Elder Scrolls V: Skyrim

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  • EpicGingy
    Rookie
    • Sep 2011
    • 164

    #586
    Re: Elder Scrolls V: Skyrim

    So far this game looks like a tremendous improvement over the last game (which i so dearly love). Can't wait to get Skyrim when it's released so my amazing Dark Elf can go kill some Dragons!!

    Comment

    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #587
      Re: Elder Scrolls V: Skyrim

      Elder Scrolls: Skyrim perk tree revealed

      A vast list of racial abilities and perk tree skills available in The Elder Scrolls 5: Skyrim has hit the net.

      The detailed feature log was compiled by fans following hands-on time with the fantasy role-playing game at Eurogamer Expo 2011.
      Racial Abilities
      • ORCS: Beserker
      • REDGUARDS: Adrenaline Rush
      • WOOD ELF: Resist poison, resisit disease, command animals
      • NORD: Battlecry
      • KHAJIIT: Night-eye, claw attacks
      • IMPERIAL: Voice of the Emperor, find more coins when looting
      • HIGH ELF: Regenerate Magicka more quickly
      • DARK ELF: Ancestor's Wrath (surround self in fire), resist fire
      • BRETON: Dragonskin (absorb spells), resist shock
      • ARGONIANS: Histskin (regenerate health quickly), resist disease, breathe underwater
      • Note on racial stats: Each race starts off with different stats.
        Argonians start with 25 in Lockpicking, 20 in Pickpocketing, Sneak, etc...
        Orcs start with 25 in Heavy Armour, 20 in Enchanting, Smithing etc...


      Perk Trees:

      Speech
      • Buying and selling price 10 per cent better (5 ranks)
      • 10 per cent price buying from opposite sex
      • Invest in shops and increase available gold permanently in invested stores
      • Master Trader - every merchant in world gains 1000 gold for bartering
      • Buy and sell from any merchant regardless of what they normally buy and sell
      • Intimidation attempts twice as successful
      • Persuasion attempts more likely successful


      Alchemy
      • Potions 20 per cent stronger (5 ranks)
      • Potions for restore health, magicka or stamina are 25per cent more powerful (maybe ranked)
      • Poisons 25 per cent more effective (maybe ranked)
      • Poisons last for twice as many hits
      • Two ingredients are gathered from plants
      • 50per cent resistance to all poisons
      • All negative effects removed from potions and all positive removed from poisons
      • 2 effects of an ingredient are revealed when testing it for the first time (instead of just one)


      Illusion
      • Dual casting overcharges effect for more powerful spell
      • Cast Novice spells for 50 per cent less magicka
      • Cast Apprentice spells for 50per cent less magicka
      • Cast Adept, Expert, Master etc spells for 50per cent less magicka (more levels this time around)
      • Spells work on higher level animals
      • Spells work on higher level people
      • All spellcasting (from ANY school) is done silently
      • Spells work on undead, daedra and automatons
      • Fear spells work on higher level enemies


      Conjuration
      • Novice for 50per cent magicka etc (up to Master)
      • Dual casting overcharges -> greater spell effect
      • Bound weapons do more damage
      • Bound weapons cast Soul Trap on target
      • Bound weapons banish certain creatures
      • Reanimate undead with 100 more health
      • Summon 2 Atronachs or reanimated zombies
      • Summon Atronachs at twice the distance
      • Summoned Atronachs twice as strong


      Destruction
      • More damage for each school (fire, frost and shock) - ranked
      • Novice for 50 per cent magicka etc.
      • Shock damage chance to disintegrate targets if their health is under 10per cent
      • Frost damage chance to paralyse targets if health low
      • Fire damage chance to make low health enemies flee
      • Place runes 5x farther away


      Restoration
      • Healing spells also restore stamina
      • Novice for 50 per cent less magicka etc
      • Healing spells do 50 per cent more healing
      • Recharging healing spells
      • More is recharged with each hit with healing spells (unclear)
      • Spells more effective against undead
      • Once a day chance to autocast 250HP restoration when health drops low
      • Magicka regenerates 25 per cent faster


