Circling Out --- Sprint Option For UFC 4
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Re: Circling Out --- Sprint Option For UFC 4
Heres who should be gcs
Martial
ZHunter
Sugata
Solid Altair
Romero.
Why? Half of them train irl and the other half are gameplay wizards. This would be the dream team. The fact that mma game pushed for equal stats earned him an instant unsub for me. I dont agree with half that list all the time but that list does love the community. Noone asked for holbert and look what happens when we discuss what we want? He feigns his support all the while trashing those he claims to support. No disrespect but hes not right or fit for the job. And ill say it again - we need dev play days. They have to do a better job interacting with us or itll remain a **** show. We need to test the patches before they go live
I didnt make your list? Damn man.Comment
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Re: Circling Out --- Sprint Option For UFC 4
I'm giving you actual facts because I was there. I know for a fact that he couldnt have added it. I know this because Martial was complaining about the jab animation in the game at that point and Diaz was one of the people he used as an example. The 1-2 wasnt even in the game then.
You have to stop lying or stop relying on information that is half baked. Its the same as Steve being my best friend.
Stick to what you know.Comment
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Re: Circling Out --- Sprint Option For UFC 4
Hmmm....Is that necessarily a good or a bad thing?
We've had discussions in the past about new members and who would be good additions. When it comes to gameplay GCs, I've alwasy wondered if it would be a good idea to have a cheeser or exploiter. Someone who is good at identifying cheese so that it can be addressed earlier.
One problem is that the guys we have on the team arent really cheesers. They play straight up at events. Same with the QC team. So the devs arent really able to identify exploits until its too late and they have to fix them by patch.
The flip side is that exploiter could use his access and influence to keep exploits in the game.
Getting driven to the cage counts as a TD in the scorecards is one 'cheesy' thing.
Another is, catching somebody in an arm trap, and flicking the stick to drain their stamina if they try to transition, something I told Martial about and he was flabbergasted that that even EXISTED.
The moving/circling body kicks do the same amount of damage as the planted body kicks when they're circling away, and the tracking is off with it, to where even when it doesn't make physical contact, the game treats it as if it was a planted body kick that was landed (if that makes sense)
If you low block the Oblique Kick, the speed up that was removed from Spinning Heel Kick from the jab-spin kick/oblique spin kick combo, returns for the spin kick.
Oblique kicks track when side lunging.
We all know about the jab feint body straight nonsense.
If you use the back lunge, and follow up with an overhand instead of the straight, the overhand is EXTREMELY fast, covers an absurd amount of range, and is almost unslippable or even unblockable. The straight counter is at a perfect, reasonable speed, the overhand for some reason is not. That's 'cheese' and likely a bug.
Debatable 'cheese' is from certain positions in the ground and in the clinch, after one denial, the follow up transitions for the submissive fighter are significantly slower even if they get all of their stamina back or have full GA. Thai Clinch, Side Control (a position I believe that should allow you to block, but we'll get on that later) Crucifix, Side Saddle, and FG Postured Up (which I think is one of the most broken positions in game).
Sent from my SM-G965U using Operation Sports mobile appEA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
Hmmm....Is that necessarily a good or a bad thing?
We've had discussions in the past about new members and who would be good additions. When it comes to gameplay GCs, I've alwasy wondered if it would be a good idea to have a cheeser or exploiter. Someone who is good at identifying cheese so that it can be addressed earlier.
One problem is that the guys we have on the team arent really cheesers. They play straight up at events. Same with the QC team. So the devs arent really able to identify exploits until its too late and they have to fix them by patch.
The flip side is that exploiter could use his access and influence to keep exploits in the game.
Although I would like to know: What events? I'm intrigued, honestly.
@1212headkick you'd be surprised on what aholbert does for y'all.Last edited by RomeroXVII; 05-02-2019, 07:10 PM.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
I'm giving you actual facts because I was there. I know for a fact that he couldnt have added it. I know this because Martial was complaining about the jab animation in the game at that point and Diaz was one of the people he used as an example. The 1-2 wasnt even in the game then.
