CFM Rookies Not Adjusted To Stock Player Scale (EA Is Investigating)

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  • Trick13
    Pro
    • Oct 2012
    • 780

    #211
    Re: CFM rookies not adjusted to Stock Player Scale

    Originally posted by Syncmastr
    Okay, here is my breakdown based on my tests. Obviously I have not had that much time to test it, but this is what I noticed so far:

    -I'm not seeing anything that bad with the exception of WR/CB speed. This seems to be the biggest issue and is huge for us serious online CFM users.

    -QB speed can also get out of control on the top prospects. I like a fast QB as much of the next guy, but not at 90 speed with the adjust rosters. He would be the fastest player on some offenses.

    -DAC needs to come down, but I have not seen anything out of control. No one beats the best QBs in the game for me so far. Most are in the low to mid 70s.

    -DT speed could also come down a notch. They don't come in as the fastest players in the game, but it's still a bit high. After one draft class, almost any team that took a DT took one that became the fastest on that team. Almost always in the mid to high 70s, when the fasted DT in the game is 82 (I think).

    -HBs and TEs were useless last year IMO. It was almost impossible to find one with 90+ speed, and the TEs always had agility in the 70s. Now they seem to be nicely balanced with the adjusted rosters. I like this and hope they don't change it.

    DT speed needs drastically tuned down from last year's classes, last year you would routinely see rookies at DT with 85 speed each draft and at least 8 with over 80 SPD.

    DT players in the draft classes should be soft capped at 70 with outliers maxing out at 75. I can live with a handful of users moving strong DEs inside by position changes, but every team having their entire DL at 80 SPD or better is just wonky...

    Comment

    • Sphinx
      Emerald Archer
      • Aug 2010
      • 877

      #212
      Re: CFM rookies not adjusted to Stock Player Scale

      So far in the games I've played I don't think speed is the end all be all this year. I've been burned by receivers with 85 speed due to blown coverages and some just make great catches. I've been burned deep a few times but I have also seen guys make really bad drops. Speed is important for sure, but I think I would rather have an all around type player over a straight speed guy.

      Comment

      • Robo COP
        Pro
        • Feb 2012
        • 911

        #213
        Re: CFM rookies not adjusted to Stock Player Scale

        Originally posted by CM Hooe
        Upon request, SPD ratings for defensive tackles.

        Madden NFL 16 base roster:

        Code:
        RATING    μ       σ      μ-σ    μ+σ
        DT SPD    66.1    6.3    59.9   72.4
        Code:
        82
        80 80
        78
        77 77
        75 75 75 75 75 75
        74 74 74 74 74 74 74
        73 73 73 73
        72 72 72 72 72
        71 71 71 71 71 71
        70 70 70 70 70 70 70 70 70 70 70 70 70
        69 69 69
        68 68 68 68 68 68 68 68 68 68
        67 67 67
        66 66 66 66 66 66 66
        65 65 65
        64 64 64 64 64 64 64 64 64 64 64
        63 63 63 63 63 63 63 63
        62 62 62 62 62 62 62 62 
        61 61 61 61 61 61 61
        60 60 60 60 60 60 60
        59 59 59 59
        58 58 58 58 58
        57 57 57 57 57 57
        56 56
        55
        51
        50
        2035 CFM preseason roster:

        Code:
        RATING    μ        σ      μ-σ    μ+σ
        DT SPD    73.2     3.8    69.3   77.0
        Code:
        79 79
        78 78 78 78 78 78
        77 77 77 77 77 77 77 77 77 77 77 77 77
        76 76 76 76 76 76 76 76 76 76 76 76
        75 75 75 75 75 75 75 75
        74 74 74 74 74 74 74 74 74 74 74 74 74 74 74
        73 73 73 73 73 73 73 73 73 73 73 73 73 73 73
        72 72 72 72 72 72 72 72 72 72 72
        71 71 71 71 71
        70 70 70 70
        69 69 69
        68 68
        66
        65 65 65 65
        64 64
        63
        62 62
        And deltas:

        Code:
        RATING    μ        σ      μ-σ    μ+σ
        DT SPD    7.1    -2.5     9.4    4.6
        Plain-English summary: over the course of time in CFM, defensive tackles' top speed increases significantly and the variance in top-speed between DTs decreases slightly. The distribution for ratings in the 2035 looks slightly more linear than that of the base roster. It does not appear that the highest possible SPD for DTs is increasing, it's more that the range of ratings here is being compressed from the bottom upward.
        My theory that might explain some of the increase for DT speed (though high speed seems to be universal for all positions when it comes to CPU gen players)

        I've always noticed with madden that it seems like draft classes have way less 3-4 guys than 4-3 guys. To the point where even if I was a 3-4 team I would switch to a 4-3 because it was easier to draft for.

        So my theory is that much more 4-3 type of DTs are being generated by the game than 3-4. Naturally they are faster than a 3-4 nose tackle so the speed rating is skewed upward based on the fact that there are less 3-4 DTs in the game

        Comment

        • un4gettable fire
          Rookie
          • Mar 2014
          • 54

          #214
          Re: CFM rookies not adjusted to Stock Player Scale

          Thank you to CM Hooe for running this analyisis, I really appreiciate it as does everyone else and I hope Rex and the guys at EA see the work you're doing that can back our claims.

          Some of these numbers are quite alarming, especially the QB DAC ratings. I'm hoping this is something that can be fixed not too long from now, like the issue regarding the sim stats last year.

          Hoping for the best.

          Comment

          • Zuke
            Rookie
            • Aug 2008
            • 179

            #215
            Re: CFM rookies not adjusted to Stock Player Scale

            A solution could be to edit the base roster. I would prefer the rookies be fixed but if not... this is the only solution I can think of.

            Comment

            • Dj_MyTime
              Pro
              • May 2012
              • 613

              #216
              Re: CFM rookies not adjusted to Stock Player Scale

              Originally posted by Zuke
              A solution could be to edit the base roster. I would prefer the rookies be fixed but if not... this is the only solution I can think of.
              My thoughts exactly, leave the rookies as is, and rate the players in line with their end of the year ratings from M15.

              I appreciate the attempt by EA to scale ratings etc. but if it's not fully fleshed out why initiate it?

              Yeah it's great if a person only does play now or H2H, but this is crippling for CFM IMO. We're in discussions right now trying to decide what to do, 1) edit, or 2) hope someone posts a roster for DL with the 15 ratings on non rookie players.
              The Impact of User vs User Sliders In CFM 5.0*

              http://www.operationsports.com/forum...post2047473988

              Comment

              • Mauer4MVP
                MVP
                • Mar 2010
                • 2407

                #217
                Re: CFM rookies not adjusted to Stock Player Scale

                Originally posted by Zuke
                A solution could be to edit the base roster. I would prefer the rookies be fixed but if not... this is the only solution I can think of.
                That's what I'm waiting for. Do that and then adjust sliders appropriately.

                Comment

                • SwaggerCoach
                  MVP
                  • Oct 2011
                  • 1342

                  #218
                  Re: CFM rookies not adjusted to Stock Player Scale

                  Originally posted by Zuke
                  A solution could be to edit the base roster. I would prefer the rookies be fixed but if not... this is the only solution I can think of.
                  Anyone planning on doing this and creating a roster file for share?

                  Comment

                  • dpower15
                    MVP
                    • Jul 2012
                    • 1029

                    #219
                    Re: CFM rookies not adjusted to Stock Player Scale

                    I haven't read all ye responses but I did see the statistical analysis done in speed and DAC. Basically it seems like all the rookies are coming in with superior athleticism and skills, so after a couple years in CFM it's going to be dominated by all fictional players. Sweet.