      Alteration
      • Novice for 50 per cent less etc
      • Alteration spells have greater duration (ranked)
      • Absorb 30 per cent magicka that hits you


      Enchanting
      • Enchants are 20 per cent stronger (ranked)
      • Enchanted armour 25 per cent stronger
      • "Soul gems provide extra magicka for recharging" - again, dodgy recording but that's what I heard, even if it doesn't make much sense
      • Death blows to creatures but not people trap souls for weapon recharge
      • Health, magicka and stamina enchants stronger
      • Extra effect on already-enchanted weapon can be applied
      • Shock, Frost and Fire enchants 25 per cent stronger (individual perks for each element)


      Heavy Armour
      • Increase armour rating 20 per cent (5 ranks)
      • Unarmed attacks with heavy armour gauntlets - damage increased by gauntlets' armour rating
      • Half fall damage if all in heavy armour
      • Heavy armour weighs nothing and doesn't slow you at all
      • Additional 25 per cent armour if in matching set
      • 25per cent armour bonus if all in heavy armour (not necessarily matching)
      • 50per cent less stagger if all in heavy armour
      • 10per cent damage reflected back to enemy if all in heavy armour


      2-handed weapons
      • 2h weapons do 20 per cent more damage (5 ranks)
      • Attacks with warhammers ignore 25per cent armour (ranked)
      • Attacks with battleaxes do extra bleeding damage (ranked)
      • Attacks with greatswords do extra critical damage (ranked)
      • Power attacks cost 25 per cent less stamina
      • Standing power attacks do 25 per cent bonus damage, chance to decapitate
      • Sprinting power attacks do double (critical) damage
      • Sideways power attacks hit all targets
      • Backwards power attacks have 25 per cent chance of paralysis


      Archery
      • Bows do 25 per cent more damage
      • Zoom in
      • Zooming slows time
      • 10 per cent crit chance
      • Move faster with drawn bow
      • Recover twice as many arrows from dead bodies
      • 50per cent chance of paralysing for few seconds
      • Draw bow 30 per cent faster


      Sneak
      • 20 per cent harder to detect (ranked)
      • Sneak attacks do 6x damage with 1h weapons
      • Sneak attacks with bows do 3x damage
      • Sneak attacks with daggers do 15x damage (end perk on skill tree)
      • Noise from armour reduced 50 per cent
      • No longer activate pressure plates
      • Sprinting while sneaking performs silent forward roll
      • Running does not affect detection chance
      • Crouching can make hostile enemies lose sight of you and search for a target
      Go Noles!!! >>----->

      Comment

      • LingeringRegime
        Hall Of Fame
        • Jun 2007
        • 17089

        #588
        Re: Elder Scrolls V: Skyrim

        Wood Elf:

        Can't wait to command thousands of beasts to do my bidding.

        Comment

        • trobinson97
          Lie,cheat,steal,kill: Win
          • Oct 2004
          • 16366

          #589
          Re: Elder Scrolls V: Skyrim

          First character will be a thief type, bow and arrow, daggers and all up in the Alchemy, Sneak and Archery trees.



          Gawd I can't wait for this game!
          PS: You guys are great.

          SteamID - Depotboy



          ...2009, 2011, 2012, 2015, 2017, 2020....
          What a run
          Roll Tide




          Comment

          • fishepa
            I'm Ron F'n Swanson!
            • Feb 2003
            • 18989

            #590
            Re: Elder Scrolls V: Skyrim

            Originally posted by trobinson97
            First character will be a thief type, bow and arrow, daggers and all up in the Alchemy, Sneak and Archery trees.



            Gawd I can't wait for this game!
            Sounds like fun, I will probably build a character along those lines as well.

            Comment

            • LambertandHam
              All Star
              • Jul 2010
              • 8008

              #591
              Re: Elder Scrolls V: Skyrim

              I'll go with my boring "Knight who also has some limited magic" route. Going to invest in heavy armor, big time. I became a master of Illuision magic in Oblivion by using "light" in almost every dungeon.
              Last edited by LambertandHam; 09-27-2011, 01:36 AM.
              Steam

              PSN: BigGreenZaku

              Comment

              • Fresh Tendrils
                Strike Hard and Fade Away
                • Jul 2002
                • 36131

                #592
                Re: Elder Scrolls V: Skyrim

                I think for my first play through I'm gonna be a creeper. Hide in the shadows, shoot arrows, steal **** and kill people for money. It's gonna be nice.

