FIFA 22 OS Community Sliders

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  • Flobot84
    Rookie
    • Oct 2021
    • 20

    #796
    Re: FIFA 22 OS Community Sliders

    Originally posted by Matt10
    This may sound obvious, but I'm just going to say it again - and maybe put it on the OP, but you guys need to say who you're using and what difficulty (there are multiple sets) + speed. Video would be great. If you're on nexgen, it doesn't take much time at all to upload direct to youtube or something else. I haven't seen the CB jockey in a while, so I'd like to recreate it when its reported.
    I'm playing on world class, using a create a club side in CM that is Champions League Quality.

    With v5 sliders, I was finding it easy to rinse and repeat the ball out wide, run the wing and cross to free striker to score. Examples tonight, 6-2 against Barca, 5-1 against Everton, 4-1 against Leeds. All the same pattern for my goals.

    To note, 2 of those games were on SLOW, 1 on NORMAL - don't really see much difference, both feel frantic and build up play for my team being too fast.

    Moving to the v4 sliders I can immediately feel the pace is better. My buildup is slowed by better AI positioning, more thought required and more variety in play.

    A 0-1 loss to Chelsea, 0-0 with Arsenal and 2-0 win against Villa. 1 of the 2 goals against Villa was a cross and the CB didn't properly cover the attacker, but it was much harder to replicate the run down the wing and cross to a free man. All games on NORMAL


    I'm not sure what's causing this, but the v5 sliders firstly feel too fast overall, and something in the changes seems to make the AI too easy to play against overall.

    EDIT: I wonder if RF going up from 10 to 50 is causing the CPU to be too out of shape and easy to counter attack. I've noticed that since reverting to v4 sliders, they are well set when I gain posession and I can't find the quick routes out that caused all the issues.
    Last edited by Flobot84; 10-17-2021, 04:46 PM.

    Comment

    • Matt10
      Hall Of Fame
      • Apr 2006
      • 16621

      #797
      Re: FIFA 22 OS Community Sliders

      Originally posted by Flobot84
      I'm playing on world class, using a create a club side in CM that is Champions League Quality.

      With v5 sliders, I was finding it easy to rinse and repeat the ball out wide, run the wing and cross to free striker to score. Examples tonight, 6-2 against Barca, 5-1 against Everton, 4-1 against Leeds. All the same pattern for my goals.

      To note, 2 of those games were on SLOW, 1 on NORMAL - don't really see much difference, both feel frantic and build up play for my team being too fast.

      Moving to the v4 sliders I can immediately feel the pace is better. My buildup is slowed by better AI positioning, more thought required and more variety in play.

      A 0-1 loss to Chelsea, 0-0 with Arsenal and 2-0 win against Villa. 1 of the 2 goals against Villa was a cross and the CB didn't properly cover the attacker, but it was much harder to replicate the run down the wing and cross to a free man.


      I'm not sure what's causing this, but the v5 sliders firstly feel too fast overall, and something in the changes seems to make the AI too easy to play against overall.
      What are your team's tactics? I'm only looking at 2 areas of concern, the ease on the wings + the CB jockey.

      Going back to versions may help you guys out - but from the point of this thread, we're supposed to be helping eachother. I now have to go through value by value (thank goodness we build off each version) to isolate the issue(s).

      I'm on stream right now figuring it out:

      Twitch is the world's leading video platform and community for gamers.
      Youtube - subscribe!

      Comment

      • Flobot84
        Rookie
        • Oct 2021
        • 20

        #798
        Re: FIFA 22 OS Community Sliders

        Originally posted by Matt10
        What are your team's tactics? I'm only looking at 2 areas of concern, the ease on the wings + the CB jockey.

        Going back to versions may help you guys out - but from the point of this thread, we're supposed to be helping eachother. I now have to go through value by value (thank goodness we build off each version) to isolate the issue(s).

        I'm on stream right now figuring it out:
        ]
        I'm using Balanced for most tactics I believe - hasven't really played around with much. i do have wingers set to get in behind.

        Just saw you on stream replicate the attackers strolling past the defenders. This is worse when on a counter of course, as they pass them well before the 18 yeard box and have so much space.

        The jockey issue that you mention is definitely still present even with v4 sliders, just don't get in the situation as often to worry about it
        Last edited by Flobot84; 10-17-2021, 05:23 PM.

        Comment

        • Matt10
          Hall Of Fame
          • Apr 2006
          • 16621

          #799
          Re: FIFA 22 OS Community Sliders

          Originally posted by Flobot84
          I'm using Balanced for most tactics I believe - hasven't really played around with much. i do have wingers set to get in behind.