                    Sent from my iPhone using Tapatalk

                    Comment

                    • gabs485
                      Rookie
                      • Sep 2005
                      • 446

                      #220
                      Re: CFM rookies not adjusted to Stock Player Scale

                      What about allowing to edit rookies at the start of the year?


                      Sent from my iPhone using Tapatalk
                      follow me on twitter at http://twitter.com/MrBetances

                      Comment

                      • crenk
                        Rookie
                        • Jan 2009
                        • 396

                        #221
                        Re: CFM rookies not adjusted to Stock Player Scale

                        That's the thing with this game at this point. They try to do something and it just isn't fleshed out or it causes other issues. So now we either have to go edit every existing qb/db/wr or c.f. is unplayable. What are the chances they can recode all rookie ratings? Is that faithful thinking?

                        Comment

                        • Yukon46
                          Football Fanatic
                          • Sep 2009
                          • 951

                          #222
                          Re: CFM rookies not adjusted to Stock Player Scale

                          Originally posted by dpower15
                          I haven't read all ye responses but I did see the statistical analysis done in speed and DAC. Basically it seems like all the rookies are coming in with superior athleticism and skills, so after a couple years in CFM it's going to be dominated by all fictional players. Sweet.


                          Sent from my iPhone using Tapatalk
                          That statement is a little over the top, it is not to that level at all.

                          I have simmed and looked at a 3 different classes.... this is what stands out as being the most OFF.

                          Rookie WR's : They have too many running 92 or higher speeds.. 10 or more in every class........having 2-4 would be acceptable.

                          Rookie QB's: DAC (Deep accuracy) is too high for too many QB's. On average about 6-8 come in with a rating above 70..... having 1 or 2 would be acceptable.

                          CB's speed seemed fine to me.... 2-3 players above 92 speed in each class.

                          HB's speed seemed fine...... none above 92.... 4-6 in the 90 range.

                          Those are the problems I noticed... and I hope EA can tweek these things, because re-rating the base roster is not the answer.

                          CFM's will still be unplayable to me because of how out of balance it will be with over speeded WR's and Deep throwing QB's (think about it !)


                          Comment

                          • Stridah
                            Banned
                            • Aug 2015
                            • 33

                            #223
                            Re: CFM rookies not adjusted to Stock Player Scale

                            I am actually really disappointed in what i am hearing about CFM this year, apparently there are many game breaking bugs so far, from players going over 100 rating in game, to offensive line suffering extreme regression during the season.

                            It really makes me sad, imo they should take a development cycle off and study what nba 2k does.

                            Comment

                            • Yukon46
                              Football Fanatic
                              • Sep 2009
                              • 951

                              #224
                              Re: CFM rookies not adjusted to Stock Player Scale

                              Originally posted by Stridah
                              I am actually really disappointed in what i am hearing about CFM this year, apparently there are many game breaking bugs so far, from players going over 100 rating in game, to offensive line suffering extreme regression during the season.

                              It really makes me sad, imo they should take a development cycle off and study what nba 2k does.
                              Let's not jump off the cliff yet.

                              The actual game has not even been released, this is early access info.

                              They will most likely be able to patch most of this stuff, and the majority of people wont even know this was an issue.

                              This is just the way it is now.....

                              They just went from like 20+ people testing stuff.... to 100's of thousands testing stuff.... that is a big difference.
                              Last edited by Yukon46; 08-22-2015, 10:47 AM.


                              Comment

                              • KickassJohnson
                                Rookie
                                • Jan 2013
                                • 231

                                #225
                                Re: CFM rookies not adjusted to Stock Player Scale

                                Originally posted by Yukon46
                                They just went from like 20+ people testing stuff.... to 100's of thousands testing stuff.... that is a big difference.
                                It still begs the question of how does this even get through their QA testing? I mean it's an obvious flaw, and the fact that they didn't have test cases to compare ratings of generated players vs existing players just blows my mind...

                                My fear has always been that they just aren't as knowledgeable when it comes to the game of football but regardless, this should have been caught. I'd love to see some of the issues that they did find.

                                Comment

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