see oblivion wasn't like that though. If you cleared a dungeon, it meant you could go back and there wouldn't be any more bad guys, also you could get people to chase you to get a local guard to help and the bodies would remain there for a long long time.
Plus, you consider your travel options, if you're going to oakvale, there is really only like one path to take, and the enemies come at the same choke points - it's SO noticeable that I believe it takes away from the experience - you go back and forth so much that it will be impossible not to notice...i've been playing since saturday, so i've seen it much more. It would have been better even if htey had like 5 different set piece alignments...it would make runnning through more worth-while instead of seeing it a few times, getting the treasure and never fast travelling the rest of the game.
The map in the menu sucks too, you can't even see what region you're in or zoom or highlight what the next area is to find out if it's where you want to be.
Also the sex thing is driving me nuts...i walk around in Bowerstone and literally every single woman has a red heart and wants a ring, yet having sex is so hard to get it to work. I think there must be some kind of problem w/ it, like I've only managed to make it work w/ a wife once (I have 2 but one left) and it was a fluke. I hope someone will be able to explain it better than the manual because i just get sleep prompts. How do you lead someone to a bed and not get a sleep prompt?
Don't get me wrong, I really like the game, but these are legit problems - the villagers can roam a little, why can't the enemies?
My character is pretty cool looking now, so he deserves to get at least 10 girls pregnant

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