SimCity 5

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  • oldman
    MVP
    • Nov 2006
    • 1568

    #841
    Re: SimCity 5

    Originally posted by Molarmite
    I'm on OSVille2 now, hopefully more people can join on it?
    I am still building my city Westbrook on there. Up to around 60k people. Just not very many other people active on that one.
    DSM Transfer.

    WOO PIG SOOIEE!

    Comment

    • oldman
      MVP
      • Nov 2006
      • 1568

      #842
      Re: SimCity 5

      Originally posted by rsnomar05
      Did you get the 90k with mostly medium density? Going medium density is my next step, but traffic problems may force me to upgrade to high density sooner.

      On the education front, even with a CC or University, your tech level will only rise as your sims attend. So if you have low attendance, the tech level will remain low. I wish the map filter actually told you what level of education each sim was, but unfortunately all "educated" means is that the sims are either enrolled in, or have graduated from school, so a sim in kindergarten would be labeled as "educated."



      Streetcars seem to really help with traffic, but that of course requires high density avenues. As I'm still low density, I plan on experimenting with park and rides, as that would help give tourists a place to park.

      I'm also buying power from you (hopefully until I can educate my sims and buy a nuclear plant), but if you need to cold-heartedly cut me off in the near future, I fortunately have the excess funds to buy a plant. I have enough to start an arcology, but I'm going to hold off as none of us are currently producing any of the needed materials, and constructing a great work will probably take a concerted group effort.



      How's your police force? Criminals get chased from cities with a great police force to those without one. Criminals can also level up, so your arson problems might get worse. My current problem is disasters. I've had a tornado, earthquake, and fire-breathing trash lizard attack. Fortunately Kang and Kodos have avoided my city. It must be those darn Shelbyville kids. They have a disciplinary problem. It's why we beat them at football nearly half the time.
      It is a developing police force. I almost have all of the patrol cars maxed out on the first station. It is weird though, this is the third region that I am a member in and this is the first time that crime has ever been a problem. I wonder if somoene has the Vu tower or whatever that bad guys name is.
      DSM Transfer.

      WOO PIG SOOIEE!

      Comment

      • Solidice
        Guns Up!
        • Jul 2006
        • 9929

        #843
        Re: SimCity 5

        Stupid tourists are hurting my economy by blocking the roads into my city preventing the trade depots from selling stuff. The tourist don't do anything but drive to a spot, stop at an intersection with no stop sign or street light for 10-15 game minutes, then turn around and leave the city. wtf.

        I don't think I have anything in my city that a tourist would want to see, yet I apparently get 18K tourists a day?

        Edit: though I got a laugh when a UFO appeared and took some crates of processors from my factory.
        Last edited by Solidice; 03-21-2013, 09:09 PM.
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        • rsnomar05
          MVP
          • Dec 2003
          • 3662

          #844
          Re: SimCity 5

          Originally posted by Solidice
          Stupid tourists are hurting my economy by blocking the roads into my city preventing the trade depots from selling stuff. The tourist don't do anything but drive to a spot, stop at an intersection with no stop sign or street light for 10-15 game minutes, then turn around and leave the city. wtf.

          I don't think I have anything in my city that a tourist would want to see, yet I apparently get 18K tourists a day?

          Edit: though I got a laugh when a UFO appeared and took some crates of processors from my factory.
          Maybe all those tourists are coming in for your commercial shopping.

          Alright, we now have 11 mayors in Springfield, so that means we only have 5 spots left. The region is filling fast, and it's first-come first-serve, so if you want to claim a city, make sure you do it now before it's too late.

          Comment

          • Solidice
            Guns Up!
            • Jul 2006
            • 9929

            #845
            Re: SimCity 5

            Originally posted by rsnomar05
            Maybe all those tourists are coming in for your commercial shopping.
            yeah, for some it says they are coming to get a cup of coffee(or some other product). But there are many that it just says they are passing through.
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            • bcruise
              Hall Of Fame
              • Mar 2004
              • 23274

              #846
              Re: SimCity 5

              I wish the Arco required plastics...I just got my recycling plant down in the OSVille 1 city and I'll be making three times what I was on the coal market.

              I'm also collecting Alloy to to send to the arco project, but I don't know how we're going to get TV's....lol.

              Edit: Well, maybe after all the alloy's delivered to the works site I could think about importing TV's, because at that point I'd be able to sell alloy for 50k on the market. Dayum.
              Last edited by bcruise; 03-21-2013, 11:09 PM.

