How is outside fighting considered OP?
Collapse
Recommended Videos
Collapse
X
-
-
Re: How is outside fighting considered OP?
No I'd engage when needed to, other than that yes, Im not good in the pocket. I'd look for opportunities to engage.Comment
-
Re: How is outside fighting considered OP?
Okay, we just have a difference in terms then. What you mean by outfighting, I'd just call range striking, and if someone was fighting off the back foot landing nothing but elbows, I'd consider that outfighting, range doesn't come into it for me (although I do accept that most outfighters are also range strikers because they fit together nicely)**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
-
Re: How is outside fighting considered OP?
Man, no wonder you think outfighting isn't viable. You aren't using the tools you've been given to do it. There were tons of opportunities to throw kicks and teeps. What you did was not only ugly, but very ineffective. You drained half your stamina in the first round. I think you fight like that not only because you don't have a full grasp on the mechanics and when to do them, but also because you have this false idea in your head about what outside fighting looks like.
You're constantly playing the semantics game too. The fact of the matter is, you CAN keep someone off of you and out of range to effectively hit you. I thought the complaint was "getting people off you when they forward pressure is impossible" not "outfighting doesn't look how I want it to look".
Standard outside fighting is simply keeping someone at the end of punching range and (in MMA) being able to switch ranges quickly and kick without being stifled. I did that effectively in my fight. There were periods of time where he got chest-to-chest, but that happens. That doesn't automatically make the fight an inside fight.
YOU HAVE TO BE IN PUNCHING RANGE TO PUNCH. lol What do you want from the devs? To allow only you to hit them with punches from kicking range? There was always full extension on my jabs, meaning he was at the end of the punching range. If it was infighting, the jabs would have been the stifled animation jabs.
Also, you can be BOTH and outfighter AND a counter striker.
2. I threw side kicks like thompson does irl.
3. Yes of course i wasted stamina, i was lunging away to try and make space when i didnt want to engage.
4. Your still saying punching range, that is outside fighting in boxing terms, mma range is far different than boxing as you have to incorparate kicking and the threat of a takedown in your spacing, so your idea of outside fighting isnt applicable unless your boxing only.Comment
-
Re: How is outside fighting considered OP?
I mean no offense by this, but are you guys considering that might be wanting the game to do all the work for you?
The game offers tools to let you discourage your opponent from staying glued to you all the time. If they insist, they put themselves at a big disadvantage and usually get drained and/or brutalized quickly.
Retreats are a very powerful tool. They allow you to bait whiffs, recover stamina and recover health. If you refuse to retreat, you put yourself in a big disadvantage. And if your opponent is not retreating and you're not taking advantage of it, that's on you. Sometimes it seems like folks want to hold a stick back and watch a Wonderboy fight play out. But you have to counter people to deter them, using the tools you're given, otherwise you deserve to be steamrolled by a guy who doesn't take a step back. He is probably way better than you, if he can pull it off without the benefit of retreats. If your skill is similar, you'll probably beat him. You might not force him off, but if you beat him, that's enough favoring of outside fighting to me, as in: "you do it or you lose."Last edited by Solid_Altair; 05-02-2018, 06:14 PM.Comment
-
Re: How is outside fighting considered OP?
Never knew people had different definitions of outside righting
I’d consider it when fighters stay either at kicking or punching range and then step/hop into range to strike and then hop back out to safety.
That was possible last year but lunges dont cancel into everything anymore so you cant really hop in and then out.Comment
-
Re: How is outside fighting considered OP?
Okay, we just have a difference in terms then. What you mean by outfighting, I'd just call range striking, and if someone was fighting off the back foot landing nothing but elbows, I'd consider that outfighting, range doesn't come into it for me (although I do accept that most outfighters are also range strikers because they fit together nicely)
Elbows are the shortest range possible, im not sure what that point means or how that is any way related to outside fighting.Comment
-
Re: How is outside fighting considered OP?
I mean no offense by this, but are you guys consideering that might be wanting the game to do all the work for you?
The game offers tools to let you discourage your opponent from staying glued to you all the time. If they insist, they put themselves at a big disadvantage and usually get drained and/or brutalized quickly.
Retreats are a very powerful tool. They allow you to bait whiffs, recover stamina and recover health. If you refuse to retreat, you put yourself in a big disadvantage. And if your opponent is doing this and you're not taking advantage of it, that's on you. Sometimes it seems like folks want to hold a stick back and watch a Wonderboy fight play out. But you have to counter people to deter them, using the tools you're given, otherwise you deserve to be steamrolled by a guy who doesn't take a step back. He is probably way better than you, if he can pull it off without the benefit of retreats. If your skill is similar, you'll probably beat him. You might not force him off, but if you beat him, that's enough favoring of outside fighting to me, as in: "you do it or you lose."
