Bungie Weekly Update
The bottom line is that we felt it could be improved without alienating folks who hadn’t noticed any problem and so we’ve been working with real life players, like one or two external hardcore clans, as well as the MLG guys, to make sure the changes are satisfactory, balanced, fair and fun.
So it was very interesting to see their reactions and suggestions. It’s such a delicate matter that there’s no way we could have addressed it in a vacuum. Hopefully you guys will appreciate the care and input that helped tweak the thing when we (hopefully) roll out the fix in a few weeks.
Melee Fix
- Physics fix for “flying” dead bodies
- Fixes to make future Forge-related playlists better.
- Lots and lots and lots of tiny, neat fixes that will make everything better.
- We’ll give you a detailed list later, since some things may be more important to you than others.
One of the maps, actually one of Luke and I’s favorites, the oft-mentioned “Purple Reign” is being held back after class, so to speak and will not make it into the next DLC pack. Booo! That’s the bad news. The good news is that it’s being replaced by something potentially much more exciting – a map we haven’t really spoken about because it was a ways behind.
But things change. That map’s progress accelerated as Purple’s slowed a little. As we looked at the schedule it became apparent that we could probably leapfrog one to the advantage of the other. Now, I can’t tell you much more about this replacement map, beyond the horrible codename I just made up, “Moonlight Sonata” but I can tell you that it will be universally adored. Of that there is no doubt. Usually I am in the business of soft-selling new maps in case folks have adverse reactions to ‘em “it’s too big!” or “it’s not symmetrical” or “where’s XXXinsert fave map hereXXX” but this time, confidence is high. It will be beloved.
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