Deus EX 3 Discussion

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  • mrprice33
    Just some guy
    • Jul 2003
    • 5986

    #226
    Re: Deus EX 3 Discussion

    It's all I'm thinking about at the moment, BK. Can't wait to play some more.

    Comment

    • CC
      MVP
      • Nov 2009
      • 3085

      #227
      Re: Deus EX 3 Discussion

      I'm on the one where you infiltrate the gang hideout or whatever, and it is really hard to sneak through that place, unless I am just not seeing shortcuts/vents. The first mission was fine though.

      Comment

      • mgoblue678
        MVP
        • Jul 2008
        • 3371

        #228
        Re: Deus EX 3 Discussion

        Originally posted by NeverGraduate
        I'm on the one where you infiltrate the gang hideout or whatever, and it is really hard to sneak through that place, unless I am just not seeing shortcuts/vents. The first mission was fine though.
        Your refering to the one where you have to sneak through undetected as a secondary objective correct? I mainly used the silenced pistol going through that area.
        My Teams

        College: Michigan Wolverines
        NHL: Detroit Red Wings
        NBA:Detroit Pistons
        MLB: Detroit Tigers

        Comment

        • BleacherBum2310
          All Star
          • Aug 2010
          • 7107

          #229
          Re: Deus EX 3 Discussion

          Originally posted by mgoblue678
          Are you talking about the mission with the hostages? If so I don't think you can to do that since Adam got there by helicopter.

          If you time your movements carefully/use air vents it is possible to sneak past that many guys. I did that a couple of times in the first mission.
          Nope. I'm passed that a little bit.

          Spoiler
          Wolverines Packers Cubs Celtics

          Comment

          • bkrich83
            Has Been
            • Jul 2002
            • 71574

            #230
            Re: Deus EX 3 Discussion

            Originally posted by mrprice33
            It's all I'm thinking about at the moment, BK. Can't wait to play some more.
            Lol. Same here. I replayed how I could have done my last mission better in my head like 100 times.
            Tracking my NCAA Coach Career

            Comment

            • DGuinta1
              MVP
              • Aug 2004
              • 2706

              #231
              Re: Deus EX 3 Discussion

              I am trying to get in the morgue. Guess I need to upgrade my hacking.
              NFL - Dallas Cowboys, MLB - NY Yankees
              NBA - Knicks, NHL - NY Rangers,
              NCAABB - St. Johns Redmen (Redstorm)

              Comment

              • Mabster
                Crunchy
                • Mar 2009
                • 7659

                #232
                Re: Deus EX 3 Discussion

                Originally posted by mrprice33
                Anybody see that Gamestop has been opening new copies of this on PC and pulling out the onlive code, then re-selling the games as new?

                http://www.joystiq.com/2011/08/24/ga...+%28Joystiq%29
                More shady Gamestop antics, but now they are pulling PC versions:

                Find in-depth gaming news and hands-on reviews of the latest video games, video consoles and accessories.
                Oakland Athletics San Jose Sharks

                Comment

                • Sandman42
                  Hall Of Fame
                  • Aug 2004
                  • 15186

                  #233
                  Re: Deus EX 3 Discussion

                  Not surprised Gamestop would pull something like that. Don't know why you would go into a Gamestop to buy the PC version though when you can get it on Steam.
                  Member of The OS Baseball Rocket Scientists Association

                  Comment

                  • PVarck31
                    Moderator
                    • Jan 2003
                    • 16869

                    #234
                    Re: Deus EX 3 Discussion

                    I have a question for anyone who has been doing side quests.

                    Spoiler

                    Comment

                    • mgoblue678
                      MVP
                      • Jul 2008
                      • 3371

                      #235
                      Re: Deus EX 3 Discussion

                      Originally posted by 31
                      I have a question for anyone who has been doing side quests.

                      Spoiler
                      Spoiler
                      Last edited by mgoblue678; 08-24-2011, 10:18 PM.
                      My Teams

                      College: Michigan Wolverines
                      NHL: Detroit Red Wings
                      NBA:Detroit Pistons
                      MLB: Detroit Tigers

                      Comment

                      • PVarck31
                        Moderator
                        • Jan 2003
                        • 16869

                        #236
                        Re: Deus EX 3 Discussion

                        Originally posted by mgoblue678
                        Spoiler
                        Thanks! I knew it had to something simple. lol

                        Comment

                        • Beantown
                          #DoYourJob
                          • Feb 2005
                          • 31523

                          #237
                          Re: Deus EX 3 Discussion

                          Originally posted by mgoblue678
                          Spoiler
                          Holy **** I hadn't even thought of doing that.

                          I...yeah. I underestimated this game.

