Watch Dogs

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  • mgoblue
    Go Wings!
    • Jul 2002
    • 25477

    #1936
    Re: Watch Dogs

    Originally posted by Pappy Knuckles
    The wise OSer who said people enjoy playing the trade-in game more than the games themselves was so on point.
    Lol touche....I just have limited time and also wanted to lessen the cost of a 2nd Xbox one. I would have kept it otherwise. I also have become more brutally honest since I have limited time. I think with the 2nd One I'll be able to play more sports games though.
    Nintendo Switch Friend Code: SW-7009-7102-8818

    Comment

    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #1937
      Re: Watch Dogs

      I'm really drawn in to the style of this game...

      and at a personal level, the driving in this game is absolutely perfect for me...better than any open world game I can remember...I actually like doing car missions...

      Comment

      • Sports fanantic
        MVP
        • Aug 2009
        • 1012

        #1938
        Re: Watch Dogs

        I traded in this game for FIFA 14 and haven't regretted it
        San Francisco Giants

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        Just Win Baby

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        • Burns11
          Greatness Has Arrived
          • Mar 2007
          • 7406

          #1939
          Re: Watch Dogs

          Just had one of my single most frustrating experiences with this stupid game. So I am in a mission, and halfway through there is a cutscene. Mission was noth the pizza guy, or somesuch. Anyway

          Spoiler

          Comment

          • ProStylez
            Goon Squad
            • Oct 2006
            • 1988

            #1940
            Re: Watch Dogs

            I still am enjoying this game. The amount of things you can do is overwhelming but makes for a fun experience. The main missions, tons of side things to get in to, online hacking (which is a fun game of cat and mouse), getting hacked always pisses me off but in a good way because I get determined to find the punk who has the balls to hack me LOL

            Comment

            • Burns11
              Greatness Has Arrived
              • Mar 2007
              • 7406

              #1941
              Re: Watch Dogs

              I'm sure these are random, this one I found amusing



              Not sure that's how that works, physics.

              <iframe width="560" height="315" src="//www.youtube.com/embed/2msLVST8El4?rel=0" frameborder="0" allowfullscreen></iframe>
              lol at his feet

              Hold on, forgot my coffee

              <iframe width="560" height="315" src="//www.youtube.com/embed/2YOHd2K3Zbw?rel=0" frameborder="0" allowfullscreen></iframe>

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              • JBH3
                Marvel's Finest
                • Jan 2007
                • 13506

                #1942
                Re: Watch Dogs

                I got into playing this more over the weekend. Almost over w/ Act II. I think it's a fun game, but it struggles in a lot of areas...not graphically or gameplay wise, but from a story/narrative/character(s) standpoint and whatnot.


                Issue #1: I think Ubisoft suffers with transitions. I've seen it in games like Assassins Creed, or Far Cry 3. Take for instance this example... Aiden has to play a game of poker, so he just walks right into this basement home where 3 guys are playing poker. One of them is his mark, there's no greasing the skids, he's just a random guy off the street who enters in a stranger's basement and sits down and starts playing. The moment feels awkward and forced and just doesn't transition well.


                Issue #2: Open-World exploration available while his sister is kidnapped. I don't want to spoil anything for anyone, but I find it utterly stupid that my character can still perform fixer contracts and the like while my sister is kidnapped. I find myself doing a QR code side mission, then all of a sudden I think to myself, oh yea... I'm Aiden Pearce and my sister was kidnapped... WTF am I doing, I need to save her. I know we want our freedom in games, but if the linear story is that our protagonist's sister is kidnapped, then we should either a) be forced to pursue her kidnappers and rescue her or b) via character development have an overbearing feeling that we want to rescue her.


                Issue #3: I would've appreciated it if killing wasn't so damn easy. I have no background on Aiden Pearce, but from my experience of playing as him... he's the equivalent of Frank Castle aka The Punisher. Except Frank Castle carries his armory in a truck, while Aiden Pearce has found a way to carry 2 shotguns, a sniper rifle, IEDs, jam comms, 4 sub-machine guns, and 3 assault rifles in his trenchcoat. Killing becomes so easy for this guy that it makes the character soul-less. Further, the news media reports about "the vigilante" but doesn't mention his murderous ways.


                Issue #4: Transitions again...So the missing persons cases... seems like a really cool side mission, but how does Aiden Pearce know there's a dead body on a remote island? Other than I have this wonderful map that shows the icon for a missing person, why does it appear, what is supposed to lead my character to that? I'm just supposed to be adventuring about the city and stumble across this? There should be a cutscene of some kind where his girl w/ the dragon tattoo chick looks into the missing persons cases and collects evidence/leads... something... not just an icon that appears and tells me go here. Transitions!!!!!


