Opponent's health, guard and stamina meter bars should be hidden, do you agree?

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  • Acebaldwin
    Banned
    • Apr 2016
    • 508

    #271
    Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

    Originally posted by aholbert32
    The game changers talked to the devs about this months ago. Before the beta and it think before the event in August. The large majority of us suggested that they remove the meters. The beta (and likely the retail game) still have meters.

    The devs haven’t given us a definitive word on why they kept them in the game but it’s likely because not everyone agrees with the hardcore community when it comes to this. Not everyone wants a hardcore sim. Some people just want a mma game with arcade elements.


    Sent from my iPhone using Tapatalk Pro
    You've said that already but that still doesn't mean a change of heart can't be done. Even more so when it's adding it as a option in rivalry mode. A mode you invite players to, ...a private match.

    We've been asking for it since gamehangers wern't even a thing to be frank.. having it implemented in any sort of way is a win. And a way to receive feedback not just from the OS community but a much larger part of the playerbase. It is worthwhile talking about it now till release. And again after. That's not something to be brought once and stop thereafter.

    Comment

    • Evil97
      MVP
      • Apr 2016
      • 1099

      #272
      Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

      Originally posted by aholbert32
      The game changers talked to the devs about this months ago. Before the beta and it think before the event in August. The large majority of us suggested that they remove the meters. The beta (and likely the retail game) still have meters.

      The devs haven’t given us a definitive word on why they kept them in the game but it’s likely because not everyone agrees with the hardcore community when it comes to this. Not everyone wants a hardcore sim. Some people just want a mma game with arcade elements.


      Sent from my iPhone using Tapatalk Pro
      There is that Hardcore SIM logic again that isn't directly related to the topic. I haven't seen a single post asking to keep the meters because they want an arcade game with meters. What I've actually seen, is some vet MMA gamers that have taken the genera very serious in the past, and want nothing but an amazing balanced game express concerns about removing it without some time to test.
      I actually came in this thread not really caring because I would make due regardless, but I actually am leaning in favor of removing the opponents HUD if we could use it in quick match online for some time. Valid arguments on both sides, but nothing to do with arcade, SIM, Hardcore, casual, etc....
      Last edited by Evil97; 12-30-2017, 10:15 AM.

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #273
        Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

        Originally posted by Acebaldwin
        You've said that already but that still doesn't mean a change of heart can't be done. Even more so when it's adding it as a option in rivalry mode. A mode you invite players to, ...a private match.

        We've been asking for it since gamehangers wern't even a thing to be frank.. having it implemented in any sort of way is a win. And a way to receive feedback not just from the OS community but a much larger part of the playerbase. It is worthwhile talking about it now till release. And again after. That's not something to be brought once and stop thereafter.


        Are we going to talk about things that were said already? This entire thread is basically the same people reiterating the same point they made months and years ago.

        My response has more to do with that last sentence in your response. We’ve talked to the devs about it. The devs have seen and read these threads. They haven’t made a change.

        I’m not saying you can’t keep asking for it but the devs actions are kind of giving you an answer. It’s just not the answer that you want.


        Sent from my iPhone using Tapatalk Pro

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #274
          Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

          Originally posted by Evil97
          There is that Hardcore SIM logic again that isn't directly related to the topic. I haven't seen a single post asking to keep the meters because they want an arcade game with meters. What I've actually seen, is some vet MMA gamers that have taken the genera very serious in the past, and want nothing but an amazing balanced game express concerns about removing it without some time to test.
          I actually came in this thread not really caring because I would make due regardless, but I actually am leaning in favor of removing the opponents HUD if we could use it in quick match online for some time. Valid arguments on both sides, but nothing to do with arcade, SIM, Hardcore, casual, etc....


          This board doesn’t represent casual or arcade gamers. There isn’t a single person here that post regularly that would be considered casual. So why would you expect a casual argument from the users on this board?

          My point is just because this board wants something doesn’t mean it’s good for all gamers who play this game. The devs have to appeal to all of them. Not just the 50 people who post here.