                          Comment

                          • fishepa
                            I'm Ron F'n Swanson!
                            • Feb 2003
                            • 18989

                            #238
                            This game is badass. I just got done with the first mission that has all the training in it. Had to reload quite a few times so I could get through undetected but finally did, felt great.

                            I'm having a really hard time trying to decide what augments to upgrade. Probably going to upgrade my stealth and hacking.

                            Comment

                            • BIG CAROLINA
                              MVP
                              • Aug 2007
                              • 1762

                              #239
                              Re: Deus EX 3 Discussion

                              Augmentation guide that I came across online that is helping me:


                              For Stealth Playthrough-

                              High Priority:
                              • Cloaking System - Use: Become invisible for a short period of time. Warning: people can still hear you move! Activation Cost: 2
                              Base Longevity - Use: Regulates the rate at which energy is consumed while cloaking. Upgrade Cost: 0
                              Longevity Upgrade 1 - Use: Reduces energy consumption by 40%. Upgrade Cost: 1
                              Longevity Upgrade 2 - Reduces energy consumption by 60%. Upgrade Cost: 1
                              • Stealth Enhancer - Use: Displays stealth-related information: such as cones of vision, last know location and allows to mark and track targets at a distance. Activation Cost: 2
                              Noise Feedback - Use: Display the range at which the noise you produce travels. Upgrade Cost: 0
                              Cones of Vision - Use: Displays the enemy's cones of vision. Upgrade Cost: 1
                              • Social Enhancer - Use: Analyze people and persuade them. Activation Cost 2
                              Emotional Intelligence Enhancer - Use: Analyze people and persuade them into following certain courses of action. Upgrade Cost: 0
                              • Sarif Series 8 Energy Converter - Use: Grants additional energy cells and speeds up energy recovery. Activation Cost: 0
                              Base Recharge Rate - Use: Recharges partially-depleted energy cells. Upgrade Cost: 0
                              Recharge Rate Upgrade 1 - Use: Speeds up energy recharge. Upgrade Cost: 1
                              Recharge Rate Upgrade 2 - Use: Speeds up energy recharge. Upgrade Cost: 1
                              Base Energy Level - Use: Grants 2 energy cells. Upgrade Cost: 0
                              Energy Level Upgrade 1 - Use: Grants an extra energy cell. Upgrade Cost: 1
                              Energy Level Upgrade 2 - Use: Grants an extra energy cell. Upgrade Cost: 1
                              Low Priority:
                              • Hacking: Capture - Use: Hack higher level terminals and disable devices linked to security hubs. Activation Cost: 0
                              Capture 1 - Use: Hack Level 1 terminals. Upgrade Cost: 0
                              Capture 2 - Use: Hack level 2 terminals. Upgrade Cost: 1
                              Capture 3 - Use: Hack level 3 terminals. Upgrade Cost: 1
                              Capture 4 - Use: Hack level 4 terminals. Upgrade Cost: 1
                              Capture 5 - Use: Hack level 5 terminals. Upgrade Cost: 1
                              Camera Domination - Use: Deactivate cameras linked to security hubs. Upgrade Cost: 0
                              Turret Domination - Use: Disable turrets linked to security hubs or turn them against their allies. Upgrade Cost: 1
                              Robot Domination - Use: Disable robots linked to security hubs or turn them against their allies. Upgrade Cost: 1
                              • Cyberinetic Arm Prosthesis - Use: Variable per upgrade. Acivation Cost: 0
                              Instant Take-Down - Use: Take-down a single individual. Upgrade Cost: 0
                              Move/Throw Heavy Objects - Use: Move and throw heavier objects. Upgrade Cost: 1
                              Carrying Capacity 1 - Use: Increases inventory size by 2 column. Upgrade Cost 1.
                              Carrying Capacity 2 - Use: Increases inventory size by another 2 column.
                              • Icarus Landing System - Use: Fall from any height without fear of injury. Activation Cost: 2
                              Descent Velocity Modulator - Use: Fall from any height without fear of injury. Upgrade Cost: 0
                              • Cybernetic Leg Prosthesis - Use: Variable per upgrade. Activation Cost: 2
                              Jump Enhancement - Use: Jump up to 3m high (9 feet). Upgrade Cost: 0
                              Sprint Enhancement - Use: Sprint faster. Upgrade Cost: 1
                              Run Silently - Use: Run and walk silently. Upgrade Cost: 1
                              Sprint Silently - use: Sprint without generating any audible sound. Upgrade Cost: 1
                              Jump/Land Silently - Use: Jump and land any height in total silence. Upgrade Cost: 1