                Issue #5: Not enough crime stopping. If I accidentally run over a civilian on the street, more should happen then some stupid red bar moving a centimeter left or right. Someone should be calling me in, these stupid cTOS cameras should be reporting my *** to the authorities and a bunch of cops should be tracking me down instantly. It just seems stupid to have no REAL penalty for being a homicidal maniac, intentionally or not.



                Issue #6: SLEEPING.. is it so much to ask UBISOFT, that when you allow to let our characters sleep, that you have them take their shoes off, and show them sleeping in a way other than lying flat on their back and looking straight up to the ceiling. WHO sleeps like that? In every assassins creed game they've done that, and in this game they do it. It looks dumb. If you're going to give us the option to sleep, then show the character crashing and arms and legs all over the place. Or, you can continue to make the player look like he's sleeping in a casket... its cool. Ugh!

                So as it stands... I will be completing the game, because well I paid $60 bucks and I want to get the achievements, but it's a forgettable experience.
                Last edited by JBH3; 08-12-2014, 01:04 AM.
                Originally posted by Edmund Burke
                All that is needed for the triumph of evil, is for good men to do nothing.

                Comment

                • Burns11
                  Greatness Has Arrived
                  • Mar 2007
                  • 7406

                  #1943
                  Re: Watch Dogs

                  The game also suffers from side mission bloat, like the past couple Assassins Creed games. There's no gradual unlocking, it's just "here, you've done the tutorial intro mission, here is a map full of a daunting number of side missions." It makes the game have no real flow, so either you have to make up your own schedule of mixing the side missions in with the story missions, or you end up binging on one or the other and break any normal game flow. It also means all the side missions are on a fairly even keel, they don't really get harder so they all feel the same and really stale after a couple.

                  On the guns, it gets worse. I'm not too much farther and on Aiden I have (guessing from memory here) 3 sniper rifles, 2 grenade launchers, 7 shotguns, 12 assault rifles, 15 handguns/smg, grenades, IED, proximity IEDs, blackout devices, coms jammers, attractors. Am I forgetting anything? Crazy.

                  Another issue I have is the gang hangouts and convoy missions. So you are supposed to kill 14 guys and take down the one guy alive? For what purpose? And, after all that, why isn't this guy I left alive and his gang coming back at me?

                  Comment

                  • DTX3
                    Hall Of Fame
                    • Jun 2003
                    • 13022

                    #1944
                    Re: Watch Dogs

                    If anyone is interested the first DLC is now up for those with season pass and next week for everyone else.

                    <iframe width="560" height="315" src="//www.youtube.com/embed/PUq81DCV44E?rel=0" frameborder="0" allowfullscreen></iframe>
                    XBL: DTX3
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                    • DGuinta1
                      MVP
                      • Aug 2004
                      • 2706

                      #1945
                      Re: Watch Dogs

                      This game is a blast. Enjoying the story.
                      NFL - Dallas Cowboys, MLB - NY Yankees
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                      Comment

                      • TheDutchDad
                        MVP
                        • Apr 2004
                        • 2814

                        #1946
                        Re: Watch Dogs

                        Got this game at release and I'm still playing it at least every other day. I'm done with offline stuff, but I do online hacking all the time. One of the most fun online experiences I have had recently.

                        Comment

                        • ray52ray27
                          Rookie
                          • May 2014
                          • 118

                          #1947
                          Re: Watch Dogs

                          This game wasn't THAT bad... sorry Ubisoft

                          Comment

                          • geisterhome
                            MVP
                            • Sep 2011
                            • 2101

                            #1948
                            Re: Watch Dogs

                            Bought this game few months back and finally got bored enough of all my sportsgames to play this one a bit more. I'm somewhat bored of all the openworld stuff ala GTA by now, so I'll focus on the story missions, so far its been pretty good I have to say.
                            Spending time with Jesus!

                            -Glad to be an Operation Sports Member!-

                            Comment

                            • mestevo
                              Gooney Goo Goo
                              • Apr 2010
                              • 19556

                              #1949
                              Re: Watch Dogs

                              Yeah it hasn't really had a good digital sale on either console, looking forward to picking it back up and finishing the alley myself.

                              Comment

                              • JBH3
                                Marvel's Finest
                                • Jan 2007
                                • 13506

                                #1950
                                Re: Watch Dogs

                                Just completed Act III was a good set of missions towards the end. The final chapter invading Rossi Fremont was a lot of fun.

                                Has anyone played T-Bone's DLC?
                                Originally posted by Edmund Burke
                                All that is needed for the triumph of evil, is for good men to do nothing.

                                Comment

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