs.
Steals-May need to come down just a bit. The downside to this is that there just aren't that many non-steal turnovers in this game. So if we decrease steals, we decrease turnovers. This is really pick your poison.
Fouls-Need to come up slightly. Not overwhelmingly, but slightly. This will also increase FG% on some of those close shots in the paint that don't go in and instead get called fouls. Also will decrease PiTP.
Also, I still haven't been able to execute an alley-oop, even with Dunking Ability at 36. Has anybody been able to successfully execute an oop?
Guys, we will never be able to get this game to play perfect ball. My goal is to get this game as close as possible. I appreciate everybody taking the time to try out these sliders,post feedback and help me tweak along the way.
However, as much fun as this thread has been guys, by Friday Night, I'm done tweaking sliders. I'm gonna adjust what I think needs to be adjusted from now until then with you guys' input and then I'm starting my association. My sliders might not be for everybody. Different players play different ways and no one thing is good for everybody. So, with that said lets try to come up with some final tweaks because I'm sure EVERYBODY wants to play association and not exhibition.
I appreciate everybody who has posted in this thread.

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