                Second and third will probably be a badass knight and a raging mage.



                Comment

                • Jonesy
                  All Star
                  • Feb 2003
                  • 5382

                  #593
                  Re: Elder Scrolls V: Skyrim

                  Originally posted by Fresh Tendrils
                  I think for my first play through I'm gonna be a creeper. Hide in the shadows, shoot arrows, steal **** and kill people for money. It's gonna be nice.

                  Second and third will probably be a badass knight and a raging mage.
                  Lol that's pretty much exactly how I do my RPG's as well except I go with the knight first, theif type second and mage 3rd. Gives a nice cross section of play types and ensures great value for money out of these sorts of game. Can't wait for this!

                  Comment

                  • Kearnzo
                    Banned
                    • Jul 2002
                    • 5963

                    #594
                    Re: Elder Scrolls V: Skyrim

                    Originally posted by Jonesy
                    Lol that's pretty much exactly how I do my RPG's as well except I go with the knight first, theif type second and mage 3rd. Gives a nice cross section of play types and ensures great value for money out of these sorts of game. Can't wait for this!
                    Yeah, I always wind up going with the barbarian/knight character on my first playthrough. I'll usually play through as more of a hero, then on the second playthrough, i'll go with some type of evil mage.

                    Comment

                    • allBthere
                      All Star
                      • Jan 2008
                      • 5847

                      #595
                      Re: Elder Scrolls V: Skyrim

                      Originally posted by Kearnzo
                      Yeah, I always wind up going with the barbarian/knight character on my first playthrough. I'll usually play through as more of a hero, then on the second playthrough, i'll go with some type of evil mage.
                      I do my standard Barbarian, exactly like Conan the Barbarian...and if you remember that also means I'm a thief and steal ****, but also am honorable and stick to my guns. Oh what a tangled web we weave.
                      Liquor in the front, poker in the rear.

                      Comment

                      • Candyman5
                        Come get some!
                        • Nov 2006
                        • 14380

                        #596
                        I always go with a battlemage. Uses destruction magic along with a shield and sword with heavy armor.


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                        Comment

                        • Mabster
                          Crunchy
                          • Mar 2009
                          • 7659

                          #597
                          Re: Elder Scrolls V: Skyrim

                          Originally posted by trobinson97
                          First character will be a thief type, bow and arrow, daggers and all up in the Alchemy, Sneak and Archery trees.
                          Exactly what I'll be doing. Most likely a Khajiit, but I love how Argonians can breath underwater. It can get you to some good places to explore early before you have the ability to create water breathing potions or spells.

                          Alchemy satisfies my need to collect, gather, and hoard. Probably will dabble in the Illusion school a bit too.
                          Oakland Athletics San Jose Sharks

                          Comment

                          • NovaStar
                            Banned
                            • Aug 2002
                            • 3561

                            #598
                            Re: Elder Scrolls V: Skyrim

                            Would love to be a Wood elf but they are too short. I hope they give you the ability to alter height in the character customization area. If not, I will be an Altmer, Ranger type, with my trusty bow and swift short sword!

                            Comment

                            • Dispatch
                              MVP
                              • Jan 2006
                              • 2339

                              #599
                              Re: Elder Scrolls V: Skyrim

                              Picking a character that I like is such a hard task for me. I might just go for a well rounded Wood Elf. I would like to favor athletics, destruction, and archery.

                              Comment

                              • Knight165
                                *ll St*r
                                • Feb 2003
                                • 24964

                                #600
                                Re: Elder Scrolls V: Skyrim

                                Going through Oblivion again....has brought a question to me.

                                I went to the Arena and became Champion.
                                My last fight was to fight the Grand Champion...he gave me a quest first and I completed it for him and went back to him

                                Spoiler


                                Thanks..

                                M.K.
                                Knight165
                                All gave some. Some gave all. 343

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