UFC 3 - RPM TECH STRIKING DEEP DIVE

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  • Haz____
    Omaewa mou shindeiru
    • Apr 2016
    • 4023

    #286
    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

    Originally posted by Kenetic NRG
    It isn't a matter of beating you or another back dasher, it is a matter of me becoming so bored that I would rather put my back to the cage and risk being ko'ed than come forward into someone backdashing.

    I play games for fun, I will never play a boring style just to win. Ever, in any game. Playing someone backdashing 24 / 7 and refusing to engage makes me want to literally turn the game off out of pure boredom.

    Bro, don't take this the wrong way, but every video i've ever seen of you playing is literally just walking forward throwing non stop Killer Instinct combos.

    So this is super ironic, and hilarious coming from you.
    PSN: Lord__Hazanko

    Just an average player, with a passion for Martial Arts & Combat Sports

    Comment

    • Not_Entertained
      Rookie
      • Jul 2017
      • 314

      #287
      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

      Originally posted by zeric
      Yeah but guess what? Its proven to work in real life. Right now woodley is the best in the world. Which is why i have no problem with it working in the game.

      Sent from my LGLS991 using Operation Sports mobile app
      Nah, not the "best in the world". No UFC fighter is the absolute best.

      Comment

      • Haz____
        Omaewa mou shindeiru
        • Apr 2016
        • 4023

        #288
        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

        Originally posted by Kenetic NRG

        What on earth are people going to do without the backdash
        What are you gonna do without Combo Multiplier?
        PSN: Lord__Hazanko

        Just an average player, with a passion for Martial Arts & Combat Sports

        Comment

        • zeric
          Pro
          • Aug 2016
          • 700

          #289
          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

          Originally posted by Not_Entertained
          Nah, not the "best in the world". No UFC fighter is the absolute best.
          Right now no one is better. And he is proving it by actually fighting contenders and doing it more than once a year(not only more than once a year but right now more than any other champ in the ufc which is why i make the comment)

          Sent from my LGLS991 using Operation Sports mobile app

          Comment

          • zeric
            Pro
            • Aug 2016
            • 700

            #290
            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

            Originally posted by Haz____
            What are you gonna do without Combo Multiplier?
            Lolololol

            Sent from my LGLS991 using Operation Sports mobile app

            Comment

            • Not_Entertained
              Rookie
              • Jul 2017
              • 314

              #291
              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

              Originally posted by allBthere
              forgot to mention the one disappointment. With all these changes I wish they would have kept the damage 'meters' hidden or just flat out removed them. We should know when someone is hurt or tired via visual cue's, I thought UFC 2009 was perfect that way.

              IRL you don't know your opponent is at 60% stamina and 45% head damage - or even yourself for that matter. IT's more fun and nerve wracking just to not know. And actually while I'm on the subject I think head damage accumulation isn't really a thing unless it's in quick succession. Unlike legs or to a lesser extent body, the damage 'pile-up' on the face is more cosmetic which can affect performance and certainly judging/optics - but when you're hit, you're either hurt/stunned to various degree's or not, and if you recover, you're not necessarily hurt 'easier' the next time around.

              But if i had my vote I'd say get rid of all meters and let the in-game characters provide feedback and leave it at that.
              YES YES YES! Absolutely spot on and this is one of my biggest concerns so far. Beautiful post!

              Comment

              • Not_Entertained
                Rookie
                • Jul 2017
                • 314

                #292
                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                Originally posted by zeric
                Right now no one is better. And he is proving it by actually fighting contenders and doing it more than once a year(not only more than once a year but right now more than any other champ in the ufc which is why i make the comment)

                Sent from my LGLS991 using Operation Sports mobile app
                But you said "best in the world" which would mean that he is better than every single human being out there. That is not true. When it comes to things like this, "best in the world" is the biggest claim ever. It's more accurate to just say "best in the UFC".

