Street Fighter IV/Super SF IV/SSF IV: Arcade Edition (360/PS3/PC)

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  • Tha_Kid
    All Star
    • Oct 2002
    • 6550

    #451
    Re: Street Fighter IV (360/PS3/PC)

    ? for the vets: is it just me or is mapping the three punches and three kicks to the shoulder buttons just a really cheap tactic? I know its harder with a gamepad to do it manually but does that excuse it?

    Comment

    • ODogg
      Hall Of Fame
      • Feb 2003
      • 37953

      #452
      Re: Street Fighter IV (360/PS3/PC)

      has anyone got an ultra combo to work??? i do the move and the character does the animation but it doesn't seem to be anything special in terms of damage and a special ultra-cool animation like the computer is doing to me on occasion.
      Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
      or Tiktok https://www.tiktok.com/@shaunh741

      Comment

      • Quint75
        MVP
        • Jul 2002
        • 3304

        #453
        Re: Street Fighter IV (360/PS3/PC)

        Good God I am horrible at this game. I tried doing the challenge training modes on normal and I could only finish the 1st level with about half of the characters. I think the problem is that I am not sure what all the symbols mean.

        I just tried arcade mode on the easiest setting and couldn't get past the 3rd guy (Zangrief).

        Are there any places I can go to get the meanings of all of the symbols in the move lists? Also, would I be better off just concentrating on one character and trying to get as good as I can with that one before trying others?

        Any hints welcome!
        NCAA: Michigan Wolverines
        MLB: St. Louis Cardinals
        NHL: St. Louis Blues
        NFL: Pittsburgh Steelers
        EPL: Liverpool Reds

        Comment

        • ODogg
          Hall Of Fame
          • Feb 2003
          • 37953

          #454
          Re: Street Fighter IV (360/PS3/PC)

          Originally posted by Quint75
          Good God I am horrible at this game. I tried doing the challenge training modes on normal and I could only finish the 1st level with about half of the characters. I think the problem is that I am not sure what all the symbols mean.

          I just tried arcade mode on the easiest setting and couldn't get past the 3rd guy (Zangrief).

          Are there any places I can go to get the meanings of all of the symbols in the move lists? Also, would I be better off just concentrating on one character and trying to get as good as I can with that one before trying others?

          Any hints welcome!
          I don't know, i'm having the same trouble as you, I don't know how to read some of the move codes. Some just make no sense. I wish they had a demonstration for each move all the while showing the keypad on the screen and how it works. I think Virtua Fighter used to have that and it helped out a ton.

          I know one thing, I need the special joystick or control pad for sure. I was on the fence about whether to buy it for this game but the game is much better than I thought it would be so maybe i'll pick up a specific controller now.

          I wish developers would take note and remake some old games in this style, 2D but with the appearance of 3D. This is what I was hoping that Nintendo would do with Metroid and other titles.
          Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
          or Tiktok https://www.tiktok.com/@shaunh741

          Comment

          • CarryTheWeight
            MVP
            • Jul 2002
            • 1792

            #455
            Re: Street Fighter IV (360/PS3/PC)

            Originally posted by Bornindamecca
            Seth's second form is...versatile.
            Yeah, the 18,000th time he used Dhalsim's "stretchy punch" on me, I'm like, "this guy needs to lay off the cheese"...and then I realized it was the CPU.
            Owner of URWL CAW WRESTLING: http://www.rantboard.net/

            Comment

            • CoupleOfFew1
              Rookie
              • Aug 2003
              • 346

              #456
              Re: Street Fighter IV (360/PS3/PC)

              What moves listings are u guys having trouble reading? I think I can help you out.

              And to Tha_Kid, I don't think its cheap at all as it would be a serious disadvantage for anyone playing on a regular controller. Also, they made the game with easier and more lenient move inputs to put the focus on outsmarting your opponent and not relying on combos and all the technical execution stuff (although still very much effective).

              Comment

              • CaptainZombie
                Brains
                • Jul 2003
                • 37851

                #457
                Re: Street Fighter IV (360/PS3/PC)

                Originally posted by Quint75
                George, if you are on later tonight look me up. I should be on around 10 PM CST. You can kick my butt and get some easy wins. :wink:
                LOL! Jim, you will probably bust me up since I haven't played a SF in a very longtime. I should be on in a bit. My headset is not charged though.
                HDMovie Room

                Comment

                • dubplate
                  MVP
                  • Dec 2002
                  • 3784

                  #458
                  Re: Street Fighter IV (360/PS3/PC)

                  Originally posted by CarryTheWeight
                  Yeah, the 18,000th time he used Dhalsim's "stretchy punch" on me, I'm like, "this guy needs to lay off the cheese"...and then I realized it was the CPU.

