Crysis 3
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Re: Crysis 3
Here is my first video...
Embedded
<iframe src="https://www.facebook.com/video/embed?video_id=505609662814962" width="640" height="360" frameborder="0"></iframe>
and Click here for HD Link
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Re: Crysis 3
Here is my first video...
Embedded
<iframe src="https://www.facebook.com/video/embed?video_id=505609662814962" width="640" height="360" frameborder="0"></iframe>
and Click here for HD Link
https://www.facebook.com/video/video...62814962&saved
You really play with controller on PC?! lolComment
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Re: Crysis 3
Unless it's call of duty or bioshock, then yes...I use a controller...works fine with me. Almost every PC game that exist has 360 controller options and layouts already in the code....I mean it's Microsoft.....Comment
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Re: Crysis 3
PC has the advantage of mouse and keyboard (mouse being more precise)
Never understood using a controller over a mouse for shooters on PC. Personal preference. Just was curious.Comment
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Re: Crysis 3
Shadows, did you notice anything from that tech video they showed a while ago? I mean this one:
Based on your video, it doesn't look that amazing, but I realize it's just a little demo/beta.My Specs:
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Re: Crysis 3
Shadows, did you notice anything from that tech video they showed a while ago? I mean this one:
Based on your video, it doesn't look that amazing, but I realize it's just a little demo/beta.Comment
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Once again cloaking is OP.PS4 Twitch: http://www.twitch.tv/candyman5os
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Re: Crysis 3
How so? Is really isn't that hard to spot the outline of somebody in cloak, since the outline is fairly visible. Cloaking is one the things that makes the game unique in relation to games like Call of Duty, nerfing it would make it essentially useless and make the gameplay less unique. I think the game is pretty well balanced in crash site mode to be honest, hunter mode is a bit of a different story though. The only things that might need tweaking that I have noticed would be the damage radius of air stomp and grenades possible being a tad too large.
I can safely say that I love crash site mode. I have found myself playing this for 3 or so hours every night since it came out. Something I find wildly entertaining is trolling people who are trying to play the game like COD. Favorite tactic is to jump straight over somebody's head when they have the advantage and take them down before they even have time to react. I have also gotten pretty good at shooting people in mid-air with shotty, which is always entertaining. I just love the frantic pace of this games MP. In one round you can literally go from air stomping 2 people, to taking somebody out in mid air the next second, and finish it off by throwing somebody out of the Pinger.Last edited by mgoblue678; 02-01-2013, 07:52 AM.My Teams
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Re: Crysis 3
How so? Is really isn't that hard to spot the outline of somebody in cloak, since the outline is fairly visible. Cloaking is one the things that makes the game unique in relation to games like Call of Duty, nerfing it would make it essentially useless and make the gameplay less unique. I think the game is pretty well balanced in crash site mode to be honest, hunter mode is a bit of a different story though. The only things that might need tweaking that I have noticed would be the damage radius of air stomp and grenades possible being a tad too large.
I can safely say that I love crash site mode. I have found myself playing this for 3 or so hours every night since it came out. Something I find wildly entertaining is trolling people who are trying to play the game like COD. Favorite tactic is to jump straight over somebody's head when they have the advantage and take them down before they even have time to react. I have also gotten pretty good at shooting people in mid-air with shotty, which is always entertaining. I just love the frantic pace of this games MP. In one round you can literally go from air stomping 2 people, to taking somebody out in mid air the next second, and finish it off by throwing somebody out of the Pinger.
I went back and played some Crysis 2 as well this week, and noticed in comparison to the Crysis 3 demo that the cloaking in the demo lasts longer than in Crysis 2. Maybe I'm wrong, but it just seems tat way.Comment
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Re: Crysis 3
I agree. Cloaking is fine and a lot of fun. I don't get peoples beef with it. It wouldn't be Crysis without it.
I went back and played some Crysis 2 as well this week, and noticed in comparison to the Crysis 3 demo that the cloaking in the demo lasts longer than in Crysis 2. Maybe I'm wrong, but it just seems tat way.
Also just in case people didn't know there is thermal vision that can spot enemies in cloak You can actually tag cloaked enemies while in thermal vision. Personally I haven't used, but it is there.Last edited by mgoblue678; 02-01-2013, 09:19 PM.My Teams
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Re: Crysis 3
How so? Is really isn't that hard to spot the outline of somebody in cloak, since the outline is fairly visible. Cloaking is one the things that makes the game unique in relation to games like Call of Duty, nerfing it would make it essentially useless and make the gameplay less unique. I think the game is pretty well balanced in crash site mode to be honest, hunter mode is a bit of a different story though. The only things that might need tweaking that I have noticed would be the damage radius of air stomp and grenades possible being a tad too large.
I can safely say that I love crash site mode. I have found myself playing this for 3 or so hours every night since it came out. Something I find wildly entertaining is trolling people who are trying to play the game like COD. Favorite tactic is to jump straight over somebody's head when they have the advantage and take them down before they even have time to react. I have also gotten pretty good at shooting people in mid-air with shotty, which is always entertaining. I just love the frantic pace of this games MP. In one round you can literally go from air stomping 2 people, to taking somebody out in mid air the next second, and finish it off by throwing somebody out of the Pinger.Actually I didn't think about the length, I didn't play Crysis 2 MP extensively past the first couple of weeks so I am not sure how it compares to the beta in that regard. Maybe Candyman is refering to the length, since it seems like the actual effect is pretty well balanced as they are still visible to a certain extent. The thing is you have to anticipate where enemies may be cloaked at and it becomes rather easy to spot them since people tend to cloak in the same spots (around the crash pods, etc.)
Also just in case people didn't know there is heat vision that can spot enemies in cloak (up on the d-pad I believe). You can actually tag enemies while in heat vision.
Cloaking Positives: Get a ridiculous Damage boost (Pair that up with the SMG and you wont be killed 90% of the time), Hard to see and almost completely invisible when your not moving.
Clocking Negative: When you do see them they are easy to kill.
Same problem I had with the first game. Always people cloaked because thats the dominant power. Whats worse is that I dont seem to see a "Perk" that allows you to counter it. Hunter should but for some stupid reason its only "uncloaked" enemies you see footsteps of. It should be the longer your in cloak the easier it is to see you. Like the lower the power left, that would balance it a bunch since then you have to be more tactical with when you use it.
Maybe its my TV and me needing to mess with some of my settings but I cant see cloaking enemies as easily as everyone else can. Only way I have been able to counter it is by cloaking all the time myself which sucks since I like the Armor ability and Vision more.PS4 Twitch: http://www.twitch.tv/candyman5os
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