                Comment

                • zeric
                  Pro
                  • Aug 2016
                  • 700

                  #293
                  Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                  Originally posted by Not_Entertained
                  But you said "best in the world" which would mean that he is better than every single human being out there. That is not true. When it comes to things like this, "best in the world" is the biggest claim ever. It's more accurate to just say "best in the UFC".
                  ?? Are you suggesting there are fighters better outside of the ufc? Ben askren is the only welterweight outside of the ufc that comes close and he hasn't really fought a whole lot of opponents of note and he doesnt fight very often. Not to mention they are training partners.

                  Sent from my LGLS991 using Operation Sports mobile app

                  Comment

                  • Sirsunny2
                    Rookie
                    • Nov 2017
                    • 155

                    #294
                    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                    Originally posted by Not_Entertained
                    YES YES YES! Absolutely spot on and this is one of my biggest concerns so far. Beautiful post!
                    It would be very nice if they will leave it for Quick match but remove the hud completely for ranked en ut. And then in between round you can see your own stamina. Would be really really nice and realistic.

                    Comment

                    • Not_Entertained
                      Rookie
                      • Jul 2017
                      • 314

                      #295
                      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                      Originally posted by zeric
                      ?? Are you suggesting there are fighters better outside of the ufc? Ben askren is the only welterweight outside of the ufc that comes close and he hasn't really fought a whole lot of opponents of note and he doesnt fight very often. Not to mention they are training partners.

                      Sent from my LGLS991 using Operation Sports mobile app
                      There are many martial artists out there in the world that we haven't heard of which do not fight on TV or don't compete professionally. Just because UFC fighters are the most popular doesn't mean they're the best. The best fighters do not fight for any organisation.

                      Comment

                      • Serengeti1
                        MVP
                        • Mar 2016
                        • 1720

                        #296
                        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                        Originally posted by Not_Entertained
                        There are many martial artists out there in the world that we haven't heard of which do not fight on TV or don't compete professionally. Just because UFC fighters are the most popular doesn't mean they're the best. The best fighters do not fight for any organisation.
                        This is a very bad opinion

                        Comment

                        • Acebaldwin
                          Banned
                          • Apr 2016
                          • 508

                          #297
                          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                          Originally posted by Not_Entertained
                          There are many martial artists out there in the world that we haven't heard of which do not fight on TV or don't compete professionally. Just because UFC fighters are the most popular doesn't mean they're the best. The best fighters do not fight for any organisation.
                          So first you say that the best strikers don't practice pre set combinations ever.

                          And now, that the best fighters do not fight for any organisations and compete professionally? So how would you judge their worth as martial artists other than their knowledge? If they do not compete against the proven best fighters of their generation, how would you possibly know?

                          You sound like one of those "Kiai Masters". Or maybe a tad bit too much of a Bruce Lee fan to make any sense of what he's spouting.

                          I'm being rude and I'm sorry about that, but you've been saying some pretty ridiculous things these past days. The best fighters in the world are the ones proven to be. There's no "What if" when it comes to it. If you don't compete nor prove your worth as the best, then you'll never reach, nor even be close to this title.
                          Last edited by Acebaldwin; 11-24-2017, 10:29 AM.

                          Comment

                          • Haz____
                            Omaewa mou shindeiru
                            • Apr 2016
                            • 4023

                            #298
                            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                            Originally posted by Nekrotik
                            So...welcome to EA Mortal Kombat? =/
                            I'm very worried that this is the case. But I have to play to see how it feels.


                            Originally posted by GameplayDevUFC
                            I expected people to mourn the loss of free form comboing, but based on complaints about unrealistic combos in the past, and how well this ties to real life, I really do think this is a better choice.
                            The unrealistic combos were a direct result of people abusing the Combo Multiplier mechanic. The extreme emphasis you guys put on combos, and all the boosts combos get, warps the way people play to exploit the system. This causes people to throw extremely weird combinations in an effort to milk the absolute most efficiency out of the Combo Multiplier boost mechanic.

                            By adding vulnerability windows, and removing the Combo Multiplier, that alone de-incentivises throwing awkward combinations, because there will be no reason to throw awkward combinations anymore, in fact it would only open you up to vulnerability windows.

