Anyone find any semblance of a running game yet?

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  • ODogg
    Hall Of Fame
    • Feb 2003
    • 37953

    #436
    Re: Anyone find any semblance of a running game yet?

    Originally posted by cal7_11
    Seen a lot of people in other thread mention double tapping the sprint button has helped them massively. Has anyone tried this?
    Yes I did last night and meant to post...IT DOES WORK

    I am thinking it's a bug perhaps that it works that way and I figure I'll get used to doing that now and then they'll edit it in a future update, but for now I'm double-tapping
    Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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    Comment

    • ODogg
      Hall Of Fame
      • Feb 2003
      • 37953

      #437
      Re: Anyone find any semblance of a running game yet?

      Originally posted by xCoachDx
      It's crazy to me how people can have polar opposite viewpoints of stuff. We post video after video showing incorrect blocking, players not playing true to their ratings, and so many other issues, and yet other people seem to have different experiences. Blows my mind. It's like there are two different versions of the game floating around out there.
      It's all subjective is why....it depends upon the perception a player has of the real NFL and that may or may not even be accurate or close to accurate...

      You and I both could play the exact same game and I could walk away feeling satisfied and happy that things went well and you could be completely unhappy and feeling like the game has so many areas that need addressed that its not even salvageable with patches.

      Then someone from the NFL could break down our games and see that the truth lies somewhere in the middle of those two...OR they could even say we're both wrong and although I was happy the game was unrealistic in many areas and although you were unhappy the game was realistic in the areas you felt they weren't.

      It really is an impossible feat for EA to come away with making everyone not only happy but feeling as if they created a fairly realistic football game.
      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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      Comment

      • ODogg
        Hall Of Fame
        • Feb 2003
        • 37953

        #438
        Re: Anyone find any semblance of a running game yet?

        Originally posted by Brandwin
        No, you're right. But having to do sliders plus adjust traits and maybe even ratings each week to get a decent ground game from CPU is frustrating.
        I am just thankful that we can do sliders, adjust settings, have 3 modes to play on and can make the game customized to what each of us likes.

        Now I know what you mean, one can get caught up in doing that...

        But I'm a gamer from the dark days of "here's the game, if you like it great, if you don't like it then &*&&#$ off" LOL
        Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
        or Tiktok https://www.tiktok.com/@shaunh741

        Comment

        • GameBreaker35
          Rookie
          • May 2012
          • 382

          #439
          Re: Anyone find any semblance of a running game yet?

          Originally posted by ODogg
          It's all subjective is why....it depends upon the perception a player has of the real NFL and that may or may not even be accurate or close to accurate...

          You and I both could play the exact same game and I could walk away feeling satisfied and happy that things went well and you could be completely unhappy and feeling like the game has so many areas that need addressed that its not even salvageable with patches.

          Then someone from the NFL could break down our games and see that the truth lies somewhere in the middle of those two...OR they could even say we're both wrong and although I was happy the game was unrealistic in many areas and although you were unhappy the game was realistic in the areas you felt they weren't.

          It really is an impossible feat for EA to come away with making everyone not only happy but feeling as if they created a fairly realistic football game.


          If one doesn’t understand how each blocking scheme should work against a type of front, I can understand how they may come away feeling like the run blocking is pretty good. I’m not in that camp unfortunately.

          Outside Zone, Inside Zone, Gap Blocking, and Man Blocking all have rules at the foundation of their philosophy - without it defense would scream in every play and blow up the play. The basic rules should work as they do in real-life. What happens much of the time in my experience with the game is that the initial blocking assignment is correct(sometimes not), but there is a certain point in which assignment switches to proximity in this game. And then it just goes hay wire. I see it with pulling guards all the time. Their assignment may fall on the EMOL (End Man on Line), but get sucked into blocking a LB that has come free. I don’t need them blocking that guy - he has an assignment. If that guy gets free that’s in the RB to read the front and bend it in the right gap or break a tackle.
          Alabama Crimson Tide | Jacksonville Jaguars

          Comment

          • ODogg
            Hall Of Fame
            • Feb 2003
            • 37953

            #440
            Re: Anyone find any semblance of a running game yet?

