The Order: 1886

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  • Kramer5150
    Medicore Mike
    • Dec 2002
    • 7393

    #391
    Re: The Order: 1886

    Originally posted by AUChase
    Kramer, those screens look great.

    Any opinion or feedback about the gun/gameplay mechanics thus far ?
    Thanks dude. As far as the gun/gameplay mechanics go,I couldn't be happier....I haven't fired all the guns yet,but from what I have shot,they all seem to have there own "characteristic" if that makes sense....lol

    There's one gun that's an absolute blast (literally) to use.....the first shot is a combustible cloud,and then hit R1 and you shoot a spark to the cloud causing an explosion.

    The actual gameplay is quite smooth and engaging,even with the QTE's I still feel like a part of the action and in no way feel any disconnection with what's going on.

    I don't blame folks for waiting for a price drop,but I feel this is one game that shouldn't be missed....of course this is all my opinion.
    People are for reviews if it backs their argument, and against them when they don't.
    “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
    “Quarterbacks should wear dresses.” Jack Lambert

    Comment

    • dubplate
      MVP
      • Dec 2002
      • 3784

      #392
      Re: The Order: 1886

      Originally posted by kingkilla56
      You gotta do all this creative accounting to convince people you're not getting ripped off?
      More like expressing what a great deal GCU is.

      Comment

      • thaSLAB
        [Player 1]
        • Feb 2008
        • 4495

        #393
        Re: The Order: 1886

        Originally posted by Kramer5150
        Thanks dude. As far as the gun/gameplay mechanics go,I couldn't be happier....I haven't fired all the guns yet,but from what I have shot,they all seem to have there own "characteristic" if that makes sense....lol

        There's one gun that's an absolute blast (literally) to use.....the first shot is a combustible cloud,and then hit R1 and you shoot a spark to the cloud causing an explosion.

        The actual gameplay is quite smooth and engaging,even with the QTE's I still feel like a part of the action and in no way feel any disconnection with what's going on.

        I don't blame folks for waiting for a price drop,but I feel this is one game that shouldn't be missed....of course this is all my opinion.
        Kramer, thanks for providing some actual impressions on the game.

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        Comment

        • weeeeeeez
          MVP
          • May 2011
          • 1736

          #394
          Re: The Order: 1886

          Length of the game doesn't bother me if it's fun. Problem is reading some reviews and it seems like is it's rather boring. Graphically the game looks amazing but this one will have to go down in price for me.
          The Ohio State University
          Cincinnati Reds
          Cincinnati Bengals
          Chelsea FC

          Comment

          • LingeringRegime
            Hall Of Fame
            • Jun 2007
            • 17089

            #395
            Re: The Order: 1886

            I've avoided this thread for a week or so, but I played the first chapter this morning and I am blown away by the graphics. The gunplay was pretty snappy as well.

            I don't mind that it is more cinematic and shorter than most games, since I have so many games that I am still trying to finish.

            Can't wait to play more.

            Comment

            • Hooe
              Hall Of Fame
              • Aug 2002
              • 21554

              #396
              Re: The Order: 1886

              Originally posted by daniel77733
              I don't see all this negativity hurting the game at all sales wise. If anything, it will help it because the "casual" consumer who just goes to the store to buy a new game isn't going to care about reviews and scores.
              The strongest advertising for video games has pretty much always been positive word-of-mouth impressions. Video game writers publishing reviews for games are a big part of that; reviews in many ways are the start of a conversation with the game community.

              Barring a minor miracle, bad reviews and bad word-of-mouth will hurt the game developer in the wallet on no uncertain terms. I haven't played The Order and never had plans to, but it's been utterly slammed - or worse, dismissed as mediocre - at every turn on the Internet that I've seen so far. There's no way to spin that as a good thing.

              The truly sad part is that "gamers" (and I use that term loosely) are allowing themselves to be influenced by reviews and ratings when they shouldn't be. I have realized that reviewers are usually reviewing games that they don't even have any interest in or the review doesn't match the score.
              What you call "allowing themselves to be influenced" I call "reading the impressions of others to make an educated decision with respect to a purchase". There are other (and potentially more effective) avenues to pursue that end nowadays - watching Let's Plays and Twitch streams come to mind - but written reviews are still tried and true. There's nothing wrong with striving for informed decision making.

