FIFA 22 OS Community Sliders

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  • TopSide83
    MVP
    • Sep 2016
    • 1400

    #751
    Re: FIFA 22 OS Community Sliders

    Originally posted by JulianP
    Ok, Matt. But in Version 4, the pass speed was 40/40, now it changes to 40/30.
    Did you ever try the 40 cpu pass speed? They start pinging it around the pitch like crazy. Im glad it went back to 30

    Comment

    • Matt10
      Hall Of Fame
      • Apr 2006
      • 16621

      #752
      Re: FIFA 22 OS Community Sliders

      Originally posted by JulianP
      Ok, Matt. But in Version 4, the pass speed was 40/40, now it changes to 40/30.
      It was amended, I placed that comment in the explanation of Version 4:

      Pass Speed - 40/30 (Previous 40/40) *amended*
      ► Unfortunately, the change in increasing pass speed to the original version 4 just wasn't going to work because of the deep defensive line. The CPU loves to pass quickly and pass error can't afford to be raised much more.
      Youtube - subscribe!

      Comment

      • JulianP
        Rookie
        • Mar 2020
        • 122

        #753
        Re: FIFA 22 OS Community Sliders

        Originally posted by Matt10
        It was amended, I placed that comment in the explanation of Version 4:
        Oh, okay. I had not seen that correction. Thanks Matt.

        Comment

        • ImmortalMindz
          Rookie
          • Nov 2015
          • 494

          #754
          Re: FIFA 22 OS Community Sliders

          Originally posted by Urkaun
          Err, yeah, I literally said that. It was the first words in my post.

          "For me, World Class feels the most 'balanced'"

          Don't know how you missed it lmao. It was the first words in my post. Seems like you're just picking an argument for the sake of it.
          You did say that. But then the rest of your post went on to claim there's issues at Legendary and Ultimate that don't exist at WC or lower. I'm just pointing out that those issues are not universal - like I said, I see weird stuff at WC or lower that makes things too easy but Legendary and Ultimate play better for me. Issues you blame on the difficulty settings, I do not experience to be as much a problem.

          But I'm not saying Ultimate or Legendary are more realistic than other difficulty settings. It just depends on the individual.

          Sorry, just seems like there's a lot more people popping up asking for definitive recommendations specific to them. I'm getting pm'd with requests, which means I'm sure Matt10 is inundated with them. But for the most part universal recommendations just aren't possible - everyone's different and going to have different experiences. Best thing we can do IMO is encourage people to experiment rather than expect there's one set of settings that's best for all.

          Comment

          • Gee_Simpson
            Pro
            • Apr 2015
            • 743

            #755
            Re: FIFA 22 OS Community Sliders

            Originally posted by Justin09
            If you don’t mind me asking do you use semi or manual for shooting? Do you find it easier to shoot the closer your camera is to the play?
            I'm on FUMA. I use Co-op because it's the closest to PES' Blimp camera. I'm so to used playing on the furthest away camera, I've gotten used to it. I would probably do worse at finishing on closer up cameras now but not certain about that.

            Comment

            • Urkaun
              Rookie
              • Aug 2021
              • 159

              #756
              Re: FIFA 22 OS Community Sliders

              Originally posted by ImmortalMindz
              You did say that. But then the rest of your post went on to claim there's issues at Legendary and Ultimate that don't exist at WC or lower. I'm just pointing out that those issues are not universal - like I said, I see weird stuff at WC or lower that makes things too easy but Legendary and Ultimate play better for me. Issues you blame on the difficulty settings, I do not experience to be as much a problem.

              But I'm not saying Ultimate or Legendary are more realistic than other difficulty settings. It just depends on the individual.

              Sorry, just seems like there's a lot more people popping up asking for definitive recommendations specific to them. I'm getting pm'd with requests, which means I'm sure Matt10 is inundated with them. But for the most part universal recommendations just aren't possible - everyone's different and going to have different experiences. Best thing we can do IMO is encourage people to experiment rather than expect there's one set of settings that's best for all.
              Okay… but I haven’t PM’d anyone or demanded certain values are altered to suit my preference. I just said World Class feels the most balanced for me and that I noticed more skill moves out-of-context and fewer crosses on Legendary and Ultimate. Nowhere did I say World Class was perfect for everybody so I don’t see what your problem is.