            Originally posted by GameBreaker35
            If one doesn’t understand how each blocking scheme should work against a type of front, I can understand how they may come away feeling like the run blocking is pretty good. I’m not in that camp unfortunately.
            The point is that it is about what bothers some people and what bothers others. Your implication is myself or others who enjoy the game simply don't understand some blocking schemes and again, incorrect. I've watched the NFL for about 40 years and played football myself for several years as well in high school. It's not a lack of understanding anything.

            I don't think I've seen anyone in here say that the game doesn't have some issues, I mean some aspects just need patched. Period.

            You could show me individual plays that are messed up and I'd agree with you but I take the entire question of whether the game is enjoyable and whether the rushing game is realistic (or not) as a sum of all parts and in that regards I deem that it is enjoyable and pretty realistic. It's just not a black and white issue to myself as it may be to others.

            For some folks, like you perhaps, if you find one play or two that are just stupid and wrong then it's not realistic and that is that. For someone like me I look at it more like if its more realistic than it is not. So if 8 plays work the way they should and 2 don't, I consider it pretty realistic. In other words it is on a gray scale from 0 to 100 not a black and white scale... It's not pass or fail it's an A, a B or C or D or F or whatever..

            Seeing one play that the blocking is absolutely horrid and wrong will not ruin the game for me as it may for others. I just don't look at it that way.

            The question is the overall satisfaction and overall view of whether or not it is realistic as a whole and that is subjective.

            So quit trying to make it seem as if people who feel the game is overall realistic do not understand football, it's not just insulting it really shows a lack of understanding that others don't simply view it the same as you and that don't make them wrong, that makes them of different opinion is all.
            Last edited by ODogg; 08-17-2018, 10:45 AM.
            Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
            or Tiktok https://www.tiktok.com/@shaunh741

            Comment

            • GameBreaker35
              Rookie
              • May 2012
              • 382

              #441
              Re: Anyone find any semblance of a running game yet?

              Originally posted by ODogg
              The point is that it is about what bothers some people and what bothers others. Your implication is myself or others who enjoy the game simply don't understand some blocking schemes and again, incorrect. I've watched the NFL for about 40 years and played football myself for several years as well in high school. It's not a lack of understanding anything.

              I don't think I've seen anyone in here say that the game doesn't have some issues, I mean some aspects just need patched. Period.

              You could show me individual plays that are messed up and I'd agree with you but I take the entire question of whether the game is enjoyable and whether the rushing game is realistic (or not) as a sum of all parts and in that regards I deem that it is enjoyable and pretty realistic. It's just not a black and white issue to myself as it may be to others.

              For some folks, like you perhaps, if you find one play or two that are just stupid and wrong then it's not realistic and that is that. For someone like me I look at it more like if its more realistic than it is not. So if 8 plays work the way they should and 2 don't, I consider it pretty realistic. In other words it is on a gray scale from 0 to 100 not a black and white scale... It's not pass or fail it's an A, a B or C or D or F or whatever..

              Seeing one play that the blocking is absolutely horrid and wrong will not ruin the game for me as it may for others. I just don't look at it that way.

              The question is the overall satisfaction and overall view of whether or not it is realistic as a whole and that is subjective.

              So quit trying to make it seem as if people who feel the game is overall realistic do not understand football, it's not just insulting it really shows a lack of understanding that others don't simply view it the same as you and that don't make them wrong, that makes them of different opinion is all.


              I wasn’t making that assumption about you necessarily, but I did infer from your earlier post that you might not be all into the technical aspects of blocking scheme. Frankly, I don’t care if you do or don’t - all I said was that I could see how someone who didn’t know it was wrong could come away feeling pretty good about it.

              I can only talk about what I see which was a that blocking isn’t working correctly based on assignment . No offense intended to anyone including you.
              Alabama Crimson Tide | Jacksonville Jaguars

              Comment

              • xCoachDx
                MVP
                • Aug 2015
                • 1296

                #442
                Re: Anyone find any semblance of a running game yet?

                Originally posted by GameBreaker35
                If one doesn’t understand how each blocking scheme should work against a type of front, I can understand how they may come away feeling like the run blocking is pretty good. I’m not in that camp unfortunately.