              If anything, it's the so called professional critics that have ruined gaming more than anything.
              I don't understand at all how people voicing their opinion about games have ruined gaming. Personally, there are plenty of other things I would point to such as:
              • abuse of DLC, micro transactions, and other poorly-designed paywalls by publishers damaging consumer goodwill
              • the race-to-the-bottom mentality on mobile stifling mobile game diversity
              • the excessive promotion of preorder exclusives and preorder culture in general
              • costs of AAA game production eclipsing Hollywood movie blockbusters causing big-name publishers to take fewer risks leading to a lack of innovation in AAA
              • rolling video game studio layoffs following project completion
              • the willing release of bug-plagued games such as Battlefield 4, Drive Club, Halo: Master Chief Collection, and Assassin's Creed Unity harming consumer trust
              • publishers tying developer bonuses to Metacritic scores, causing more paint-by-numbers game design intended to meet Metacritic check-boxes rather than strive for new and interesting experiences
              • the growing revenue gulf between AAAs and indies
              • the abuse of early access model hurting consumer trust
              • the terrorist acts by certain people against gamers and game developers in the name of GamerGate

              before I even begin to consider the possibility that professional video game critics are even a problem for the industry and the hobby.
              Last edited by Hooe; 02-20-2015, 12:55 PM. Reason: I accidentally a bullet point

              Comment

              • Kramer5150
                Medicore Mike
                • Dec 2002
                • 7393

                #397
                Re: The Order: 1886

                Originally posted by weeeeeeez
                Length of the game doesn't bother me if it's fun. Problem is reading some reviews and it seems like is it's rather boring. Graphically the game looks amazing but this one will have to go down in price for me.
                I wouldn't say boring,but the game is quite story heavy,so if that equates boring,I could see where you would say that.

                There are some nice shootouts though,but if it's non-stop action that some prefer,than this won't be the game you're looking for.
                People are for reviews if it backs their argument, and against them when they don't.
                “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                “Quarterbacks should wear dresses.” Jack Lambert

                Comment

                • mgoblue
                  Go Wings!
                  • Jul 2002
                  • 25477

                  #398
                  Re: The Order: 1886

                  Originally posted by CM Hooe
                  The strongest advertising for video games has pretty much always been positive word-of-mouth impressions. Video game writers publishing reviews for games are a big part of that; reviews in many ways are the start of a conversation with the game community.

                  Barring a minor miracle, bad reviews and bad word-of-mouth will hurt the game developer in the wallet on no uncertain terms. I haven't played The Order and never had plans to, but it's been utterly slammed - or worse, dismissed as mediocre - at every turn on the Internet that I've seen so far. There's no way to spin that as a good thing.



                  What you call "allowing themselves to be influenced" I call "reading the impressions of others to make an educated decision with respect to a purchase". There are other (and potentially more effective) avenues to pursue that end nowadays - watching Let's Plays and Twitch streams come to mind - but written reviews are still tried and true. There's nothing wrong with striving for informed decision making.



                  I don't understand at all how people voicing their opinion about games have ruined gaming. Personally, there are plenty of other things I would point to such as:
                  • abuse of DLC, micro transactions, and other poorly-designed paywalls by publishers damaging consumer goodwill
                  • the race-to-the-bottom mentality on mobile stifling mobile game diversity
                  • the excessive promotion of preorder exclusives and preorder culture in general
                  • costs of AAA game production eclipsing Hollywood movie blockbusters causing big-name publishers to take fewer risks leading to a lack of innovation in AAA
                  • rolling video game studio layoffs following project completion
                  • the willing release of bug-plagued games such as Battlefield 4, Drive Club, Halo: Master Chief Collection, and Assassin's Creed Unity harming consumer trust
                  • publishers tying developer bonuses to Metacritic scores, the growing revenue gulf between AAAs and indies causing more paint-by-numbers game design intended to meet Metacritic check-boxes rather than strive for new and interesting experiences
                  • the abuse of early access model hurting consumer trust
                  • the terrorist acts by certain people against gamers and game developers in the name of GamerGate

                  before I even begin to consider the possibility that professional video game critics are even a problem for the industry and the hobby.
                  Great post! Also, movies/tv have had reviews forever (Siskel and Ebert anyone?)....