          Sent from my iPhone using Tapatalk Pro

          Comment

          • Acebaldwin
            Banned
            • Apr 2016
            • 508

            #275
            Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

            Originally posted by aholbert32
            Are we going to talk about things that were said already? This entire thread is basically the same people reiterating the same point they made months and years ago.

            My response has more to do with that last sentence in your response. We’ve talked to the devs about it. The devs have seen and read these threads. They haven’t made a change.

            I’m not saying you can’t keep asking for it but the devs actions are kind of giving you an answer. It’s just not the answer that you want.


            Sent from my iPhone using Tapatalk Pro
            So you're telling me that at this present moment, you are 100% sure that they have not implemented it in any way, nor have any intention of doing so? Or are you basing this from when you last talked about it months ago? Tallunlimited himself said it could be a option in the last 2 weeks or so so scuse me if I'm seeing a hopeful possibility of seeing it implemented

            I mean if you are that sure of what you are aying, we'd still be interesting in knowing the reasoning for it not even being a option in rivalry mode. Is it the lack of time or ressources? Is it because the dev in charge won't even think about it?

            Would it be that much work to implement?

            And yes, before you say it, there's nothing obligating him of answering any of it. It'd just be appreciated. When GPD himself tells me he don't know about the argument of leaving them as they are, I'm thinking there's a lack of communication somewhere somehow going on that should be rectified, if not for the community, for the dev team.
            Last edited by Acebaldwin; 12-30-2017, 11:26 AM.

            Comment

            • Evil97
              MVP
              • Apr 2016
              • 1099

              #276
              Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

              Originally posted by aholbert32
              This board doesn’t represent casual or arcade gamers. There isn’t a single person here that post regularly that would be considered casual. So why would you expect a casual argument from the users on this board?

              My point is just because this board wants something doesn’t mean it’s good for all gamers who play this game. The devs have to appeal to all of them. Not just the 50 people who post here.


              Sent from my iPhone using Tapatalk Pro
              The blanket logic that SIM guys want it and Arcade guys don't is faulty. I'm talking about the entire game community.
              If it makes sense, balanced and fun, by all means, hide the opponets HUD.

              Comment

              • BlaCk Cyres
                Rookie
                • Jul 2017
                • 21

                #277
                Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                I always played UFC 2 without HUD with a friend and i also did it in the UFC 3 beta and never had a problem with not knowing what is going on in the fight. Now with the new fatigue animations if low on stamina it should even be easier to read in which state the fighters are and when you should finish or not. No HUD is a must and a good step forward to have a more realistic pacing in the fights.

                Comment

                • aholbert32
                  (aka Alberto)
                  • Jul 2002
                  • 33106

                  #278
                  Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                  Originally posted by Evil97
                  The blanket logic that SIM guys want it and Arcade guys don't is faulty. I'm talking about the entire game community.

                  If it makes sense, balanced and fun, by all means, hide the opponets HUD.


                  It’s not blanket logic. Not all the sim guys want it for sim related reasons. There could be arcade guys that want it and ones who don’t for arcade fighter related reasons. My point is we don’t know that by reading a thread at OS.

                  The devs don’t just take what this community says into consideration when making a decision.


                  Sent from my iPhone using Tapatalk Pro

                  Comment

                  • Acebaldwin
                    Banned
                    • Apr 2016
                    • 508

                    #279
                    Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                    Originally posted by aholbert32
                    It’s not blanket logic. Not all the sim guys want it for sim related reasons. There could be arcade guys that want it and ones who don’t for arcade fighter related reasons. My point is we don’t know that by reading a thread at OS.

                    The devs don’t just take what this community says into consideration when making a decision.


                    Sent from my iPhone using Tapatalk Pro
                    I think we all know that OS isn't the holy grail that will make all wishes come true. But I'd be very interested in knowing what is taken for consideration when talking about implementing it as a option in rivalry mode, which is a private match.

                    I'd be interested to know your opinion on it too. I don't see anything bad with it, unless you think having feedback from a larger player base telling you it's successful, and then possibly having to implement it in other ways as a bad thing for the devs seeing how it's more work to be done.

