Xbox Live Marketplace and Live Arcade discussion Part III
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Last edited by Candyman5; 01-08-2008, 07:30 PM.PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
I had one since it was free, but I don't think I ever used it. Oh well.Comment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
That sucks, I have used it for Papa Johns a couple of times.PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
<TABLE cellSpacing=0 cellPadding=0 width=426 align=center border=0><TBODY><TR><TD><TABLE cellSpacing=0 cellPadding=0 width=375 align=center border=0><TBODY><TR><TD class="blue bold">Xbox Evolved has many sources indicating that the classic N64 Rareware title “Goldeneye 007” will be coming to Xbox Live Arcade later this year, as well as many others. </TD></TR></TBODY></TABLE></TD></TR><TR><TD vAlign=top><TABLE cellSpacing=0 cellPadding=0 width=426 border=0><TBODY><TR><TD>by: John Olin
</TD><TD class=bold align=right>January 07, 2008
</TD></TR></TBODY></TABLE>Talking with very reliable sources, and seeing evidence ourselves, Xbox Evolved believes that Microsoft, Rareware, MGM Studios (studio that makes the James Bond 007 movies) and Activision (holds the license for James Bond 007 titles right now) have come to an agreement to bring the Rareware developed Goldeneye 007 out to Xbox Live Arcade shortly before the new game developed by Activision is released.
The title will feature updated graphics, and of course an all-new Xbox Live multiplayer. Not only that, but we have found evidence that Rareware is planning on releasing even more of their back catalog onto Xbox Live Arcade, specifically, Perfect Dark and the original Banjo-Kazooie. Expect more on at least Goldeneye 007 later this year.
</TD></TR></TBODY></TABLE>Comment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
Are they ever going to get Live working well again?
http://kotaku.com/342182/rumor-live-...d-achievementsComment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
Are they ever going to get Live working well again?
http://kotaku.com/342182/rumor-live-...d-achievementsComment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
Lode Runner and Rez HD Preview
John, Tony and Chris ran into Microsoft's Jeremy Wacksman at CES this week. The fellas got some time with newly announced Xbox LIVE Arcade games. This preview vid shows off some Lode Runner and Rez HD. I won't pretend to be unbiased, since I am an avowed fan of the XBLA; I am loving some Lode Runner.
Lode Runner co-op.Go Noles!!! >>----->Comment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
Lode runner is looking sweet!!follow me on twitter: www.twitter.com/eton_riflesComment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
LOL, Tron is the biggest piece of **** ever released on XBLA. Thank God for demos. Worst controls ever.Comment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
I'm having an issue with videos on my 360.
I received the fall update and watch shows/movies I download off a memory stick on my XBox.
My problem is I have to be online for it to play. If I'm offline (which is the way my 360 is set up since I'm in between homes) it won't play and says I need an update. This occurs even when I have watched the same file previously when I was online. Also I only have to be online when the file starts and I can just unplug it and its fine. How do I get out of those or do I always have to online for it to play?
Thanks y'all.Comment
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Re: Xbox Live Marketplace and Live Arcade discussion Part III
ok, I listened to the engadget podcast with Major Nelson on it. He did say the reason for the problems was that there were so many new people on live, it made everything crash. Not really anything we did not already think about but at least they figured it out.follow me on twitter: www.twitter.com/eton_riflesComment
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