Elder Scrolls IV: Oblivion discussion...
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by fishepaJoshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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Re: Elder Scrolls IV: Oblivion discussion...
I'm not gonna get the guide. I want to explore the game for myself. But that's just me.How I wish, how I wish you were here. We're just two lost souls swimming in a fish bowl year after year. Running over the same old ground. What have we found? The same old fears. Wish you were here.Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by Victor99I'm not gonna get the guide. I want to explore the game for myself. But that's just me.Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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PSN: Skyboxeros
SWITCH 8211-0709-4612
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by SkyboxerMe too. I might pick it up after I play through the game a couple times. I like the "surprise" when I find/locate things in the games.How I wish, how I wish you were here. We're just two lost souls swimming in a fish bowl year after year. Running over the same old ground. What have we found? The same old fears. Wish you were here.Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by Victor99Yeah. I remember when I found the sunken viking ship/viking warrior burial in Morrowind after going for what felt like hours of catacombs. Finding all that treasure was so cool."Good music transcends all physical limits, it's more then something you hear, it's something that you feel, when the author, experience, and passion is real" - Murs (And this is for)Comment
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Re: Elder Scrolls IV: Oblivion discussion...
I really hope this game doesn't turn out like Morrowind where after enough levels you become almost invincible - and I hope there are some more uses for the items in the game. It got boring in Morrowind collecting all these cool things - and the only thing I could do was either look at them or sell them.
Should be a great game though - hopefully I'll have a computer capable of running it within a year after it's out.Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by TimmayI really hope this game doesn't turn out like Morrowind where after enough levels you become almost invincible - and I hope there are some more uses for the items in the game. It got boring in Morrowind collecting all these cool things - and the only thing I could do was either look at them or sell them.
Should be a great game though - hopefully I'll have a computer capable of running it within a year after it's out.
Yea, i hated the fact that some items were worth 500,000 bucks but no shop keeper had that amount of money. The highest you could get was 50,000 from the Scamp in Caldera. I'd sell an item, go to sleep(in a home in which I killed the owner) and go back the next day to get 50,000 more for other high priced items.
As for the invinciple part, once I got ultra powerfull with my long sword, I'd just practice another skill and force myself to that. It helped keep it fun.
Also, there are a few ppl on gamefaqs with the game and lots are reporting that they're GS or EB said they can pick it up today. Here's hoping for today.http://neverfollow.biz (Independent Music Group)Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by GraphikYea, i hated the fact that some items were worth 500,000 bucks but no shop keeper had that amount of money. The highest you could get was 50,000 from the Scamp in Caldera. I'd sell an item, go to sleep(in a home in which I killed the owner) and go back the next day to get 50,000 more for other high priced items.
As for the invinciple part, once I got ultra powerfull with my long sword, I'd just practice another skill and force myself to that. It helped keep it fun.
Also, there are a few ppl on gamefaqs with the game and lots are reporting that they're GS or EB said they can pick it up today. Here's hoping for today."Good music transcends all physical limits, it's more then something you hear, it's something that you feel, when the author, experience, and passion is real" - Murs (And this is for)Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by GraphikYea, i hated the fact that some items were worth 500,000 bucks but no shop keeper had that amount of money. The highest you could get was 50,000 from the Scamp in Caldera. I'd sell an item, go to sleep(in a home in which I killed the owner) and go back the next day to get 50,000 more for other high priced items.Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by USF11My Ebgames in the chicago subs said after 4pm today.
Which suberb you in?http://neverfollow.biz (Independent Music Group)Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by camulosI always liked that because it made it harder to earn money. Also, Morrowind never really seemed like the type of place where shopkeepers would be wealthy enough to buy those items.
Did'nt really bother me, it just did'nt make sense to have items in the game that were basically worthless. Once I got rich, say about 40,000 bucks or so, I never went broke again. I'd throw bribe money at any and everyone.
"Dont want to talk to me, hows 1000 bucks sound"?
*disposition increased 50 points*http://neverfollow.biz (Independent Music Group)Comment
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Re: Elder Scrolls IV: Oblivion discussion...
Originally posted by GraphikYea, i hated the fact that some items were worth 500,000 bucks but no shop keeper had that amount of money. The highest you could get was 50,000 from the Scamp in Caldera. I'd sell an item, go to sleep(in a home in which I killed the owner) and go back the next day to get 50,000 more for other high priced items.
As for the invinciple part, once I got ultra powerfull with my long sword, I'd just practice another skill and force myself to that. It helped keep it fun.
Also, there are a few ppl on gamefaqs with the game and lots are reporting that they're GS or EB said they can pick it up today. Here's hoping for today.
I think its hard for them to not allow you to get overpowerful when the game is so open and there are so many sidequests. Perhaps the alternatives are worse. Part of the fun in the openness is that you can do whatever quests that you want. If you do EVERYTHING you end up powerful. You have to be tough enough to beat the main quest after doing the main quest and little else along the way. Not everyone wants to do all the side quests. It would bother me more if enemy's got tougher just because you did. If a crab has 300 HP just because I am level 70 then I would hate that. Also, if they capped the level that you could obtain at a level just tough enough to beat the main quest boss I'd hate that as well. Part of the reason to do all the side quests is to gain experience and artifacts.Memory Cards are the devil!Comment
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