                              For Combat Playthrough-

                              High Priority:
                              • Cyberinetic Arm Prosthesis - Use: Variable per upgrade. Acivation Cost: 0
                              Instant Take-Down - Use: Take-down a single individual. Upgrade Cost: 0
                              Punch Through Wall - Use: Blast through weakened walls. Upgrade Cost: 1
                              Move/Throw Heavy Objects - Use: Move and throw heavier objects. Upgrade Cost: 1
                              Recoil Compensation 1 - Use: Reduces recoil by 1/2. Upgrade Cost 1
                              Recoil Compensation 2 - Use: Eliminates all recoil. Upgrade Cost: 1
                              Carrying Capacity 1 - Use: Increases inventory size by 2 column. Upgrade Cost 1.
                              Carrying Capacity 2 - Use: Increases inventory size by another 2 column.
                              Carrying Capacity 3 - Use: Unlocks the inventory's full size.
                              • Aim Stabilizer - Use: Reduces movement-induced aiming penalties. Upgrade Cost: 2
                              Aiming Motion Control 1 - Use: Reduces reticule growth due to movement by 50%. Upgrade Cost: 0
                              Aiming Motion Control 2 - Use: Negates all movement-induced reticule growth. Upgrade Cost: 1.
                              • Typhoon Explosive System - Use: Launch mini-explosives in a 360 arc, at a range of 8m. Activation Cost: 2
                              Light Damage Variant - Use: Deals enough damage to kill all living targets. Robots get damaged, but not enough to be destroyed. Upgrade Cost: 0
                              Heavy Damage Variant - Use: Deals enough damage to kill any enemy, including all robot types. Upgrade Cost: 1
                              • Dermal Armor - Use: Protects from damage. Activation Cost: 2
                              Damage Reduction 1 - Use: Reduces damage by 15%. Upgrade Cost: 0
                              Damage Reduction 2 - Use: Reduces damage by 30%. Upgrade Cost: 1
                              Damage Reduction 3 - Use: Reduces damage by 45%. Upgrade Cost: 1
                              EMP Shielding - Use: Prevents augmentation deactivation and energy loss from EMP grenades and electricity. Upgrade Cost: 1
                              Low Priority:
                              • Sarif Series 8 Energy Converter - Use: Grants additional energy cells and speeds up energy recovery. Activation Cost: 0
                              Base Energy Level - Use: Grants 2 energy cells. Upgrade Cost: 0
                              Energy Level Upgrade 1 - Use: Grants an extra energy cell. Upgrade Cost: 1
                              Energy Level Upgrade 2 - Use: Grants an extra energy cell. Upgrade Cost: 1
                              Energy Level Upgrade 3 - Use: Grants an extra energy cell. Upgrade Cost: 1
                              Base Recharge Rate - Use: Recharges partially-depleted energy cells. Upgrade Cost: 0
                              Recharge Rate Upgrade 1 - Use: Speeds up energy recharge. Upgrade Cost: 1
                              Recharge Rate Upgrade 2 - Use: Speeds up energy recharge. Upgrade Cost: 1
                              • Implanted Rebreather - Use: Protects against harmful gases: allows to sprint for longer periods. Activation Cost: 2
                              Chemical Resistance - Use: Renders immune to toxic gas and gas grenades. Upgrade Cost: 0
                              Hyper-Oxygenation 1 - Sprint for an extra 2.5 seconds. Upgrade Cost: 1
                              Hyper-Oxygenation 2 - Sprint for additional 2.5 seconds. Upgrade Cost: 1
                              • Reflex Booster - use: Take-down multiple opponents. Activation Cost: 2
                              Multiple Take-Down - Use: Take-Down 2 opponents at once. Upgrade Cost: 0
                              • Icarus Landing System - Use: Fall from any height without fear of injury. Activation Cost: 2
                              Descent Velocity Modulator - Use: Fall from any height without fear of injury. Upgrade Cost: 0


