If you commit to a strike you shouldn't be able to stuff a TD

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Morgan Monkman
    North of 60
    • Apr 2016
    • 1385

    #121
    Re: If you commit to a strike you shouldn't be able to stuff a TD

    Originally posted by EJ_Manuel
    Getups in general should be easier. Getting up from full guard is nearly impossible without big time GA since all the animations are slow as hell.
    yup, I literally can't do anything in full guard but sit there and receive baby punches to the face, its sooo annoying. The only way i am able to get up is when they posture up i use the grapple momentum to stand up.

    Its dumb.
    PSNID: B_A_N_E

    Comment

    • EJ_Manuel
      Banned
      • Jul 2008
      • 464

      #122
      Re: If you commit to a strike you shouldn't be able to stuff a TD

      Originally posted by Morgan Monkman
      yup, I literally can't do anything in full guard but sit there and receive baby punches to the face, its sooo annoying. The only way i am able to get up is when they posture up i use the grapple momentum to stand up.

      Its dumb.
      Yup, it's seemingly much easier to get up from half guard or even full mount if you time it up with the GA as soon as the dom transitions into it.

      Makes no sense at all. If im in full guard with a stamina advantage and kick you off with both legs, that should be pretty damn quick. Not sitting there pressing my legs against your knees for 5 seconds for an easy denial.

      Comment

      • trainbyday1
        Banned
        • May 2016
        • 151

        #123
        Re: If you commit to a strike you shouldn't be able to stuff a TD

        Originally posted by Morgan Monkman
        yup, I literally can't do anything in full guard but sit there and receive baby punches to the face, its sooo annoying. The only way i am able to get up is when they posture up i use the grapple momentum to stand up.

        Its dumb.
        I get up from full guard by either using the momentum getup where you do the full guard transition first to the right then the momentum getup to the left. If they block both then I use the right transition first then the R1 up transition on my next attempt. Or use transition fakes to get them to commit to blocking one direction then getup in another direction. Works for me on everyone in level 7.
        Last edited by trainbyday1; 07-29-2016, 08:06 PM.

        Comment

        • Morgan Monkman
          North of 60
          • Apr 2016
          • 1385

          #124
          Re: If you commit to a strike you shouldn't be able to stuff a TD

          Originally posted by trainbyday1
          I get up from full guard by either using the momentum getup where you do the full guard transition first to the right then the momentum getup to the left. If they block both then I use the right transition first then the R1 up transition on my next attempt. Or use transition fakes to get them to commit to blocking one direction then getup in another direction. Works for me on everyone in level 7.
          What's the point of the full guard transition when you already are in it?

          Sent from my SM-G920W8 using Tapatalk
          PSNID: B_A_N_E

          Comment

          • ZHunter1990
            EA Game Changer
            • Jan 2016
            • 572

            #125
            Re: If you commit to a strike you shouldn't be able to stuff a TD

            Originally posted by Morgan Monkman
            What's the point of the full guard transition when you already are in it?

            Sent from my SM-G920W8 using Tapatalk
            To gain momentum for the opposite side transition.
            Half of this game is 90% mental - Tim Sylvia
            Xbox GT: ZHunter90/ZackJitsu

            Comment

            • Morgan Monkman
              North of 60
              • Apr 2016
              • 1385

              #126
              Re: If you commit to a strike you shouldn't be able to stuff a TD

              Originally posted by ZHunter1990
              To gain momentum for the opposite side transition.
              Why does it never work then? Lol.


              Guys deny my fakes 60% of the time, let alone the second transition afterwards.

              Majority of my fights I am Alistair Overeem or Daniel hooker, facing Cain Velasquez, Fabrizio werdum, or conor mcgregor and Jose Aldo.

              That alone already sets me at a disadvantage on the ground, add in some baby punches for GA and you got a ground game that is unbalanced.

              Sent from my SM-G920W8 using Tapatalk
              PSNID: B_A_N_E

              Comment

              • trainbyday1
                Banned
                • May 2016
                • 151

                #127
                Re: If you commit to a strike you shouldn't be able to stuff a TD

                Originally posted by Morgan Monkman
                Why does it never work then? Lol.


                Guys deny my fakes 60% of the time, let alone the second transition afterwards.

                Majority of my fights I am Alistair Overeem or Daniel hooker, facing Cain Velasquez, Fabrizio werdum, or conor mcgregor and Jose Aldo.

                That alone already sets me at a disadvantage on the ground, add in some baby punches for GA and you got a ground game that is unbalanced.

                Sent from my SM-G920W8 using Tapatalk
                Not sure how your fakes are getting denied. I know that long transitions like reversals are not great for faking but shorter transitions are much better to use for fakes. Also obviously you are already at a major disadvantage if your using a striker against a submission fighter so get ups will be much harder but the same is true in reverse when you are trying to strike using a submission fighter.

                Comment

                • Morgan Monkman
                  North of 60
                  • Apr 2016
                  • 1385

                  #128
                  Re: If you commit to a strike you shouldn't be able to stuff a TD

                  Originally posted by trainbyday1
                  Not sure how your fakes are getting denied. I know that long transitions like reversals are not great for faking but shorter transitions are much better to use for fakes. Also obviously you are already at a major disadvantage if your using a striker against a submission fighter so get ups will be much harder but the same is true in reverse when you are trying to strike using a submission fighter.
                  Strikers are at a clear disadvantage in this game.

                  All guys have to do is hold block and eventually they will get a takedown.