              Comment

              • felipeezinn
                Just started!
                • Jan 2019
                • 2

                #757
                Re: FIFA 22 OS Community Sliders

                Played two games on v5 (WC, Slow, 8min, FUMA, Co-op Camera, edit: Xbox One) and it feels amazing (haven’t lowered player’s pass and shot error to 50 as recomended for FUMA).
                Played Viktoria Berlin against 1860 Munich (both German 3rd div) and lost 0-2, then Viktoria against B. Dortmund II 1-1. I’ve seen a good variation of AI gameplay, around 10~12 shots each team per game, 85~90% of completed passes each team. In the first match after 1860 opened the scoreboard their % of completed passes reached 95%, they kept the ball on feet and slowered the pace pf the game, that was really good to see.

                *english is not my first language btw, sorry (:

                Comment

                • DeeLaurean
                  Rookie
                  • Dec 2018
                  • 46

                  #758
                  Re: FIFA 22 OS Community Sliders

                  Originally posted by adoptedscouse
                  Elton is a massive Watford fan & not their arch rivals Luton!!!!!


                  Sent from my iPhone using Operation Sports


                  I may have to edit my idiotic statement.
                  Of course he is. No idea why I said Luton.
                  Although.
                  Maybe he will switch allegiances after Watford got torn apart last night ?


                  Sent from my iPad using Operation Sports

                  Comment

                  • ImmortalMindz
                    Rookie
                    • Nov 2015
                    • 494

                    #759
                    Re: FIFA 22 OS Community Sliders

                    Finally had the chance to play some matches on Ultimate after the patch. I played a Carabao cup match as ManUtd v Liverpool, replaying it a couple times. Unfortunately Ultimate really got nerfed in this patch. Combined with what I think are some a little too extreme slider settings, the matches played out not quite right.

                    Main thing was passing. With speed at 30 and pass error at 75, Liverpool were certainly not Liverpool in the passing game. Way too many interceptions, too many poor pass decisions, too many passes that went straight to me. In attack they were mostly fine but couldn't play out of defense. Allison had several passes that were to no one and allowed for easy goals. They were totally screwed by my press.

                    Pretty sure again it's cause the CPU is basing its decision making on default settings. They don't adjust to the more difficult passing settings like we do, hence the poor decisions. I'll need to experiment with closer to default for these two.

                    There's also something not right with the line settings; maybe it's due to marking as well. One thing I noticed was Liverpool played too high of a line on occasions. A couple times they held a line at the top of the box and I scored several of the easiest crosses I've done this year. One time was super odd cause they just let Shaw and Ronaldo behind, as if they didn't care. It was weird. Hadn't seen that before.

                    Players were also getting pulled out of position too often, especially when using direction runs or player lock. Several times I passed to a teammate in a threatening position and there wasn't a defender nearby, leading to some really really easy chances. But I also noticed the CPU is far less solid now on Ultimate, even on default settings, so not sure how much of this was due to sliders. Did seem a little worse though. But it also maybe feels like they tuned down the CPU's defensive aggression?

                    Tackling was also a bit too easy. I think maybe due to first touch? Just seemed like I was getting in tackles too often before their second touch. I also play with manual jockey rather than assisted, so maybe there's a difference there.

                    Going forward I'm going to experiment with moving pass settings closer to default for the CPU and maybe play with less extreme marking and first touch settings for the CPU. I suck with the line settings but I'll probably try out a higher length and a bit lower line height.

                    Oh, also not sure about increased width. Too much space in that backline. Throughballs, especially lofted, were already super OP and I think this made that a little worse. I know how to watch out for these now and can handle them without issue but the CPU couldn't.

                    Feeling pretty disappointed with how much easier it is to create chances against the CPU since the patch. I'm almost tempted to try competitor mode for the first time this year. Hopefully they can at least figure out this backline AI.

                    Comment

                    • Matt10
                      Hall Of Fame
                      • Apr 2006
                      • 16621

                      #760
                      Re: FIFA 22 OS Community Sliders

                      Originally posted by ImmortalMindz
                      Finally had the chance to play some matches on Ultimate after the patch. I played a Carabao cup match as ManUtd v Liverpool, replaying it a couple times. Unfortunately Ultimate really got nerfed in this patch. Combined with what I think are some a little too extreme slider settings, the matches played out not quite right.

                      Main thing was passing. With speed at 30 and pass error at 75, Liverpool were certainly not Liverpool in the passing game. Way too many interceptions, too many poor pass decisions, too many passes that went straight to me. In attack they were mostly fine but couldn't play out of defense. Allison had several passes that were to no one and allowed for easy goals. They were totally screwed by my press.

                      Pretty sure again it's cause the CPU is basing its decision making on default settings. They don't adjust to the more difficult passing settings like we do, hence the poor decisions. I'll need to experiment with closer to default for these two.