                            If realistic striking was rewarded by realistic mechanics, people would throw realistic strikes. In UFC 2, your actually actively punished for trying to play realistically, so obviously, most people aren't going to bother trying to play in a realistic manner; the mechanics simply just don't allow, or reward it.

                            I really don't understand the idea of wanting to add pre-set, pre-determined, pre-scripted combos hard locked onto fighters. That seems like such an antiquated mechanic.

                            I feel this whole idea of locking in hard combos takes away from the feel of MMA, and actual hand to hand combat, and makes it feel like an arcade fighter, like Tekken, Mortal Kombat, Street Fighter, etc. I don't know about you guys, but I don't play fighting games at all. I'm a sports, and MMA fan, not a fighting game fan.

                            I'm extremely concerned over this, but it is what it is I guess. I can't make an actual opinion till I get my hands on it myself. But man, this could be devestating.


                            I guess my last point, is... If you guys are going to be hard locking combos onto fighters, you better have watched a million hours of film. The stats and moves were an absolute mess last game. How are we supposed to expect you to get it right when you have to assign moves, AND combos this time?

                            I just really hope this isn't as dramatic as im making it out to be. I just want this game to feel good.
                            PSN: Lord__Hazanko

                            Just an average player, with a passion for Martial Arts & Combat Sports

                            Comment

                            • Serengeti1
                              MVP
                              • Mar 2016
                              • 1720

                              #299
                              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                              ^

                              Chuck Norris would smash Jon Jones... what you mean bro? He knows pressure point ****

                              Comment

                              • Nekrotik
                                Rookie
                                • Nov 2017
                                • 288

                                #300
                                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                                Originally posted by Haz____
                                I'm very worried that this is the case. But I have to play to see how it feels.




                                The unrealistic combos were a direct result of people abusing the Combo Multiplier mechanic. The extreme emphasis you guys put on combos, and all the boosts combos get, warps the way people play to exploit the system. This causes people to throw extremely weird combinations in an effort to milk the absolute most efficiency out of the Combo Multiplier boost mechanic.

                                By adding vulnerability windows, and removing the Combo Multiplier, that alone de-incentivises throwing awkward combinations, because there will be no reason to throw awkward combinations anymore, in fact it would only open you up to vulnerability windows.

                                If realistic striking was rewarded by realistic mechanics, people would throw realistic strikes. In UFC 2, your actually actively punished for trying to play realistically, so obviously, most people aren't going to bother trying to play in a realistic manner; the mechanics simply just don't allow, or reward it.

                                I really don't understand the idea of wanting to add pre-set, pre-determined, pre-scripted combos hard locked onto fighters. That seems like such an antiquated mechanic.

                                I feel this whole idea of locking in hard combos takes away from the feel of MMA, and actual hand to hand combat, and makes it feel like an arcade fighter, like Tekken, Mortal Kombat, Street Fighter, etc. I don't know about you guys, but I don't play fighting games at all. I'm a sports, and MMA fan, not a fighting game fan.

                                I'm extremely concerned over this, but it is what it is I guess. I can't make an actual opinion till I get my hands on it myself. But man, this could be devestating.


                                I guess my last point, is... If you guys are going to be hard locking combos onto fighters, you better have watched a million hours of film. The stats and moves were an absolute mess last game. How are we supposed to expect you to get it right when you have to assign moves, AND combos this time?

                                I just really hope this isn't as dramatic as im making it out to be. I just want this game to feel good.
                                My sentiments exactly.

                                Within a few days, people will figure out which combos are the most OP, then they will only throw those combos over and over again in every single fight.
                                Sure, you can counter it if they do, but it's way harder due to shorter windows, and if you have a tiny bit of lag, you're probably screwed. In UFC 2, if you had a ping slightly above your opponent's, with equal stats, you couldn't block their ground transitions.

                                People won't play this game strategically. They will always exploit the mechanics as much as possible.

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