Middle-Earth: Shadow of Mordor
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Re: Middle-Earth: Shadow of Mordor
Picked up this bad-boy a few days ago. This is easily GOTY, IMO. The amount of care they've put into this thing should be applauded.
Oh, and for some reason the orks remind me of the Cookie Monster. LOL! They're adorable and also a blast to decapitate and/or mind-****.
It hits all the right notes and has all the right side content (looking at you Watch_Dogs!). What a fantastic game. Kudos to Monolith and WB.Comment
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Re: Middle-Earth: Shadow of Mordor
Picked up this bad-boy a few days ago. This is easily GOTY, IMO. The amount of care they've put into this thing should be applauded.
Oh, and for some reason the orks remind me of the Cookie Monster. LOL! They're adorable and also a blast to decapitate and/or mind-****.
It hits all the right notes and has all the right side content (looking at you Watch_Dogs!). What a fantastic game. Kudos to Monolith and WB.Last edited by 18 eighty 5; 10-23-2014, 08:29 PM.We are the music makers...Comment
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Re: Middle-Earth: Shadow of Mordor
Very cool you like the game but what is its big winning point for you? All I see is massively recycled content everywhere. The game is pretty much Ryse with better movement and an enemy hierarchy mini game (or the mini game is the actual game). It just seems like an arena combat game with a LOTR motif. Also reminds me of Dynasty Warriors.
And to compare it to ryse means you haven't seen this game very much. I like Ryse however it's a very linear game compared to SOM.
Also you were told that yes you kill captains and stuff but there's much variety to how you do your stuff. Do you scout the weakness, do you command another captain to assassinate one, you you take over all the captains and then execute them 1 by 1 easily. Also depending on how you hurt certain enemies they will show up looking a certain way. There are also many side quest from collecting erbs, finding trinkets, doing challenges (stealth kills, combat finishers, bow kills), ambushes, riots, etc. I also must say the story isn't bad either.PS4 Twitch: http://www.twitch.tv/candyman5os
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Re: Middle-Earth: Shadow of Mordor
Very cool you like the game but what is its big winning point for you? All I see is massively recycled content everywhere. The game is pretty much Ryse with better movement and an enemy hierarchy mini game (or the mini game is the actual game). It just seems like an arena combat game with a LOTR motif. Also reminds me of Dynasty Warriors.I'm not sure if it's intentual but you have asked the same question a couple of times already. I'm not one to call out or say anything but if you haven't played it then do so. Hell find it used at gamestop and return it with in 7 days for a full refund.
And to compare it to ryse means you haven't seen this game very much. I like Ryse however it's a very linear game compared to SOM.
Also you were told that yes you kill captains and stuff but there's much variety to how you do your stuff. Do you scout the weakness, do you command another captain to assassinate one, you you take over all the captains and then execute them 1 by 1 easily. Also depending on how you hurt certain enemies they will show up looking a certain way. There are also many side quest from collecting erbs, finding trinkets, doing challenges (stealth kills, combat finishers, bow kills), ambushes, riots, etc. I also must say the story isn't bad either.
I'll just add this: Monolith has borrowed almost every aspect of every open world game that I loved and implemented it in some fashion in Mordor. The Nemesis system is single-handedly the greatest 'create your own story between the actual story' mechanic I've ever encountered in any video game.
Not just that, but even when it's subtle it handles things with care. For instance, RDR implemented an auto follow mechanic when you rode your horse close to an NPC. Meaning, when a mission occured and you were forced to follow your AI controlled companion, if you were within a certain proximity, the game would control your character for you so you, the player, could set the controller down and focus on the dialogue. Mordor is the only other game I've ever played to do this. I loved it then and love it now. This is one small example of many.
It's obvious that the Devs over at Monolith are huge fans of gaming, and are brilliant enough to implement the best aspects of the greatest games (I've, at least) ever played. No note is played incorrectly. It's clear they show an astute attention to detail and I'm just constantly blown away with every moment I spend with this game.
It's a triumph for gaming and should be hailed as such. I could go on and on but won't.
Dude, do yourself a favor and play it if you haven't.Comment
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Re: Middle-Earth: Shadow of Mordor
I'm not sure if it's intentual but you have asked the same question a couple of times already. I'm not one to call out or say anything but if you haven't played it then do so. Hell find it used at gamestop and return it with in 7 days for a full refund.
And to compare it to ryse means you haven't seen this game very much. I like Ryse however it's a very linear game compared to SOM.