What do you mean by counter deterrent. If you mean by rocking them people are able to backpedal and wait until there rock is up and they will continue to press again, rocks dont have a big enough affect.Comment
-
Re: How is outside fighting considered OP?
Also, how do you fight out of range? If you're fighting, you're in some kind of range, do you mean outside of boxing range?**** off, Nugget7211 - GPD, 2017 & 2018
Internet Hero - Jack Slack, 2018Comment
-
Re: How is outside fighting considered OP?
I mean no offense by this, but are you guys considering that might be wanting the game to do all the work for you?
The game offers tools to let you discourage your opponent from staying glued to you all the time. If they insist, they put themselves at a big disadvantage and usually get drained and/or brutalized quickly.
Retreats are a very powerful tool. They allow you to bait whiffs, recover stamina and recover health. If you refuse to retreat, you put yourself in a big disadvantage. And if your opponent is doing this and you're not taking advantage of it, that's on you. Sometimes it seems like folks want to hold a stick back and watch a Wonderboy fight play out. But you have to counter people to deter them, using the tools you're given, otherwise you deserve to be steamrolled by a guy who doesn't take a step back. He is probably way better than you, if he can pull it off without the benefit of retreats. If your skill is similar, you'll probably beat him. You might not force him off, but if you beat him, that's enough favoring of outside fighting to me, as in: "you do it or you lose."Comment
-
Re: How is outside fighting considered OP?
Fighting off the back foot is extremely effective and mechanically, anyone doing so has a big advantage.
Stationary strikes - As the person fighting on the back foot vs. An aggressive opponent, you get to dictate when to exchange and plant with fast stationary strikes. Where as the aggressor is using slower, more vulnerable forward moving strikes
- Back sways while moving backwards are fairly safe and are rewarded with a whiff tax and counter bonus damage is you choose to counter on your opponent.
- Back lunges are relatively safe, with the only vulnerability being to the legs. You can drain your opponents stamina fairly easily with these.
- Backwards moving punches are faster than forward moving punches.
- The cage isn't sticky, making it near impossible to be trapped on the cage and punished.
- You can indefinitely circle at a certain angle and never be cornered.
I'm not against certain buffs to outside fighting, but it needs to be done in balance. That way we don't wind up with a Nike running simulator. I'll be the first to admit, I'd rather promote activity than point fighting.
However no person in particular gets what they want. We debate and come up with solutions.
It isn't so much that outside fighting or running is OP. It's how easily it can become OP. It's already strong.Half of this game is 90% mental - Tim Sylvia
Xbox GT: ZHunter90/ZackJitsuComment
-
Re: How is outside fighting considered OP?
Never knew people had different definitions of outside righting
I’d consider it when fighters stay either at kicking or punching range and then step/hop into range to strike and then hop back out to safety.
That was possible last year but lunges dont cancel into everything anymore so you cant really hop in and then out.Comment
-
Re: How is outside fighting considered OP?
Fighting off the back foot is extremely effective and mechanically, anyone doing so has a big advantage.
Stationary strikes - As the person fighting on the back foot vs. An aggressive opponent, you get to dictate when to exchange and plant with fast stationary strikes. Where as the aggressor is using slower, more vulnerable forward moving strikes
- Back sways while moving backwards are fairly safe and are rewarded with a whiff tax and counter bonus damage is you choose to counter on your opponent.
- Back lunges are relatively safe, with the only vulnerability being to the legs. You can drain your opponents stamina fairly easily with these.
- Backwards moving punches are faster than forward moving punches.
- The cage isn't sticky, making it near impossible to be trapped on the cage and punished.
- You can indefinitely circle at a certain angle and never be cornered.
I'm not against certain buffs to outside fighting, but it needs to be done in balance. That way we don't wind up with a Nike running simulator. I'll be the first to admit, I'd rather promote activity than point fighting.
However no person in particular gets what they want. We debate and come up with solutions.
It isn't so much that outside fighting or running is OP. It's how easily it can become OP. It's already strong.Comment
-
Comment
-
Re: How is outside fighting considered OP?
I mean no offense by this, but are you guys considering that might be wanting the game to do all the work for you?
The game offers tools to let you discourage your opponent from staying glued to you all the time. If they insist, they put themselves at a big disadvantage and usually get drained and/or brutalized quickly.
Retreats are a very powerful tool. They allow you to bait whiffs, recover stamina and recover health. If you refuse to retreat, you put yourself in a big disadvantage. And if your opponent is not retreating and you're not taking advantage of it, that's on you. Sometimes it seems like folks want to hold a stick back and watch a Wonderboy fight play out. But you have to counter people to deter them, using the tools you're given, otherwise you deserve to be steamrolled by a guy who doesn't take a step back. He is probably way better than you, if he can pull it off without the benefit of retreats. If your skill is similar, you'll probably beat him. You might not force him off, but if you beat him, that's enough favoring of outside fighting to me, as in: "you do it or you lose."Comment
Comment