                  I do like how more sites are moving away from point values and going to just reading the review to see if it's good for you personally.

                  From my point of view the gamer has been burned by games that don't deliver, so wanting reassurance before wasting 60 bucks on trash is smart. Look at all the Wii shoveware that exists to prey on people who know nothing about games.
                  Nintendo Switch Friend Code: SW-7009-7102-8818

                  Comment

                  • daniel77733
                    Banned
                    • Nov 2011
                    • 3544

                    #399
                    Re: The Order: 1886

                    Originally posted by kingkilla56
                    You gotta do all this creative accounting to convince people you're not getting ripped off?
                    If im trying to convince people of anything, it's to become a Best Buy GCU member. I have never felt ripped off on any video game purchase that was disc based. Digital downloads are a different story but disc based wise, not at all.

                    Comment

                    • NYGiants4Natic
                      Banned
                      • Apr 2010
                      • 2046

                      #400
                      Re: The Order: 1886

                      So I got my copy this morning at best buy for 45 dollars with my gamers club and a $5 certificate I had. I am close to beating the game and when I do I am going tonight to trade it in to Best Buy who will give me 43 in credit which is going to MLB the show....Love best buy

                      Comment

                      • CMH
                        Making you famous
                        • Oct 2002
                        • 26203

                        #401
                        Re: The Order: 1886

                        I just don't understand why people still feel the need to say those that are enjoying or bought the game are being ripped off, and those that don't want the game are short sighted and ignoring a cinematic experience?

                        Why can't people just want or not want to play a game?

                        This thread reminds me of the NBA and MLB (once upon a time) sports forums. It's awful and a major reason to stop visiting a thread.
                        "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                        "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66469

                          #402
                          Re: The Order: 1886

                          Originally posted by CM Hooe
                          The strongest advertising for video games has pretty much always been positive word-of-mouth impressions. Video game writers publishing reviews for games are a big part of that; reviews in many ways are the start of a conversation with the game community.

                          Barring a minor miracle, bad reviews and bad word-of-mouth will hurt the game developer in the wallet on no uncertain terms. I haven't played The Order and never had plans to, but it's been utterly slammed - or worse, dismissed as mediocre - at every turn on the Internet that I've seen so far. There's no way to spin that as a good thing.



                          What you call "allowing themselves to be influenced" I call "reading the impressions of others to make an educated decision with respect to a purchase". There are other (and potentially more effective) avenues to pursue that end nowadays - watching Let's Plays and Twitch streams come to mind - but written reviews are still tried and true. There's nothing wrong with striving for informed decision making.



                          I don't understand at all how people voicing their opinion about games have ruined gaming. Personally, there are plenty of other things I would point to such as:
                          • abuse of DLC, micro transactions, and other poorly-designed paywalls by publishers damaging consumer goodwill
                          • the race-to-the-bottom mentality on mobile stifling mobile game diversity
                          • the excessive promotion of preorder exclusives and preorder culture in general
                          • costs of AAA game production eclipsing Hollywood movie blockbusters causing big-name publishers to take fewer risks leading to a lack of innovation in AAA
                          • rolling video game studio layoffs following project completion
                          • the willing release of bug-plagued games such as Battlefield 4, Drive Club, Halo: Master Chief Collection, and Assassin's Creed Unity harming consumer trust
                          • publishers tying developer bonuses to Metacritic scores, causing more paint-by-numbers game design intended to meet Metacritic check-boxes rather than strive for new and interesting experiences
                          • the growing revenue gulf between AAAs and indies
                          • the abuse of early access model hurting consumer trust
                          • the terrorist acts by certain people against gamers and game developers in the name of GamerGate

                          before I even begin to consider the possibility that professional video game critics are even a problem for the industry and the hobby.


                          Great post man and you know we think alike here at least from this post lol

                          I honestly think if they're going to do metacritic scores it should stay within the industry and not to the public


                          Anyway, after watching a few missions last night.. it is a very story heavy game, and im not sure even if i was getting it if I'd like it or not. Not too enamored with the victorian setting myself, but i got a bit of the story concept and the gun play seemed to be alright since I love games with a real cover system.