You have to stop lying or stop relying on information that is half baked. Its the same as Steve being my best friend.
Stick to what you know.Comment
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Re: Circling Out --- Sprint Option For UFC 4
My counter-point (kind of) is: for the sake of realism, and balance, and for actual fun in the game, rather than call it a cheeser, you'd want a bug tester. If you've ever seen me on Twitter I generally tag Geoff in a lot of things that I catch in game that people may not notice at a first glance. Here are a few things.
Getting driven to the cage counts as a TD in the scorecards is one 'cheesy' thing.
Another is, catching somebody in an arm trap, and flicking the stick to drain their stamina if they try to transition, something I told Martial about and he was flabbergasted that that even EXISTED.
The moving/circling body kicks do the same amount of damage as the planted body kicks when they're circling away, and the tracking is off with it, to where even when it doesn't make physical contact, the game treats it as if it was a planted body kick that was landed (if that makes sense)
If you low block the Oblique Kick, the speed up that was removed from Spinning Heel Kick from the jab-spin kick/oblique spin kick combo, returns for the spin kick.
Oblique kicks track when side lunging.
We all know about the jab feint body straight nonsense.
If you use the back lunge, and follow up with an overhand instead of the straight, the overhand is EXTREMELY fast, covers an absurd amount of range, and is almost unslippable or even unblockable. The straight counter is at a perfect, reasonable speed, the overhand for some reason is not. That's 'cheese' and likely a bug.
Debatable 'cheese' is from certain positions in the ground and in the clinch, after one denial, the follow up transitions for the submissive fighter are significantly slower even if they get all of their stamina back or have full GA. Thai Clinch, Side Control (a position I believe that should allow you to block, but we'll get on that later) Crucifix, Side Saddle, and FG Postured Up (which I think is one of the most broken positions in game).
Sent from my SM-G965U using Operation Sports mobile app
The reason I ask is that a bug tester would be perfect for QC (whihc is kinda what QC is for). The problem is from what I know the QC guys arent high level players so they arent seeing the stuff you guys are.
If EA had away for people to remotely play/test the game, that would help.Comment
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Re: Circling Out --- Sprint Option For UFC 4
Was the 1-2 even in the beta? I cant recall.Comment
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Re: Circling Out --- Sprint Option For UFC 4
What about Matt Serra tho? I thought you wanted to comically talk about my contributions. Where did all that enthusiasm go? I realize tho you harp on Matt Serra because you want to distract from the points I made on my other contributions like knee catch and clinch punch stuns.
But when I ask how I can improve my arguments after he told us devs dont take us seriously because how we argue, he bails. There isn't much transparent about you but your agenda painfully is...
Ahol: comp will complain about running with circling
Me: Circling is an important tool that skilled comp can use to cut off 'runners', it's a matter of skill circling along v circling away. They wouldn't even need to complain if it werent in ranked but only offline/quick fight. It should be assigned to L3 for better accessibility.
Ahol: I don't like the way you argue so I'm going to ignore you.
Me: k so how can I improve my arguments? Provide criteria so I can follow exactly what is looked for.
Ahol: No I'm good.
If not for me for others. What is the criteria for a good argument. If you don't provide one don't repeat your talking point on our arguments not being good enough. Hypocritical.
What is the criteria? You continue to demonstrate favoritism and bias when you discriminate against me because you don't like the way I argue.
Sprint is a tool that is rarely used across groups. He wanted consensus, here's an idea that a lot of people across groups hate... sprint input.
Having it on L3 opens up the 2 old inputs while having a spot for lateral circling if added... So lack of input cant be an excuse.Comment
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Re: Circling Out --- Sprint Option For UFC 4
What about Matt Serra tho? I thought you wanted to comically talk about my contributions. Where did all that enthusiasm go? I realize tho you harp on Matt Serra because you want to distract from the points I made on my other contributions like knee catch and clinch punch stuns.