                    I have literally no experience in game devlopping so I don't know how much actual work it would need to remove your opponent's hud and make it a option in the menus.

                    edit: Also regarding your last post towards me;

                    Their lack of actions towards the opponent's hud being hidden in past games doesn't necessarily mean a thing as to the possibility of changes happening for this itinerary of the game.
                    Last edited by Acebaldwin; 12-30-2017, 12:06 PM.

                    Comment

                    • aholbert32
                      (aka Alberto)
                      • Jul 2002
                      • 33106

                      #280
                      Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                      Originally posted by Acebaldwin
                      I think we all know that OS isn't the holy grail that will make all wishes come true. But I'd be very interested in knowing what is taken for consideration when talking about implementing it as a option in rivalry mode, which is a private match.

                      I'd be interested to know your opinion on it too. I don't see anything bad with it, unless you think having feedback from a larger player base telling you it's successful, and then possibly having to implement it in other ways as a bad thing for the devs seeing how it's more work to be done.

                      I have literally no experience in game devlopping so I don't know how much actual work it would need to remove your opponent's hud and make it a option in the menus.


                      I don’t have an issue with it just like I would prefer for the meters to be removed at higher levels of ranked.

                      From the very little I know, I don’t know if it would be extremely difficult. You would have to make changes to the user interface to add the option to turn the meters on or off. I’m sure there is a bunch of additional work that I have no idea about.

                      Hopefully Jazz will post here and talk to you guys about it.


                      Sent from my iPhone using Tapatalk Pro

                      Comment

                      • Find_the_Door
                        Nogueira connoisseur
                        • Jan 2012
                        • 4051

                        #281
                        Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                        Originally posted by aholbert32
                        It’s not blanket logic. Not all the sim guys want it for sim related reasons. There could be arcade guys that want it and ones who don’t for arcade fighter related reasons. My point is we don’t know that by reading a thread at OS.

                        The devs don’t just take what this community says into consideration when making a decision.


                        Sent from my iPhone using Tapatalk Pro
                        Well Big Nog's moveset and some ratings have been altered at my behest after having some exchanges with GPD on Twitter? I'd say they'll listen.
                        Antonio Rodrigo "Minotauro" Nogueira - UFC Hall of Fame

                        Comment

                        • RetractedMonkey
                          MVP
                          • Dec 2017
                          • 1624

                          #282
                          Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                          The developers will listen to obviously good changes, no matter how many people bring it up. Altering fighter movesets to more accurate ones doesn't need the entirety of the gaming community to suggest it for it to be done. Same goes for altering the stamina how they did after the beta. I'm willing to bet money that they didn't get an influx of casuals begging for more stamina penalties. The majority of that talk was from this board. Altering the stamina was a clear and obvious boon to the game. No casual input needed. Changes like removing the meters are a different story because we don't know the full host of effects it brings upon the gameplay/meta and it may not be a good thing/thing people want in general. That's why some things can be immediately affected by comments here and some can't.

                          Comment

                          • Solid_Altair
                            EA Game Changer
                            • Apr 2016
                            • 2043

                            #283
                            Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                            Originally posted by DaisukEasy
                            - Because it doesn't affect the game as much as stamina meters."
                            ... therefore, we can get by without it.

                            Comment

                            • RD_Rico
                              Rookie
                              • Aug 2016
                              • 49

                              #284
                              Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                              My group & I play with nothing on screen but the clock. I’ve always felt that your opponent being able to see your stamina & such was bs. I don’t even want to see it let alone the competition.

                              Comment

                              • Dave_S
                                Dave
                                • Apr 2016
                                • 7835

                                #285
                                Re: Opponent's health, guard and stamina meter bars should be hidden, do you agree?

                                Originally posted by RD_Rico
                                My group & I play with nothing on screen but the clock. I’ve always felt that your opponent being able to see your stamina & such was bs. I don’t even want to see it let alone the competition.
                                Do you players memorize all the transitions, sweeps and subs?

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