                          The teammate AI didn't really seem to do much of anything to really help though, they were just apart of the scene and did killing that was scripted within the story seems like. Now that I don't like at all.
                          Last edited by 23; 02-20-2015, 01:57 PM.

                          Comment

                          • daniel77733
                            Banned
                            • Nov 2011
                            • 3544

                            #403
                            Re: The Order: 1886

                            Originally posted by CM Hooe
                            The strongest advertising for video games has pretty much always been positive word-of-mouth impressions. Video game writers publishing reviews for games are a big part of that; reviews in many ways are the start of a conversation with the game community.

                            Barring a minor miracle, bad reviews and bad word-of-mouth will hurt the game developer in the wallet on no uncertain terms. I haven't played The Order and never had plans to, but it's been utterly slammed - or worse, dismissed as mediocre - at every turn on the Internet that I've seen so far. There's no way to spin that as a good thing.



                            What you call "allowing themselves to be influenced" I call "reading the impressions of others to make an educated decision with respect to a purchase". There are other (and potentially more effective) avenues to pursue that end nowadays - watching Let's Plays and Twitch streams come to mind - but written reviews are still tried and true. There's nothing wrong with striving for informed decision making.



                            I don't understand at all how people voicing their opinion about games have ruined gaming. Personally, there are plenty of other things I would point to such as:
                            • abuse of DLC, micro transactions, and other poorly-designed paywalls by publishers damaging consumer goodwill
                            • the race-to-the-bottom mentality on mobile stifling mobile game diversity
                            • the excessive promotion of preorder exclusives and preorder culture in general
                            • costs of AAA game production eclipsing Hollywood movie blockbusters causing big-name publishers to take fewer risks leading to a lack of innovation in AAA
                            • rolling video game studio layoffs following project completion
                            • the willing release of bug-plagued games such as Battlefield 4, Drive Club, Halo: Master Chief Collection, and Assassin's Creed Unity harming consumer trust
                            • publishers tying developer bonuses to Metacritic scores, causing more paint-by-numbers game design intended to meet Metacritic check-boxes rather than strive for new and interesting experiences
                            • the growing revenue gulf between AAAs and indies
                            • the abuse of early access model hurting consumer trust
                            • the terrorist acts by certain people against gamers and game developers in the name of GamerGate

                            before I even begin to consider the possibility that professional video game critics are even a problem for the industry and the hobby.
                            While I agree with a lot in your post, my criticism in regards to "professional reviews" still stands simply because the majority of them are full of crap...perfect example, IGN gave Unity a 7.8 and GameSpot gave it a 7. Two sites gave a game that was close to unplayable at launch a higher rating of 1.3 and 2 points respectively than what they gave The Order.

                            Sorry but the majority of "professional reviewers" are either biased, don't care or have interest in that genre/type of game or simply, the website didn't receive their payoff or enough advertising money and yeah, I do believe that stuff happens because it's happened numerous times throughout the last two decades.

                            I'm playing The Order now and while im just in the beginning of chapter 1, I can thus far say that the only negative is the aspect ratio which I hate as no video game period should have black bars regardless of whether or not the developer was going for a "cinematic" experience. Funny thing is that the seamless transition from playing to cut scene is exactly the same except for the camera perspective and if anything, the game would look even more "cinematic" without the black bars in my opinion. In other words, on a full screen (I have a 32" Samsung 1080p LCD HDTV), the game would look even better than it already does.

                            Back to "professional reviews", I simply don't trust them regardless of the score and review simply because they have all been proven to not be trustworthy. Also, I know that a lot of those review games either play on the easiest difficulty in order to breeze through the game quicker for their deadline or when it comes to open world games, barely play the side content as it's usually just ignored.

                            In the end, I just think that if you're interested in playing a game, you should do so regardless of reviews and scores simply because there's too many variables to consider. I have read reviews and seen scores of games low and average yet they ended up being in the 8 or 9 range and in the case of AC Rogue, my 2014 game of the year. The only "review" that should matter to anyone should be their own, period.