Also you were told that yes you kill captains and stuff but there's much variety to how you do your stuff. Do you scout the weakness, do you command another captain to assassinate one, you you take over all the captains and then execute them 1 by 1 easily. Also depending on how you hurt certain enemies they will show up looking a certain way. There are also many side quest from collecting erbs, finding trinkets, doing challenges (stealth kills, combat finishers, bow kills), ambushes, riots, etc. I also must say the story isn't bad either.
The RYSE comparison was not a comparison with RYSE ' s single player story campaign but with its multiplayer arena battles whose point it is is to survive waves of enemies. I can now see even this comparison is way off.Last edited by 18 eighty 5; 10-24-2014, 03:42 AM.We are the music makers...Comment
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Re: Middle-Earth: Shadow of Mordor
Please don't take offense at me asking questions or posting. I am trying to understand what this game is about. My thinking is that it is an open world LOTR game with lots of places to visit and sights to see and stuff to do. I think my preconceived idea of what the game is is wrong. My thinking is changing to a game that is open but the main point is fighting an organic orc system of command that changes due to events in the game world. And this is the main point of the game. I am starting to think it isn't like other world games that have lots of geographic variety. This is a combat game with a dynamic enemy hierarchy, not a story driven game with lots of LOTR places to visit hence the seeming repetitive game world?
The RYSE comparison was not a comparison with RYSE ' s single player story campaign but with its multiplayer arena battles whose point it is is to survive waves of enemies. I can now see even this comparison is way off.
You are right, this is a combat game using a new dynamic enemy system. The game could be repetitive to some, it depends on how much you like the battle system. I didn't find this game dull at all because I enjoy what the core of the game is about. I'm actually not a fan of the Assassin's Creed games which a lot of people compare this to along with Batman. This is more similar to Assassin's Creed II (which I did like but it wore me out on all later versions) than the newer AC games.Last edited by aukevin; 10-24-2014, 08:40 AM.
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Re: Middle-Earth: Shadow of Mordor
One other thing. If trophies/achievements are your thing, this game has got some fun ones. There's a handful of trophies that are earned by having fun with the Nemesis system, like taking control of an Uruk to raise his stock in the army only to kill him when he reaches the top, lol. I'm only one away from the platinum trophy, which is completing all the Outcast side-missions. I didn't find any of the trophies to be a tedious chore, even the collectible ones because they are all marked on the map and you just get to kill a few more Uruks when you go finding them lol.
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Re: Middle-Earth: Shadow of Mordor
Very cool you like the game but what is its big winning point for you? All I see is massively recycled content everywhere. The game is pretty much Ryse with better movement and an enemy hierarchy mini game (or the mini game is the actual game). It just seems like an arena combat game with a LOTR motif. Also reminds me of Dynasty Warriors.
If you like AC I'd say grab it. If not you may want to stay away.Comment
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Re: Middle-Earth: Shadow of Mordor
Honestly, I think it has more in common with Batman: Arkham City than Assassin's Creed. Apart from the fact that both games are third-person action/adventure games set in an "open" world that's about where the similarities end. Climbing on walls and unlocking vantage points is the most I would argue. Everything else falls more in line with Batman. The combat gameplay almost feels completely lifted from the Batman series of games with its simplistic complexity. I don't really remember having that much fun or precision with combat in any of the AC games, but I've always favored the stealth approach in those games. Even then most of the stealth environments feel like they were lifted from Arkham Asylum and City.
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Re: Middle-Earth: Shadow of Mordor
I made the AC comparison at first too because you see those mechanics very early in the game. Climbing, Eagle eye vision to reveal things, and towers that reveal the surrounding area. That's it though. Once you get deeper into the game those mechanics fall into the background and are no where near the focus of the game. Batman is a much better comparison since the game really is combat based.Oakland Athletics San Jose Sharks
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Re: Middle-Earth: Shadow of Mordor
Man, once you are able to brand and command this game really opens up to a new level.
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Re: Middle-Earth: Shadow of Mordor
Once I got that ability, I liked sneaking up on the archers and branding them to keep them from shooting me all the time. I know towards the end of the game, I had a lot Uruks roaming the battlefield that were loyal to me.
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Re: Middle-Earth: Shadow of Mordor
By the time I get to my target I've sectioned myself off from the reinforcements with my target.
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Re: Middle-Earth: Shadow of Mordor
With the right unlocks you can have an Uruk army in seconds. I've been using stealth most of the time, but with the brand ability finally unlocked I've been dropping in, getting my combo up, do 2 combat brands, and then repeat two or three more times.
By the time I get to my target I've sectioned myself off from the reinforcements with my target.
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