                  It's no surprise that basically everyone in the top 100 uses wrestlers

                  Sent from my SM-G920W8 using Tapatalk
                  PSNID: B_A_N_E

                  Comment

                  • JustDoIT2486
                    Rookie
                    • Jun 2016
                    • 6

                    #129
                    Re: If you commit to a strike you shouldn't be able to stuff a TD

                    Originally posted by Morgan Monkman
                    Strikers are at a clear disadvantage in this game.

                    All guys have to do is hold block and eventually they will get a takedown.

                    It's no surprise that basically everyone in the top 100 uses wrestlers

                    Sent from my SM-G920W8 using Tapatalk

                    Morgan its clear that BIG CEE is trolling you, he cant be serious if he doesnt believe that Takedowns need to be tweeked, i wouldnt say buffed but tweaked is more of an accurate term.

                    Comment

                    • Bigg Cee
                      MVP
                      • Apr 2016
                      • 4676

                      #130
                      Re: If you commit to a strike you shouldn't be able to stuff a TD

                      Originally posted by JustDoIT2486
                      Morgan its clear that BIG CEE is trolling you, he cant be serious if he doesnt believe that Takedowns need to be tweeked, i wouldnt say buffed but tweaked is more of an accurate term.
                      Oh god!!!

                      More ppl always putting my name out there like i did something...

                      I was not trolling, It's just FACT! that if you buff takedowns it's going to be OP. Now I said they may be perfect now on how the game plays, but i never said they look realistic how everything plays out. I'm just going by how the mechanics work and what needs to be done to be successful. That is all!

                      Comment

                      • Phillyboi207
                        Banned
                        • Apr 2012
                        • 3159

                        #131
                        Re: If you commit to a strike you shouldn't be able to stuff a TD

                        Make them cost more stamina but make it so that anything outside of perfectly timed uppercuts/knees wont stop em. Unless of course you get hit in the first few frames

                        Comment

                        • JustDoIT2486
                          Rookie
                          • Jun 2016
                          • 6

                          #132
                          Re: If you commit to a strike you shouldn't be able to stuff a TD

                          Originally posted by Bigg Cee
                          Oh god!!!

                          More ppl always putting my name out there like i did something...

                          I was not trolling, It's just FACT! that if you buff takedowns it's going to be OP. Now I said they may be perfect now on how the game plays, but i never said they look realistic how everything plays out. I'm just going by how the mechanics work and what needs to be done to be successful. That is all!

                          you keep repeating the word "BUFF" to imply that their will be a significant change towards the takedown mechanics. The function of the standing takedowns need tweaking.

                          do you personally think when guys throw a superman punch they are balanced enough to not get taken down?

                          Comment

                          • Boiler569
                            MVP
                            • Apr 2016
                            • 2006

                            #133
                            Re: If you commit to a strike you shouldn't be able to stuff a TD

                            I definitely think it's more of a 'tweak' than a 'buff'. I almost consider it a fix if anything lol

                            Most importantly, making STAMINA play a big role in success (or lack thereof) of standing takedowns --- but also trying to take into more consideration 'center of balance' of the fighter, too.

                            As Just Do It just wrote --- if someone throws a superman and you duck right under it perfectly, and secure a deep, well-timed takedown....but it's still quite easy for them to deny it....I'm not too sure about that.

                            I don't want people to just get insta-takedowns all day! Trust me! lol

                            but I want to punish people (or be punished myself) for being too lazy with my stamina management, or my haymakers.
                            PSN: Boiler569
                            Have Fun, It's Just A GAME!
                            Top 10 (Fight Night Series) R.I.P. Joe Frazier
                            FNR4 Gamestop Vegas Tournament Qualifier
                            Ranked #1 (EA MMA)

                            UFC 3 LEC: 2x Diamond; 6x Plat.
                            @Boiler569 on Twitter & Twitch

                            Comment

                            • Shogun474
                              Rookie
                              • May 2016
                              • 220

                              #134
                              Re: If you commit to a strike you shouldn't be able to stuff a TD

                              Originally posted by Boiler569
                              I definitely think it's more of a 'tweak' than a 'buff'. I almost consider it a fix if anything lol

                              Most importantly, making STAMINA play a big role in success (or lack thereof) of standing takedowns --- but also trying to take into more consideration 'center of balance' of the fighter, too.

                              As Just Do It just wrote --- if someone throws a superman and you duck right under it perfectly, and secure a deep, well-timed takedown....but it's still quite easy for them to deny it....I'm not too sure about that.

                              I don't want people to just get insta-takedowns all day! Trust me! lol

                              but I want to punish people (or be punished myself) for being too lazy with my stamina management, or my haymakers.
                              Well said brother

                              Comment

                              • Lfc_rob_lfc
                                Rookie
                                • Apr 2016
                                • 85

                                #135
                                Re: If you commit to a strike you shouldn't be able to stuff a TD

                                Originally posted by Morgan Monkman
                                I know your rank already. Doesn't mean you're correct.

                                Sent from my SM-G920W8 using Tapatalk
                                You can take even top players down in open play with this. One backwards lean as they strike and a quick flick forwards into a takedown can be almost guaranteed in lower weight classes where the takedown offense his pretty high. He is right. Takedowns don't need any sort of buff whatsoever. I do however think that the risk of going for a takedown in open play isn't worth it sometimes. IMO you should only be able to sprawl people's takedowns when they go for one on lower stamina, are hurt, or go for a power takedown.
                                Last edited by Lfc_rob_lfc; 08-08-2016, 06:44 AM.

                                Comment

                                Working...