                              For Hacking Playthrough-

                              High Priority:
                              • Hacking: Capture - Use: Hack higher level terminals and disable devices linked to security hubs. Activation Cost: 0
                              Capture 1 - Use: Hack Level 1 terminals. Upgrade Cost: 0
                              Capture 2 - Use: Hack level 2 terminals. Upgrade Cost: 1
                              Capture 3 - Use: Hack level 3 terminals. Upgrade Cost: 1
                              Capture 4 - Use: Hack level 4 terminals. Upgrade Cost: 1
                              Capture 5 - Use: Hack level 5 terminals. Upgrade Cost: 1
                              Camera Domination - Use: Deactivate cameras linked to security hubs. Upgrade Cost: 0
                              Turret Domination - Use: Disable turrets linked to security hubs or turn them against their allies. Upgrade cost: 1
                              Robot Domination - Use: Disable robots linked to security hubs or turn them against their allies. Upgrade Cost: 1
                              • Hacking Analyze Add-On - Use: Gain information about nodes on a network before making a decision. Activation Cost: 1
                              Detection Feedback - Use: Place the cursor over any node to see the chances of detection. Upgrade Cost: 0
                              Analyze All Datastores - Use: Place the cursor over a datastore to view its content. Upgrade Cost: 1
                              • Hacking: Fortify - Use: When used on a node, it increases its rating in order to slow down trace attempts. Activation Cost: 1
                              Fortify 1 - Use: adds 1 point to a node's ration. Upgrade Cost: 0
                              Fortify 2 - Use: Adds 2 points to a node's rating. Upgrade Cost: 1
                              Fortify 3 - Use: Adds 3 points to a node's rating. Upgrade Cost: 1
                              • Hacking Stealth- Use: Decreases the chances of detection when capturing or fortifying nodes. Activation Cost: 2
                              Stealth 1 - Use: Decreases chances of detection by 15%. Upgrade Cost: 0
                              Stealth 2 - Use: Decreases chances of detection by 30%. Upgrade Cost: 1
                              Stealth 3 - Use: Decreases chances of detection by 45%. Upgrade Cost: 1
                              Low Priority:
                              • Cyberinetic Arm Prosthesis - Use: Variable per upgrade. Acivation Cost: 0
                              Instant Take-Down - Use: Take-down a single individual. Upgrade Cost: 0
                              Move/Throw Heavy Objects - Use: Move and throw heavier objects. Upgrade Cost: 1
                              Carrying Capacity 1 - Use: Increases inventory size by 2 column. Upgrade Cost 1.
                              • Cloaking System - Use: Become invisible for a short period of time. Warning: people can still hear you move! Activation Cost: 2
                              Base Longevity - Use: Regulates the rate at which energy is consumed while cloaking. Upgrade Cost: 0
                              Longevity Upgrade 1 - Use: Reduces energy consumption by 40%. Upgrade Cost: 1
                              • Stealth Enhancer - Use: Displays stealth-related information: such as cones of vision, last known location and allows you to mark and track targets at a distance. Activation Cost: 2
                              Noise Feedback - Use: Display the range at which the noise you produce travels. Upgrade Cost: 0
                              Cones of Vision - Use: Displays the enemy's cones of vision. Upgrade Cost: 1
                              -Default Augmentations-
                              Cranuum Augmentations
                              • Radar System - Use: track enemy combatants, security cameras, turrets and robots via an on-screen radar. Activation Cost: 0
                              Radar 1 - Use Track hostile targets up to a range of 25m.Targets must be visually acquired before they can be displayed. Upgrade Cost 0
                              • InfoLink - Use: Communicate wirelessly anywhere. Activation Cost: 0
                              • Hacking: Capture - Use: Hack higher level terminals and disable devices linked to security hubs. Activation Cost: 0
                              Capture 1 - Use: Hack Level 1 terminals. Upgrade Cost: 0
                              Torso Augmentations
                              • Sentinel RX Health System - Use: Regenerates health. Activation Cost: 0
                              Cardiovertor Defibrillator - Use: Regenerates health. Upgrade Cost: 0
                              Angiogenesis Protein Therapy - Use: Regenerates health. Upgrade Cost: 0
                              • Sarif Series 8 Energy Converter - Use: Grants additional energy cells and speeds up energy recovery. Activation Cost: 0
                              Base Energy Level - Use: Grants 2 energy cells. Upgrade Cost: 0
                              Base Recharge Rate - Use: Recharges partially-depleted energy cells. Upgrade Cost: 0
                              Arm Augmentations
                              • Cyberinetic Arm Prosthesis - Use: Variable per upgrade. Acivation Cost: 0
                              Instant Take-Down - Use: Take-down a single individual. Upgrade Cost: 0

                              Eye Augmentations
                              • Retinal Prosthesis - Use: Main function is to display the HUD. Other possible upgrades are: a cooldown timer and a flash suppressant. Activation Cost: 0
                              Retinal HUD - Use: Displays the HUD and augmented reality. Upgrade Cost: 0
                              Back Augmentations
                              None
                              Skin Augmentations
                              None
                              GT: BIG CAROLINA23

                              PSN: BIG_CAROLINA


                              "Life is too short for a man to hold bitterness in his heart."
                              Marshall W. "Major" Taylor

                              Comment

                              • LilLowe
                                Rookie
                                • Jul 2002
                                • 354

                                #240
                                Re: Deus EX 3 Discussion

                                Originally posted by mgoblue678
                                Spoiler
                                Spoiler
                                Never surrender, it's all about the faith u got
                                Don't ever stop, just push it 'til u hit the top
                                And if you fall, at least u know u gave it your all
                                Be true to you, and that way u can never fall
                                - Tupac Shakur

                                Comment

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