The patch - what's been confirmed?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15416

    #31
    Re: The patch - what's been confirmed?

    Originally posted by FlyRice
    Agreed, Court_vision. There are just some things that simply shouldn't be happening in an NBA game. Things that you would never see in real life. I'm not saying players never step out of bounds, but when a player deliberately walks out of bounds to receive a pass, something is wrong. Players passing to another player that hasn't even passed the half court mark, again, shouldn't be happening. Staring at loose balls and rebounds like zombies instead of hustling, etc.

    The core game play of Live 10 is solid and fun, it's just the stupid things that I see piss me off and want me to snap my controller in half.
    Ha-ha

    you sound like me now.......
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • Bornindamecca
      Books Nelson Simnation
      • Jul 2007
      • 10919

      #32
      Re: The patch - what's been confirmed?

      Originally posted by Court_vision
      The stuttering on the ESPN streams = I couldn't care less about. IMO it's irrelevant.
      Just answering the question, man. Don't kill the messenger.
      My Art
      My Tweets

      Comment

      • pezone
        Rookie
        • May 2008
        • 402

        #33
        Re: The patch - what's been confirmed?

        any word on patching the online fatigue situation and sub problems..to me online is totally broken!!!...if this isn't fixed...my game will be returned...and will probably never believe LIVE IS BACK!!!

        Comment

        • donkey33
          MVP
          • Aug 2002
          • 1268

          #34
          Re: The patch - what's been confirmed?

          That was harsh Monk.

          But so spot on...

          Comment

          • FlyRice
            Lillard Time
            • Nov 2008
            • 1280

            #35
            Re: The patch - what's been confirmed?

            I'm thinking we should just make our own list of all the main glitches and bugs with videos/screens taken directly from the game, compiled all in one post. That bugs and glitches thread up right now is just a mess, and I'm not even sure it's being looked at. If we can get this all neat and tidy, it'll be easier for EA to see what our main complaints are.
            ./// RIP CITY
            ((())) Twitter!
            ...///

            Comment

            • ehh
              Hall Of Fame
              • Mar 2003
              • 28962

              #36
              Re: The patch - what's been confirmed?

              The problems with the AI and fastbreaks stems from the fact that the CPU is so programmed to run plays and execute, execute, execute instead of reading and reacting all that much IMO. I feel like if it isn't a "whatever on zero" fast break then the CPU will not attack the rim in transition, but will shoot a decent amount of threes.

              I really noticed this last year with NCAA '09, you could leave the paint wide open (manually move a defender out) and the CPU would still run there play like they were practicing 5-on-zero. And that was with the tempo feature in NCAA '09, which worked pretty well.
              "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

              "Beware of geeks bearing formulas." - Warren Buffet

              Comment

              • NDIrish98
                Pro
                • Jul 2009
                • 609

                #37
                Re: The patch - what's been confirmed?

                played a game earlier today where the cpu grabbed the off. rebound and twice, reset and ran a play. you dont see it often, but they do it. once, VCarter grabbed the off. board and dribbled back out to the 3pt line to reset, then the other one they grabbed the board and kicked it out for a 3. so the cpu does reset, just not that much.

                Comment

                • econoodle
                  MVP
                  • Sep 2009
                  • 4884

                  #38
                  Re: The patch - what's been confirmed?

                  Originally posted by ehh
                  The problems with the AI and fastbreaks stems from the fact that the CPU is so programmed to run plays and execute, execute, execute instead of reading and reacting all that much IMO. I feel like if it isn't a "whatever on zero" fast break then the CPU will not attack the rim in transition, but will shoot a decent amount of threes.

                  I really noticed this last year with NCAA '09, you could leave the paint wide open (manually move a defender out) and the CPU would still run there play like they were practicing 5-on-zero. And that was with the tempo feature in NCAA '09, which worked pretty well.
                  I am starting to seriously feel the same way.

                  Comment

                  • Bootzilla
                    MVP
                    • Jul 2002
                    • 1433

                    #39
                    Re: The patch - what's been confirmed?

                    This went from what's been confirmed in the patch to a complaint thread. I'm glad the agility looks likes it's going to be addressed. Especially with the bigs. I swear I don't see all of the out of bounds stuff. Are your players going out of bounds? Are you lead passing them out of bounds? And while the cpu doesn't fastbreak and get to the basket they certainly pass the ball up court quickly for jumpers and if you switch and end up out of position they'll blow by you and get to the rim. I can fastbreak and secondary break just fine. I had 20 fastbreak points vs the Bulls with the Clippers tonight.

                    This game is very good. Who cares if they say Live is back? I mean really.

                    Comment

                    • Mintsa
                      All Star
                      • Jul 2002
                      • 6668

                      #40
                      Re: The patch - what's been confirmed?

                      Originally posted by Court_vision
                      Out of a few friends i have spoken with...all listed this as their number one thing that determines whether they keep the game or sell it.


                      Unless I get steal at the top of the 3pt line, I cant get a fastbreak.

                      Maybe with certain sliders it's different, but I only play online (so default allstar sliders) fastbreaks a few and really far between.

