</font><blockquote><font class="small">Quote:</font><hr />
silky4 said:
</font><blockquote><font class="small">Quote:</font><hr />
ATrillionaire said:
I completely disagree with you that Live is more realistic, cause yes players move around waving their arms and stuff, but they have no reason to move most of the time, they are just programmed zombies....
<hr /></blockquote><font class="post">
?????? Ummm, they have reason...it's called cutting to the basket, posting up, and setting picks. And these are the things they do whether you call a play or not. Basketball is a game of cutting and moving, not standing around watching someone go one-on-one all game. Yes, there are some situations that call for that, but that's why you have a play called "isolation". Otherwise, I'd expect my guys to be active off the ball. That is what makes Live so realistic.
I don't even have to call a post up play. I just bring the ball up the court, and my big man starts battling for post position. My off gaurd and small forward are either spotting up or cutting to the basket. And if theey don't, I can take control of them and cut myself. The great thing about Live is, you have complete control over what's going on. If your team screws up, it's your fault. There' no canned animation routines. Gameplay flows dynamically. Even when Iverson isolates in Philly's offense, it's usually AFTER they run a motion play to run him off a couple of screens. They don't just give him the ball and run away. Despite what some of you think, they do run plays in the NBA, even if they're simple turnouts.
The fact that I can run box, motion, flex, 4 corners(!!!!), etc. is a huge plus in the "realism" factor. I can think about what I want to accomplish, say Webber at the high post with Peja cutting to the basket. Then I can go dig through the playbooks to see if I can find a play that does exactly that. Then I can go practice that play until I get the timing, spacing and execution down (thanks to the play diagram/animation). Then I can incorporate that play into my playbook the next time I play a human opponent. Do that for 3-4 plays, and you've got a human opponent that's going to have a very difficult time stopping you. Why, because you're freestyling all the way down the court? No. Because you did your homework, looked at your personnel, thought of a way to utilize them, and found a play that took advantage of your personnel. To me, that's as realistic as it gets.
<hr /></blockquote><font class="post">Good point and good post here. I'd like to think of it as this no matter how good you are with a joy stick this is not that type of game where you just "Point" "Aim" and shoot.
Those days are gone and now you have to deal with the reality of it all,the machine has gotten smarter with its AI,the players do move and function independently of one another and just pressing the shoot button is not going to cut it.
This guy sounds like someone who is well prepared with a mind set and game plan to match taking on whomever crosses his path.
I'm not a big X's and O's guy when it comes to shootin' the "Rock" but this guy sounds scary in a good why. How?
His game plan,knowing the strength and weaknesses of his team what plays work and don't work for his personal...he sounds like a coach who has a well prepared game plan. I'd watch out for this cat,he sounds like a real pro as far as the X's and O's go.
Good post there dude, I see you know your game plans and game play and strategies,you're pretty deep on that. Point well taken.
GO BUCKEYES


Comment