But when I ask how I can improve my arguments after he told us devs dont take us seriously because how we argue, he bails. There isn't much transparent about you but your agenda painfully is...
Ahol: comp will complain about running with circling
Me: Circling is an important tool that skilled comp can use to cut off 'runners', it's a matter of skill circling along v circling away. They wouldn't even need to complain if it werent in ranked but only offline/quick fight. It should be assigned to L3 allow
Ahol: I don't like the way you argue so I'm going to ignore you.
Me: k so how can I improve my arguments? Provide criteria so I can follow exactly what is looked for.
Ahol: No I'm good.
If not for me for others. What is the criteria for a good argument. If you don't provide one don't repeat your talking point on our arguments not being good enough. Hypocritical.
What is the criteria? You continue to demonstrate favoritism and bias when you discriminate against me because you don't like the way I argue.
Sprint is a tool that is rarely used across groups. He wanted consensus, here's an idea that a lot of people across groups hate... sprint input.
Having it on L3 opens up the 2 old inputs while having a spot for lateral circling if added... So lack of input cant be an excuse.Comment
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Re: Circling Out --- Sprint Option For UFC 4
Usually before development, EA flies us out to Vancouver to discuss the game and play the game (if its late enough int to development). We spend 2-3 days talking to the devs, playing the game and giving feedback on what works and what doesnt.Comment
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Re: Circling Out --- Sprint Option For UFC 4
How do you discover the bugs? Are you specifically looking for exploits or bugs or are you just playing and stumbling into bugs through experience? Is it through practice mode?
The reason I ask is that a bug tester would be perfect for QC (whihc is kinda what QC is for). The problem is from what I know the QC guys arent high level players so they arent seeing the stuff you guys are.
If EA had away for people to remotely play/test the game, that would help.
1) What's affecting the meta in specific weight classes when I play the game?
For example for the Oblique Kick one, it was because Max Holloway was dominating FW weight class with the Oblique Spin Kick mix up and I was noticing that a few evasive maneuvers were NOT working.
2) Noticing things on Ranked that catch my attention that don't seem right.
Whenever I play, I pay attention. If I get hit to the head, and I take body damage in a fight for example, I'll try to replicate what happened in that fight after on practice mode.
Sent from my SM-G965U using Operation Sports mobile appEA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
Basically, I go for two things:
1) What's affecting the meta in specific weight classes when I play the game?
For example for the Oblique Kick one, it was because Max Holloway was dominating FW weight class with the Oblique Spin Kick mix up and I was noticing that a few evasive maneuvers were NOT working.
2) Noticing things on Ranked that catch my attention that don't seem right.
Whenever I play, I pay attention. If I get hit to the head, and I take body damage in a fight for example, I'll try to replicate what happened in that fight after on practice mode.
Sent from my SM-G965U using Operation Sports mobile app
So the only issue is as a GC, you only get the chance to play the game maybe once or twice before the beta and after the beta not until the game comes out. So alot of the bug identifying cant really happen until the game drops if you are GC.
With that said, that skill would be great after release if you were a GC. I think you would add alot given your approach.Comment
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Re: Circling Out --- Sprint Option For UFC 4
Thanks.
So the only issue is as a GC, you only get the chance to play the game maybe once or twice before the beta and after the beta not until the game comes out. So alot of the bug identifying cant really happen until the game drops if you are GC.
With that said, that skill would be great after release if you were a GC. I think you would add alot given your approach.
Is there a time limit for how long you can play the game before the beta? If it were up to me, the first thing I would do to keep it simple with regards to checking bugs and whatnot, is to check if the tracking works when it comes to evading strikes with the lunges , follow it up with the initiation of grappling, and then whatever new mechanic that may be added in for the new game, test that out and try to think outside the box with what may bypass it's intended use.
Sent from my SM-G965U using Operation Sports mobile appEA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
Damn is this what my threads are like?
edit: I think Romero would be a great GC but I wouldn't recommend it to you as it seems like a very thankless job.¯\_(ツ)_/¯Comment
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