                      Comment

                      • Bootzilla
                        MVP
                        • Jul 2002
                        • 1433

                        #41
                        Re: The patch - what's been confirmed?

                        Originally posted by Mintsa
                        Unless I get steal at the top of the 3pt line, I cant get a fastbreak.

                        Maybe with certain sliders it's different, but I only play online (so default allstar sliders) fastbreaks a few and really far between.
                        I get them off of misses all the time. Especially when I force a guard into a bad shot. I contest the shot and keep running up the floor. Icon pass. Boom. Also, if you see a player drive and fall down as they often do, you have an advantage. Use it. Freestyle pass up the floor a couple passes and you end up with a 3 on 2.

                        Comment

                        • Court_vision
                          Banned
                          • Oct 2002
                          • 8290

                          #42
                          Re: The patch - what's been confirmed?

                          Originally posted by donkey33
                          That was harsh Monk.

                          But so spot on...

                          I don't mean to come across as harsh mate...I am posting this with a smile on my face and drinking a nice coffee on a beautiful day, so all is good

                          But...facts are facts and IMO people have gone very, very lightly on this game this year.

                          The other game is getting torn apart for every.small.detail.that is missing.

                          Meanwhile, it's like a love fest over here...

                          I put the game in and see the CPU step out of bounds often, poor rebounding, very little fastbreak awareness, defensive sliding, CPU players shooting into the backboards...and ALL those things were in my copies of LIVE 08, LIVE 09 and now LIVE 10.

                          I mean, after three seasons...I (***cough***) kind of expected some of those things to be fixed.

                          I've got a lot of time for Beluba and have supported his stuff since Inside Drive...and Marcus has been very helpful...

                          But just because those fellas are here and helping...I don't know, it's like everyone is going soft on the game because they don't want to "offend" them IMO.

                          At the end of the day this is a forum and issues are supposed to discussed, whether they are ones people want to hear or not.

                          And, as someone who has paid full $ for Live 06...Live 07...Live 08...Live 09 and Live 10...I am kind of dissapointed that a lot of the bugs and flaws dating back five releases are still there.

                          Some are actually much worse...the CPU players run out of bounds far more often this season + the sliding was far less in LIVE 09. I call a play and my cpu team mate waits for me to pass him the ball with both his feet out of bounds to catch the ball. Live 09 had way less of that.

                          Again, many aspects have been improved...but I do think it's time the EA fellas produced something legit that fixes all the ongoing issues. Hopefully they shut me up with a killer patch.

                          Comment

                          • Bornindamecca
                            Books Nelson Simnation
                            • Jul 2007
                            • 10919

                            #43
                            Re: The patch - what's been confirmed?

                            Both games have major complaints about core gameplay in their respective forums. As far as THIS game goes, a lot of complaints have been answered with either "will be in the patch" or "sorry, that won't be in until next year". Once someone answers regarding an issue, why would you continue to complain?

                            I can't speak for anyone else, but when both the community and developers acknowledge that an aspect of a game is weak and needs to be worked on, I'm content to let it go. It's not like there is this groundswell of opposition claiming "the post game is great!" or "the defensive sliding doesn't happen!"

                            Live has issues, but it is largely a stable game, with recurring and predictable issues. Much of the discourse in here is either about those issues, or figuring out whether certain tendencies are user error or not, like the "scripted results" issue.
                            My Art
                            My Tweets

                            Comment

                            • Court_vision
                              Banned
                              • Oct 2002
                              • 8290

                              #44
                              Re: The patch - what's been confirmed?

                              Originally posted by ehh
                              The problems with the AI and fastbreaks stems from the fact that the CPU is so programmed to run plays and execute, execute, execute instead of reading and reacting all that much IMO. I feel like if it isn't a "whatever on zero" fast break then the CPU will not attack the rim in transition, but will shoot a decent amount of threes.

                              I really noticed this last year with NCAA '09, you could leave the paint wide open (manually move a defender out) and the CPU would still run there play like they were practicing 5-on-zero. And that was with the tempo feature in NCAA '09, which worked pretty well.
                              100% correct.

                              I don't want to spoil anyone's fun here...so I haven't mentioned it this season. As you know though, you don't even have to defend 90% of the time on transition D.

                              You can actually guide your players over to the side of the court, sign an autograph and have a bottle of gatorade...because 90% of the time the CPU isn't going to attack the rim anyway. They are oblivious to what your D is doing.

                              I haven't wanted to mention a lot of these things because people are enjoying the game. But it has been kind of funny hearing countless "LIVE is a real SIM, it's so tactical this season" type threads.........when you don't even have to play transition D.

                              These things deserve to be fixed...over to you Mike and Marucs.

                              And please don't say "Next year fellas!"...because you said that last year :wink:

                              Produce a killer patch and let that do the talking

                              Comment

                              • Bornindamecca
                                Books Nelson Simnation
                                • Jul 2007
                                • 10919

                                #45
                                Re: The patch - what's been confirmed?

                                I said it in the demo, and I'll agree again here: the read and react AI needs a TON of work in this game. There is little to no spontaneity in the Cpu attack, and they do not react to the entire court.
                                My Art
                                My Tweets

                                Comment

                                Working...