                Outside Zone, Inside Zone, Gap Blocking, and Man Blocking all have rules at the foundation of their philosophy - without it defense would scream in every play and blow up the play. The basic rules should work as they do in real-life. What happens much of the time in my experience with the game is that the initial blocking assignment is correct(sometimes not), but there is a certain point in which assignment switches to proximity in this game. And then it just goes hay wire. I see it with pulling guards all the time. Their assignment may fall on the EMOL (End Man on Line), but get sucked into blocking a LB that has come free. I don’t need them blocking that guy - he has an assignment. If that guy gets free that’s in the RB to read the front and bend it in the right gap or break a tackle.
                This is gold. Well said.

                As I've said previously, when I can run the same play vs. the same defense over and over, and it be blocked differently each time, that's a problem. It tells me that there are not proper schemes in place, but rather randomness occurring. Biggest problem I keep having is a double team where it doesn't need to be and leaving someone else unblocked. Most people will think it's "just the right defense being called" when in reality, it was the completely wrong defense being called. The game just didn't do what it should have done.

                Comment

                • canes21
                  Hall Of Fame
                  • Sep 2008
                  • 22931

                  #443
                  Re: Anyone find any semblance of a running game yet?

                  Originally posted by xCoachDx
                  It's crazy to me how people can have polar opposite viewpoints of stuff. We post video after video showing incorrect blocking, players not playing true to their ratings, and so many other issues, and yet other people seem to have different experiences. Blows my mind. It's like there are two different versions of the game floating around out there.
                  Like I said, feel free to watch my videos. If you don't want to, that's okay. I've seen videos with plenty of issues. I'm not seeing them at any worrying rate so I don't harp as much. You can watch my videos to see what I see. I'm not hiding any of my gameplay at all.
                  “No one is more hated than he who speaks the truth.”


                  ― Plato

                  Comment

                  • ODogg
                    Hall Of Fame
                    • Feb 2003
                    • 37953

                    #444
                    Re: Anyone find any semblance of a running game yet?

                    Originally posted by xCoachDx
                    This is gold. Well said.

                    As I've said previously, when I can run the same play vs. the same defense over and over, and it be blocked differently each time, that's a problem. It tells me that there are not proper schemes in place, but rather randomness occurring. Biggest problem I keep having is a double team where it doesn't need to be and leaving someone else unblocked. Most people will think it's "just the right defense being called" when in reality, it was the completely wrong defense being called. The game just didn't do what it should have done.
                    I think this is incorrect, if you run the same play vs the same defense it shouldn't necessarily be blocked exactly the same every time. It should be relatively the same but the AI is programmed to produce a certain amount of variation. And no running back, CPU or human, is going to run the exact same way every time either.

                    I don't like it when I see the AI get up and everyone does so in unison. I know it's not exactly the same but if the CPU ran AI exactly the same each time then that's a similar issue that I would not want to see. It's imperative there be a certain element of randomness and unpredictability in the game.
                    Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                    or Tiktok https://www.tiktok.com/@shaunh741

                    Comment

                    • ODogg
                      Hall Of Fame
                      • Feb 2003
                      • 37953

                      #445
                      Re: Anyone find any semblance of a running game yet?

                      Originally posted by GameBreaker35
                      I wasn’t making that assumption about you necessarily, but I did infer from your earlier post that you might not be all into the technical aspects of blocking scheme. Frankly, I don’t care if you do or don’t - all I said was that I could see how someone who didn’t know it was wrong could come away feeling pretty good about it.

                      I can only talk about what I see which was a that blocking isn’t working correctly based on assignment . No offense intended to anyone including you.
                      Alright, fair enough, I was just trying to communicate that there is a large variance in the way all of us see failings in the game. I am under no illusion that there are issues in the blocking, I just think that overall its a pretty realistic simulation of the rushing game we see in the NFL each Sunday.
                      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
                      or Tiktok https://www.tiktok.com/@shaunh741

                      Comment

                      • cwilson250733
                        Rookie
                        • Sep 2007
                        • 229

                        #446
                        Re: Anyone find any semblance of a running game yet?

                        People are looking for realistic stats and game play! Why do we continue to talk about blocking! You are playing a video game! If the stats come out realistic at the end why does it matter? I don’t care if my offense line stayed on the sidelines and doesn’t even play as long as the stats come out realistic! Blocking in a video games isn’t maddens main big thing and has never been! But all y’all want to complain about the guard not pulling at the right speed or no double teaming, but why does that matter if yds per carry and yds per game come out right? No game has every aspect 100% true to life and never will! They can only do so much to the ai! And a lot of people understood that practice mode and play now and franchise mode all 3 play different! That’s why all the slider people like MATT AND ARMOUR and Playmaker all do the test and slider in franchise mode! They all know that they all play differently. Just seems like everyone needs to find something that they need to complain about on any video game. Sports video games are not perfect and will never be!