              Comment

              • mestevo
                Gooney Goo Goo
                • Apr 2010
                • 19556

                #847
                Yeah, Alloy is $$$.

                Sent from my SCH-I605 using Tapatalk 2

                Comment

                • Solidice
                  Guns Up!
                  • Jul 2006
                  • 9929

                  #848
                  Re: SimCity 5

                  TVs cost a lot though. I just started producing some in my city in the springfield region. making about 200K per 1,000 units.
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                  • sportsdude
                    Be Massive
                    • Jul 2002
                    • 5001

                    #849
                    Re: SimCity 5

                    Originally posted by Molarmite
                    I'm on OSVille2 now, hopefully more people can join on it?
                    I haven't been active this week because I've been playing the Heart of the Swarm campaign, but I'm going to jump back into Ludicrous Speed at some point this weekend.
                    Lux y Veritas

                    Comment

                    • bcruise
                      Hall Of Fame
                      • Mar 2004
                      • 23274

                      #850
                      Re: SimCity 5

                      Nomar, do you have a large fire station yet in your OSVille 1 city? Because I could sure use a loaner Hazmat truck right about now....

                      Edit: Well, whether it just burned out or my regular firefighters somehow managed to put it out, it's over. I dozed the area around it to keep it from spreading, but there wasn't much else I could do with needing 85k for the large station.
                      Last edited by bcruise; 03-22-2013, 08:41 AM.

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                      • NYJetsfan
                        Banned
                        • Jul 2003
                        • 926

                        #851
                        Re: SimCity 5

                        For anyone that needs it, I've got plenty of plastic and alloy for sale.

                        Comment

                        • oldman
                          MVP
                          • Nov 2006
                          • 1568

                          #852
                          Re: SimCity 5

                          So what do you guys do about garbage? I was thinking about adding an incinerator so that all of the land around my dump doesn't become polluted but I thought I would check and see what everyone else has done first.
                          DSM Transfer.

                          WOO PIG SOOIEE!

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                          • Solidice
                            Guns Up!
                            • Jul 2006
                            • 9929

                            #853
                            Re: SimCity 5

                            Originally posted by oldman
                            So what do you guys do about garbage? I was thinking about adding an incinerator so that all of the land around my dump doesn't become polluted but I thought I would check and see what everyone else has done first.
                            I have an incinerator at mine. 1 seems to be enough for me right now as my dump is typically empty as the incinerator burns it all. just make sure it's downwind so it doesn't pollute residential area.
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                            • Solidice
                              Guns Up!
                              • Jul 2006
                              • 9929

                              #854
                              Re: SimCity 5

                              looks like another update:

                              Update 1.8

                              Road Improvements
                              • Improvements to cases when connecting a new road to an existing road that goes over uneven terrain.
                              • Tuned some of the road snapping priorities to address some edge cases where it wasn’t behaving as desired
                              • Fixed a case where a new road would sometimes cause an existing road to change its shape drastically.
                              • Made Upgrade Roads mini-tutorial appear at appropriate time.
                              • Fix to four lane bridge to improve divider line placement.

                              Text Improvements
                              • Clarified alerts about residents not moving in because of high taxes to state if it is residents, commercial businesses, or Industry that won't move in because of high taxes.
                              • Improved text and icons on cities in region view.
                              • Updated text for "Become a Suburban City" mission to improve clarity.
                              • Updated requirements text for HazMat garage for clarity.

                              General
                              • Police station can no longer hold more prisoners than the capacity.
                              • Added missing roof texture for certain commercial building.
                              • Added completion moment cinematic for Great Works.
                              • Visiting police cars have avatar of neighbor above them.
                              • Arcology Population reflects the population of the Arcology, not the city.
                              • Fixed a clog in the pipes where sewage would sometimes get backed up and act jittery.
                              • Region Wall will pop up when a new chat message has been received.
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                              • rsnomar05
                                MVP
                                • Dec 2003
                                • 3662

                                #855
                                Re: SimCity 5

                                Originally posted by bcruise
                                Nomar, do you have a large fire station yet in your OSVille 1 city? Because I could sure use a loaner Hazmat truck right about now....

                                Edit: Well, whether it just burned out or my regular firefighters somehow managed to put it out, it's over. I dozed the area around it to keep it from spreading, but there wasn't much else I could do with needing 85k for the large station.
                                I wish I had seen this in time, as I could have loaned you the truck.

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