Ask the devs : Controls (Offense and Defense)

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  • Hulkules
    Rookie
    • Nov 2009
    • 100

    #61
    Re: Ask the devs : Controls (Offense and Defense)

    Originally posted by P-Dub
    During what parts of gameplay does the controller vibrate? I would like it to vibrate during any contact and when a defender is contesting my shot. The intensity of the vibration should depend on how well they are contesting it.
    Oh I like that.. Another factor to make it hard on contested shots.

    Comment

    • Tha_Kid
      All Star
      • Oct 2002
      • 6550

      #62
      Re: Ask the devs : Controls (Offense and Defense)

      I agree, I think P-Dub has a great idea. Especially in situations where the devs don't want the situation to shrink the sweet spot but let the player feel the pressure themselves. I'd like vibrations at the line with Vince Carter in the playoffs lol

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      • Jano
        You Dead Wrong
        • May 2004
        • 3161

        #63
        Re: Ask the devs : Controls (Offense and Defense)

        Originally posted by P-Dub
        During what parts of gameplay does the controller vibrate? I would like it to vibrate during any contact and when a defender is contesting my shot. The intensity of the vibration should depend on how well they are contesting it.
        Yes its a great idea especially for late game situations may get kind of annoying in regular gameplay though..

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        • dragon4thQ
          Rookie
          • Feb 2009
          • 477

          #64
          Re: Ask the devs : Controls (Offense and Defense)

          Great to hear clear path fouls have been added in to the game this year.

          Source: http://forum.ea.com/eaforum/posts/list/993412.page
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          • dragon4thQ
            Rookie
            • Feb 2009
            • 477

            #65
            Re: Ask the devs : Controls (Offense and Defense)

            Originally posted by P-Dub
            During what parts of gameplay does the controller vibrate? I would like it to vibrate during any contact and when a defender is contesting my shot. The intensity of the vibration should depend on how well they are contesting it.
            I like the idea PDub
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            • thomonkey
              Banned
              • Sep 2009
              • 128

              #66
              Re: Ask the devs : Controls (Offense and Defense)

              Originally posted by dragon4thQ
              I like the idea PDub
              i think it would actually be annoying. i mean, if im shooting a game winner im going to be nervous enough. rumble on dunks in traffic and blocking fouls/charges would be good enough for me.

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              • dragon4thQ
                Rookie
                • Feb 2009
                • 477

                #67
                Re: Ask the devs : Controls (Offense and Defense)

                Originally posted by thomonkey
                i think it would actually be annoying. i mean, if im shooting a game winner im going to be nervous enough. rumble on dunks in traffic and blocking fouls/charges would be good enough for me.
                welcome to the NBA then is what I say if you can't handle the pressure of a big shot then have it as an optional setting I guess.
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                • Mase Murda
                  Banned
                  • Jul 2010
                  • 2

                  #68
                  Re: Ask the devs : Controls (Offense and Defense)

                  Originally posted by dragon4thQ
                  welcome to the NBA then is what I say if you can't handle the pressure of a big shot then have it as an optional setting I guess.
                  It should'nt be optional since the game is all skilled based, gamers would just have to get them stick skills up.

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                  • thomonkey
                    Banned
                    • Sep 2009
                    • 128

                    #69
                    Re: Ask the devs : Controls (Offense and Defense)

                    Originally posted by dragon4thQ
                    welcome to the NBA then is what I say if you can't handle the pressure of a big shot then have it as an optional setting I guess.
                    when i play basketball and a guy contests my shot i don't "rumble". however, when i go for a layup and i get bumped i do "rumble". that's why your idea is a bad idea.

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                    • P-Dub
                      Pro
                      • Jun 2007
                      • 596

                      #70
                      Re: Ask the devs : Controls (Offense and Defense)

                      Good points. I remember a discussion with the devs about how much defensive pressure should shrink the sweet spot during jumpshots. They said if they shrink the sweet spot too much, they are putting "fear" into the virtual player, rather than the user, which goes away from the control being put into the users hands.

                      With that said, would rumbling during a contest with no contact involved make the shot more difficult? I think so, because it could cause your thumb to move slightly in another direction, losing accuracy. What about the people who immerse themselves in the game and screw their timing up when they see their shot is being contested well? They wouldn't need or like the vibration.

                      Vibration during any contact is a must, at the bare minimum.

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                      • loadleft
                        Rookie
                        • Oct 2005
                        • 284

                        #71
                        Re: Ask the devs : Controls (Offense and Defense)

                        Originally posted by P-Dub
                        Good points. I remember a discussion with the devs about how much defensive pressure should shrink the sweet spot during jumpshots. They said if they shrink the sweet spot too much, they are putting "fear" into the virtual player, rather than the user, which goes away from the control being put into the users hands.
                        Statements like that really scare me about these dev's. Their concept of basketball seems off a little IMO. I've seen the dev's mention this idea of how much affect does contesting the shot really have on the shooter in other threads and the fact they don't think it should reduce the sweet spot much, and it scares me for this game. You talking about the complaints from last year that the defense doesn't matter being even worst. This is looking like it could be a shot stick contest or moving H-O-R-S-E, where the only real defense is blocking the shot. Being that one can't physically block ones view of the basket like a Shane Battier what else will a hand in the face do if it doesn't seriously reduce the sweet spot.

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                        • thomonkey
                          Banned
                          • Sep 2009
                          • 128

                          #72
                          Re: Ask the devs : Controls (Offense and Defense)

                          Originally posted by loadleft
                          Statements like that really scare me about these dev's. Their concept of basketball seems off a little IMO. I've seen the dev's mention this idea of how much affect does contesting the shot really have on the shooter in other threads and the fact they don't think it should reduce the sweet spot much, and it scares me for this game. You talking about the complaints from last year that the defense doesn't matter being even worst. This is looking like it could be a shot stick contest or moving H-O-R-S-E, where the only real defense is blocking the shot. Being that one can't physically block ones view of the basket like a Shane Battier what else will a hand in the face do if it doesn't seriously reduce the sweet spot.
                          they have said many times that the sweet spot will be reduced significantly being gaurded. the only thing they have said is that they don't want it to be impossible top make it, and that things like fear should be left in the hands of the user.

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                          • rEAnimator
                            NBA Elite Developer
                            • Jun 2010
                            • 666

                            #73
                            Re: Ask the devs : Controls (Offense and Defense)

                            Originally posted by P-Dub
                            During what parts of gameplay does the controller vibrate? I would like it to vibrate during any contact and when a defender is contesting my shot. The intensity of the vibration should depend on how well they are contesting it.
                            Currently the controller vibrates during contact and when the shot clock is running down (if I remember correctly).

                            I like the contest idea, although we'd have to try it out and make sure there wasn't too much vibration going on.

                            Comment

                            • mario_2324
                              Rookie
                              • Jul 2010
                              • 144

                              #74
                              Re: Ask the devs : Controls (Offense and Defense)

                              rEAnimator: If you are on a fastbreak with Rondo, is there any chance we will see the hard ball fake he does in Elite? jw....If not could it be looked at for next yr?
                              Last edited by mario_2324; 07-04-2010, 02:54 PM.

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                              • mrclutch
                                MVP
                                • Nov 2008
                                • 2369

                                #75
                                Re: Ask the devs : Controls (Offense and Defense)

                                Can you tell us anything about off ball control for this year? Hopefully it's still in the game.

                                Thanks
                                Gamertag and PSN Mrclutch1013
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