                        Comment

                        • xCoachDx
                          MVP
                          • Aug 2015
                          • 1296

                          #447
                          Re: Anyone find any semblance of a running game yet?

                          Originally posted by ODogg
                          I think this is incorrect, if you run the same play vs the same defense it shouldn't necessarily be blocked exactly the same every time. It should be relatively the same but the AI is programmed to produce a certain amount of variation. And no running back, CPU or human, is going to run the exact same way every time either.



                          I don't like it when I see the AI get up and everyone does so in unison. I know it's not exactly the same but if the CPU ran AI exactly the same each time then that's a similar issue that I would not want to see. It's imperative there be a certain element of randomness and unpredictability in the game.


                          Schematically speaking, each blocker should be attempting to block the same player each time. I’m not saying whether or not the block should be successful, but my LG shouldn’t block a LB one play, then when the exact same play is called against the exact same defense, go block someone else. That doesn’t make any sense.

                          Comment

                          • xCoachDx
                            MVP
                            • Aug 2015
                            • 1296

                            #448
                            Re: Anyone find any semblance of a running game yet?

                            Originally posted by cwilson250733
                            People are looking for realistic stats and game play! Why do we continue to talk about blocking! You are playing a video game! If the stats come out realistic at the end why does it matter? I don’t care if my offense line stayed on the sidelines and doesn’t even play as long as the stats come out realistic! Blocking in a video games isn’t maddens main big thing and has never been! But all y’all want to complain about the guard not pulling at the right speed or no double teaming, but why does that matter if yds per carry and yds per game come out right? No game has every aspect 100% true to life and never will! They can only do so much to the ai! And a lot of people understood that practice mode and play now and franchise mode all 3 play different! That’s why all the slider people like MATT AND ARMOUR and Playmaker all do the test and slider in franchise mode! They all know that they all play differently. Just seems like everyone needs to find something that they need to complain about on any video game. Sports video games are not perfect and will never be!


                            So if for most of the game, the RB is frozen when he gets the handoff and is tackled for a loss because he cannot move, but occasionally makes up for those yards by becoming Superman where he cannot be tackled at all, that’s okay as long as the numbers come out realistically?

                            Comment

                            • cwilson250733
                              Rookie
                              • Sep 2007
                              • 229

                              #449
                              Re: Anyone find any semblance of a running game yet?

                              Originally posted by xCoachDx
                              So if for most of the game, the RB is frozen when he gets the handoff and is tackled for a loss because he cannot move, but occasionally makes up for those yards by becoming Superman where he cannot be tackled at all, that’s okay as long as the numbers come out realistically?
                              Did any one watch the games last night? 3 if the 6 teams averaged 2.7 yds per carry! Once again the game is gonna do it best to come out and be as close to real stats as possible! No matter how they get there! Yes there is problems, and yes that’s the way the game is playing right now. The stats to a lot of people mean more than the running back stopping when the get the hand off, or block this person or blocking that person. they don’t try to pick at one little thing and say the game is unplayable! I agree with some of the thing people are bring up. Overall stats to me and a lot of people are more important! It does seem like people are playing to different games!

                              Comment

                              • cwilson250733
                                Rookie
                                • Sep 2007
                                • 229

                                #450
                                Re: Anyone find any semblance of a running game yet?

                                Originally posted by xCoachDx
                                Schematically speaking, each blocker should be attempting to block the same player each time. I’m not saying whether or not the block should be successful, but my LG shouldn’t block a LB one play, then when the exact same play is called against the exact same defense, go block someone else. That doesn’t make any sense.
                                But why would you go to practice mode and run the same play 25 time in a row and want the same or different result? That’s just someone looking to complain about something! The AI is going to adjust to what you are doing so it no successful 25 times in a row! Even if you pick the same defensive play they are gonna react different! If you was on a real practice Field and you knew the offense was gonna run the same play and your coach told you to run the same defensive play your not gonna react he same every play!

                                Comment

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