                  This game cheats so blatantly it's sickening. If the setting below medium doesn't offer me a challenge then this piece of crap is going on Ebay.

                  I have a limited amount of time to play games and I don't need to be cheated by the CPU. After the frustration this game offers, I doubt I'll be buying anything with the name Capcom on it for a long time.

                  Comment

                  • LingeringRegime
                    Hall Of Fame
                    • Jun 2007
                    • 17089

                    #459
                    Re: Street Fighter IV (360/PS3/PC)

                    Originally posted by dubplate
                    This game cheats so blatantly it's sickening. If the setting below medium doesn't offer me a challenge then this piece of crap is going on Ebay.

                    I have a limited amount of time to play games and I don't need to be cheated by the CPU. After the frustration this game offers, I doubt I'll be buying anything with the name Capcom on it for a long time.
                    You must be relatively new to the series. Trust me, the CPU has always used cheap tactics, but it is all the more satisfying when you end up beating the CPU.

                    Comment

                    • bcruise
                      Hall Of Fame
                      • Mar 2004
                      • 23274

                      #460
                      Re: Street Fighter IV (360/PS3/PC)

                      Originally posted by DEFTFUNDAMENTALZ
                      You must be relatively new to the series. Trust me, the CPU has always used cheap tactics, but it is all the more satisfying when you end up beating the CPU.
                      Yep....Especially love it when T. Hawk would ALWAYS Hawk Jump/Dive whenever I threw a projectile in SFII Turbo.

                      It's not like SF is the only fighting game with that kind of behavior either...

                      Comment

                      • eDotd
                        We ain't cool de la?
                        • Jul 2006
                        • 6284

                        #461
                        Re: Street Fighter IV (360/PS3/PC)

                        Originally posted by dubplate
                        This game cheats so blatantly it's sickening. If the setting below medium doesn't offer me a challenge then this piece of crap is going on Ebay.

                        I have a limited amount of time to play games and I don't need to be cheated by the CPU. After the frustration this game offers, I doubt I'll be buying anything with the name Capcom on it for a long time.
                        LOL, Capcom still breaking controllers I see. Man I can't wait until tomorrow.

                        Originally posted by Con-Con
                        Honestly, some of the posters on here are acting like Rob Jones boned your girl while you were at work, on you own sheets BTW.
                        Originally posted by trobinson97
                        Mo is the Operator from the Matrix.

                        Comment

                        • thaima1shu
                          Robot
                          • Feb 2004
                          • 5598

                          #462
                          Re: Street Fighter IV (360/PS3/PC)

                          I wish I had pre-ordered the PS3 CE. I'm regretting that now

                          Comment

                          • goh
                            Banned
                            • Aug 2003
                            • 20755

                            #463
                            Re: Street Fighter IV (360/PS3/PC)

                            Originally posted by DEFTFUNDAMENTALZ
                            You must be relatively new to the series. Trust me, the CPU has always used cheap tactics, but it is all the more satisfying when you end up beating the CPU.
                            I hate how with Gulie they can throw a constant stream of sonic booms. That's not even possible. It's fine with Ryu/Ken/Akuma/new guy because humans can do it too. I take it that's what the online is like? Just picking one of them and throwing fireballs the whole time?

                            Couldn't find it here. Not that excited to be playing it on the 360 anyway. Couldn't find any fight pads,that I'd buy but the stick is too much for too little use. Even if I could not sure I'd want the pad if there's more later with a character I actually like on them.

                            Still not sure about buying it. I'm -3 fighting games (SC IV,Tekken DR & VF 5...thanks Sony!) but this doesn't have anything to unlock like those did. They want you to pay for it instead,even then it's nowhere near what they have available with their customization stuff and the extra modes (ghost battle in Tekken and quest in VF) so replay is questionable.

                            Comment

                            • jmood88
                              Sean Payton: Retribution
                              • Jul 2003
                              • 34639

                              #464
                              Re: Street Fighter IV (360/PS3/PC)

                              Don't get it, you'll just end up complaining about it anyway.
                              Originally posted by Blzer
                              Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                              If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                              Comment

                              • goh
                                Banned
                                • Aug 2003
                                • 20755

                                #465
                                Re: Street Fighter IV (360/PS3/PC)

                                Yah probably. I'll still rent it at least but I'm guessing I'll be saying...this is the exact same game from 18 years ago with new graphics.

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