                            As for The Order: 1886 being nothing new, unique or innovative.....hmmm, that's pretty much EVERY game nowadays. In 15 months since PS4/Xbox One has launched, there's been only ONE thing that I considered to be new, unique and innovative - the Nemesis system in Mordor and even that, became repetitive after a while which in general, I think that every game does but it simply comes down to if the user is enjoying the game to where for them, it's not repetitive.

                            Best thing is that when people say they want innovation and new gameplay elements, these same people never ever have any suggestions or comments on how to achieve that which I find extremely funny.

                            PS4/Xbox One isn't going to offer anything new, unique or innovative like most think or are expecting. It's simply not going to happen. Better looking and sounding? Yes. Gameplay wise? Highly unlikely. I think that there will be ONE (if that) game a year that innovates. 2014 was Mordor. Don't know about 2015 but I for one, lowered my expectations in general a long time ago simply because not doing so leads to disappointment and not enjoying games as much as you probably could, would and should. Hell, the console updates for Xbox One and PS4 have been more innovative. LOL.

                            On a related note and in general, I love how those who are bashing the game or thinking that it's just worth a rent come into this topic about The Order to do just that. For those who don't like the game or whatever despite not even playing it, that's fine but no need to bash the game in the topic. That's like me going into the COD topics. Seriously? What's even the point? Rather spend that time playing games.

                            Comment

                            • Hooe
                              Hall Of Fame
                              • Aug 2002
                              • 21554

                              #404
                              Re: The Order: 1886

                              Originally posted by daniel77733
                              In the end, I just think that if you're interested in playing a game, you should do so regardless of reviews and scores simply because there's too many variables to consider.
                              Snipping to just this because I ultimately agree with this.

                              We could do a whole topic on review content and scores (I'm not a huge fan of anything beyond the 1-5 whole stars rating scale, if anything at all), but that's not really relevant to the discussion of the game.

                              Some of the games I got the most enjoyment out of on the PSX were not the most well critically-received - Twisted Metal 3 and 4, Rogue Trip, Jet Moto 2, and countless others. I don't really care how they ultimately reviewed or what other people thought because when I played these games I enjoyed them.

                              I think that reviews, Let's Plays, etc. can and should be used to inform a purchasing decision by someone who may be on the fence about it or simply looking to decide on one game to purchase between multiple options, but if you like what you see, buy all means have at it.

                              To that end, if you're enjoying playing The Order? More power to you, who am I to say your enjoyment of the game itself is wrong? lol

                              Comment

                              • daniel77733
                                Banned
                                • Nov 2011
                                • 3544

                                #405
                                Re: The Order: 1886

                                Originally posted by CM Hooe
                                Snipping to just this because I ultimately agree with this.

                                We could do a whole topic on review content and scores (I'm not a huge fan of anything beyond the 1-5 whole stars rating scale, if anything at all), but that's not really relevant to the discussion of the game.

                                Some of the games I got the most enjoyment out of on the PSX were not the most well critically-received - Twisted Metal 3 and 4, Rogue Trip, Jet Moto 2, and countless others. I don't really care how they ultimately reviewed or what other people thought because when I played these games I enjoyed them.

                                I think that reviews, Let's Plays, etc. can and should be used to inform a purchasing decision by someone who may be on the fence about it or simply looking to decide on one game to purchase between multiple options, but if you like what you see, buy all means have at it.

                                To that end, if you're enjoying playing The Order? More power to you, who am I to say your enjoyment of the game itself is wrong? lol
                                I'm used to the 1-10 or 1-100% rating scales back from the days of GameFan and EGM. The 1-5 star rating would be better if they used the entire star. Like, for example, 3 3/4 stars. Usually, it's either a full star or half a star. The quarters are never used. And even then, I would just convert it to a 1-10 scale so for example, 4 stars would be an 8.

                                If im 50/50 towards a game, I usually watch a walkthrough without any commentary on youtube because I want to see the gameplay elements in the game. Also, I'll go by impressions from those who are playing the game. Mainly here and NeoGaf. Gamefaqs to a far lesser extent because there's just way too much trolling and annoying as hell users just looking to moan, groan and complain no matter what.

                                For example, I was interested in Transistor and while I know it's a good game, the strategy element turns me off completely. I would have preferred it to be a pure hack and slash instead but instead of bashing the game or those who like the game, I simply ignore it and that's it.

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