                      There's also something not right with the line settings; maybe it's due to marking as well. One thing I noticed was Liverpool played too high of a line on occasions. A couple times they held a line at the top of the box and I scored several of the easiest crosses I've done this year. One time was super odd cause they just let Shaw and Ronaldo behind, as if they didn't care. It was weird. Hadn't seen that before.

                      Players were also getting pulled out of position too often, especially when using direction runs or player lock. Several times I passed to a teammate in a threatening position and there wasn't a defender nearby, leading to some really really easy chances. But I also noticed the CPU is far less solid now on Ultimate, even on default settings, so not sure how much of this was due to sliders. Did seem a little worse though. But it also maybe feels like they tuned down the CPU's defensive aggression?

                      Tackling was also a bit too easy. I think maybe due to first touch? Just seemed like I was getting in tackles too often before their second touch. I also play with manual jockey rather than assisted, so maybe there's a difference there.

                      Going forward I'm going to experiment with moving pass settings closer to default for the CPU and maybe play with less extreme marking and first touch settings for the CPU. I suck with the line settings but I'll probably try out a higher length and a bit lower line height.

                      Oh, also not sure about increased width. Too much space in that backline. Throughballs, especially lofted, were already super OP and I think this made that a little worse. I know how to watch out for these now and can handle them without issue but the CPU couldn't.

                      Feeling pretty disappointed with how much easier it is to create chances against the CPU since the patch. I'm almost tempted to try competitor mode for the first time this year. Hopefully they can at least figure out this backline AI.
                      That's a tough test. I know we test Man U a lot and see a fairly effective press regardless of lines. It's teams like Liverpool though that are a problem as they quite unique - and commit so intensely. The passing though, yeah maybe a bit on the safe side since we're trying to keep Ultimate realistic in the sense of not going one-route quick passing. If you find a good pass error/speed, let me know - and I'll set it up for an update.
                      Youtube - subscribe!

                      Comment

                      • Wedeguy
                        Rookie
                        • Oct 2021
                        • 14

                        #761
                        Re: FIFA 22 OS Community Sliders

                        Originally posted by Matt10
                        Yes I believe so. I haven't played the current gen version yet, but I will have it on PC/Stadia.
                        Hey Matt!
                        Why does the shorter halves legendary has 70 pass error for cpu while harder legendary has it on 50?

                        Comment

                        • Matt10
                          Hall Of Fame
                          • Apr 2006
                          • 16621

                          #762
                          Re: FIFA 22 OS Community Sliders

                          Originally posted by Wedeguy
                          Hey Matt!
                          Why does the shorter halves legendary has 70 pass error for cpu while harder legendary has it on 50?
                          Because the V5 legendary has it on 70 too. I don't always want shorter times to mean less realism, so the 70 pass error stays, but there's an increase/decrease in other spots.
                          Youtube - subscribe!

                          Comment

                          • Broncos86
                            Orange and Blue!
                            • May 2009
                            • 5505

                            #763
                            Re: FIFA 22 OS Community Sliders

                            I still really struggle with the 52 pass error in this slider set. I'm playing in the MLS, and the AI with 52 pass error just rarely makes a bad pass.

                            It makes a team like the Seattle Sounders extremely difficult for me to play against because they are constantly giving pressure, and yet when they take possession of the ball it's really difficult to force them into a bad pass or even see a mishandle. They ping-pong the ball down the field until one of my CBs decides it's okay to watch the striker waltz in front of my goal and shoot the ball in.

                            Comment

                            • aussie_pride
                              Rookie
                              • Jun 2014
                              • 321

                              #764
                              Re: FIFA 22 OS Community Sliders

                              Can anyone confirm if these sliders/settings affect the ability to perform custom/manual runs? I'm playing on PS5 and they don't seem to be working for me.

                              Comment

                              • DoctorActionRio
                                Rookie
                                • Jan 2020
                                • 387

                                #765
                                Re: FIFA 22 OS Community Sliders

                                Originally posted by aussie_pride
                                Can anyone confirm if these sliders/settings affect the ability to perform custom/manual runs? I'm playing on PS5 and they don't seem to be working for me.
                                You mean those runs where we press RB/R1 and move right analog stick to any direction to change where the player goes? Or the one we press A/X to pass and immediately select a direction also with right analog stick to make the first player run? Or both?

                                On Xbox Series X it's working when passing. Did it yesterday. The other run feature I honestly didn't use it yet, need to test.

                                Anyway, the thing is, I'm 99,9% sure sliders settings aren't able to make any feature stop working. It's not related to game commands.

                                Comment

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