Kingdoms of Amalur: Reckoning

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  • longshadow11
    Pro
    • Mar 2004
    • 901

    #211
    Re: Kingdoms of Amalur: Reckoning

    I only played a couple of hours last night, but FUN is what goes through my mind thinking about the game today. I love being able to attack with two different weapons and magic without having to pause and fiddle with a menu. The creatures in the game look great. It's easy to see the passion these guys put into their game. I'm excited about this studio and happy to support them.

    Comment

    • Spongedaddy
      MVP
      • Feb 2006
      • 2030

      #212
      Re: Kingdoms of Amalur: Reckoning

      The only thing I wish was better (4 hrs in) is the integration of a main story. Sometimes it feels like an empty MMO.
      DON'T PANIC

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      • CC
        MVP
        • Nov 2009
        • 3085

        #213
        Re: Kingdoms of Amalur: Reckoning

        I've only gotten to play for a couple hours so far, but I do agree that the quests feel kind of lifeless. I'll put some more time in today and hopefully it gets more interesting.

        Other than than it's a pretty good game.

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        • DakkoN
          All Star
          • Sep 2006
          • 5611

          #214
          Re: Kingdoms of Amalur: Reckoning

          I wish you could hotkey more than 4 abilities at once.. Especially with being able to go up 3 skill trees at once, you've got a ton of skills at your disposal but can only use 4 at a time.. I don't even know what half of my mage spells look like because I have used the same 4 the whole game..
          PSN: UK2K_Ch33k0
          XBL: Ch33k0
          Twitch: http://www.twitch.tv/Ch33k0

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          • Chrisksaint
            $$$
            • Apr 2010
            • 19127

            #215
            Re: Kingdoms of Amalur: Reckoning

            Great game, addicted to the side quests. I feel like I have to do every single one lol
            Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

            Comment

            • sroz39
              The Man!
              • Apr 2006
              • 2802

              #216
              Re: Kingdoms of Amalur: Reckoning

              Originally posted by Chrisksaint
              Great game, addicted to the side quests. I feel like I have to do every single one lol
              This is me to a T. I can't help myself :o

              Comment

              • Chrisksaint
                $$$
                • Apr 2010
                • 19127

                #217
                Re: Kingdoms of Amalur: Reckoning

                Yeah Im level 8 but feel like I've advanced the main storyline very little.
                Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

                Comment

                • sroz39
                  The Man!
                  • Apr 2006
                  • 2802

                  #218
                  Re: Kingdoms of Amalur: Reckoning

                  Originally posted by Chrisksaint
                  Yeah Im level 8 but feel like I've advanced the main storyline very little.
                  I'm similar, level 6 I believe, and I've only done two or three parts of the main quest. I'm enjoying doing the Faction quests too much right now. But mostly, I just walk around and explore, going to all the parts on my map that are still blacked out. The world is beautiful and combat is a dream to use.

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                  • Flawless
                    Bang-bang! Down-down!
                    • Mar 2004
                    • 16780

                    #219
                    Re: Kingdoms of Amalur: Reckoning

                    Yeah, I've barely touched the main quest too. The House of Ballads and Worsworn quests have my attention at the moment. So much awesome loot in this game and you're frequently coming across stuff that's better than what you have, especially with Detect Hidden skill to see hidden treasures and secret doors.

                    I'm surprised how technically polished this game is on PS3. You still see the PS3 getting the short end of the stick, even this far into the generation with multiplatform games, but Reckoning runs really well. It's a welcome sight coming from the issues that plagued Skyrim on the system.
                    Go Noles!!! >>----->

                    Comment

                    • sroz39
                      The Man!
                      • Apr 2006
                      • 2802

                      #220
                      Re: Kingdoms of Amalur: Reckoning

                      Originally posted by Flawless
                      Yeah, I've barely touched the main quest too. The House of Ballads and Warsworn quests have my attention at the moment. So much awesome loot in this game and you're frequently coming across stuff that's better than what you have, especially with Detect Hidden skill to see hidden treasures and secret doors.

                      I'm surprised how technically polished this game is on PS3. You still see the PS3 getting the short end of the stick, even this far into the generation with multiplatform games, but Reckoning runs really well. It's a welcome sight coming from the issues that plagued Skyrim on the system.
                      I have a funny story about the Warsworn and the pickle i got myself into with them...

                      Spoiler

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                      • Complex
                        MVP
                        • Oct 2005
                        • 2494

                        #221
                        I started on hard at the recommendation of someone earlier

                        Sent from my ADR6400L using Tapatalk
                        Follow me on Twitter - http://twitter.com/complex219

                        Comment

                        • Spongedaddy
                          MVP
                          • Feb 2006
                          • 2030

                          #222
                          Re: Kingdoms of Amalur: Reckoning

                          I tried playing as a straight rogue and was getting a bit bored (especially since the main story is slow moving at the beginning). Then I undid my fate and made a Finesse/Sorcery build and Wolverine (my character) became a whirling dervish of death. Combat was fast paced and combos were fun. Additionally the main story finally picked up. I have read several of Salvatore's books and they seem to be slow paced at the beginning...so I suppose the game would be similar.
                          DON'T PANIC

                          Comment

                          • Complex
                            MVP
                            • Oct 2005
                            • 2494

                            #223
                            I like the combat in this game. I have grown more fond of the action rpg and gone away from turn based combat types.

                            Sent from my ADR6400L using Tapatalk
                            Follow me on Twitter - http://twitter.com/complex219

                            Comment

                            • The 24th Letter
                              ERA
                              • Oct 2007
                              • 39373

                              #224
                              I forgot what the main story was about lol....all side quest for me so far

                              Comment

                              • Flawless
                                Bang-bang! Down-down!
                                • Mar 2004
                                • 16780

                                #225
                                Re: Kingdoms of Amalur: Reckoning

                                Unlocked the Battlemage Destiny card. I love the blink teleport that replaces dodge.

                                Originally posted by Complex
                                I started on hard at the recommendation of someone earlier

                                Sent from my ADR6400L using Tapatalk
                                Yeah, I would recommend hard. It has still been pretty easy, especially once you start getting better loot with health regen and Fate fills up fast for Reckoning mode, which is the instant win button when in trouble. I've only used it a few times in my 15 hours of play, because it's so powerful. Potions are cheap and plentiful as loot, and there's no cooldown in using them. It's not just health potions, you're getting a ton of status effecting potions too. Apparently, the difficulty picks up once you get out of the first major region (Dalentarth), but there's been enough people saying it's an easy game that Schilling says their looking into adding a Nightmare difficulty. Some skills sound really powerful and could use some balancing. My Sagecraft skill is getting high and I'm able to create some powerful gems that yield some high bonuses when socketed into my loot. Blacksmithing and Mercantile are other skills that I'm reading are really powerful, some are saying, even game breaking.
                                Go Noles!!! >>----->

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