          Just saw you on stream replicate the attackers strolling past the defenders. This is worse when on a counter of course, as they pass them well before the 18 yeard box and have so much space.
          So far the finding is that fast build up seems to cause this. can you confirm if that's what your using? Didn't see it before changing to this (previoously slow build up). Still streaming, feel free to chat.
          Youtube - subscribe!

          Comment

          • JulianP
            Rookie
            • Mar 2020
            • 122

            #800
            Re: FIFA 22 OS Community Sliders

            Originally posted by Flobot84
            I'm playing on world class, using a create a club side in CM that is Champions League Quality.

            With v5 sliders, I was finding it easy to rinse and repeat the ball out wide, run the wing and cross to free striker to score. Examples tonight, 6-2 against Barca, 5-1 against Everton, 4-1 against Leeds. All the same pattern for my goals.

            To note, 2 of those games were on SLOW, 1 on NORMAL - don't really see much difference, both feel frantic and build up play for my team being too fast.

            Moving to the v4 sliders I can immediately feel the pace is better. My buildup is slowed by better AI positioning, more thought required and more variety in play.

            A 0-1 loss to Chelsea, 0-0 with Arsenal and 2-0 win against Villa. 1 of the 2 goals against Villa was a cross and the CB didn't properly cover the attacker, but it was much harder to replicate the run down the wing and cross to a free man. All games on NORMAL


            I'm not sure what's causing this, but the v5 sliders firstly feel too fast overall, and something in the changes seems to make the AI too easy to play against overall.

            EDIT: I wonder if RF going up from 10 to 50 is causing the CPU to be too out of shape and easy to counter attack. I've noticed that since reverting to v4 sliders, they are well set when I gain posession and I can't find the quick routes out that caused all the issues.

            Something very similar happens to me. But I play Legendary. I don't know what it affects, but I notice Version 5 easier. It makes it easier for me to get to the area and the CPU doesn't hurt me as much. I went back to playing Version 4, which I really liked.

            Comment

            • Matt10
              Hall Of Fame
              • Apr 2006
              • 16621

              #801
              Re: FIFA 22 OS Community Sliders

              Originally posted by Matt10
              So far the finding is that fast build up seems to cause this. can you confirm if that's what your using? Didn't see it before changing to this (previoously slow build up). Still streaming, feel free to chat.
              Okay, so the finding is that slow build up is that this happens a bit more rare, mainly because the runs are still facing the ball rather than streaking - or towards goal directly.

              What I did really think may be something of interest, and help the set overall, is increasing width to 75. Once this was done, there was better coverage on the wings, better secondary coverage by the CBs to prepare if the FB gets beat as well. The key is there is isolation for the CBs to "latch" onto and the opposite FB to pay attention to the back-post.

              I tried it several times in the later parts of the stream here:

              Twitch is the world's leading video platform and community for gamers.


              So, for those of you still wanting to help V5, try width at 75, report back, thanks.
              Youtube - subscribe!

              Comment

              • SenseiTJ2
                Rookie
                • Oct 2018
                • 9

                #802
                Re: FIFA 22 OS Community Sliders

                Originally posted by TopSide83
                I’m back to V4 with normal game speed. I honestly wasn’t enjoying my matches with v5 and playing in slow speed is just too inconsistent.
                Yeah, I've gone back to 10/10 and it feels playable again. I don't really experience any issues on slow, but I only play casually so perhaps I'm missing the obvious!

                I'm on professional difficulty, next-gen

                Comment

                • Hillmoe
                  Rookie
                  • Oct 2020
                  • 27

                  #803
                  Re: FIFA 22 OS Community Sliders

                  Originally posted by Matt10
                  Okay, so the finding is that slow build up is that this happens a bit more rare, mainly because the runs are still facing the ball rather than streaking - or towards goal directly.

                  What I did really think may be something of interest, and help the set overall, is increasing width to 75. Once this was done, there was better coverage on the wings, better secondary coverage by the CBs to prepare if the FB gets beat as well. The key is there is isolation for the CBs to "latch" onto and the opposite FB to pay attention to the back-post.

                  I tried it several times in the later parts of the stream here:

                  Twitch is the world's leading video platform and community for gamers.


                  So, for those of you still wanting to help V5, try width at 75, report back, thanks.
                  Alright Matt. I've played a couple of games using V5 with 75 width. (I play on XSX, Legendary, 9 min halves, Normal speed). My tactics in game are Slow build up and Direct passing.
                  First of all I would just like to say that personally I feel that with speed 20/20 the flow of the game and the animations are a bit too fast for that realistic feel to my liking. I might try to turn the speed back down to 5/5 or 10/10, but I think that screws up the whole set, no?

                  Alright, the first game I played I played with V5 and 75 width, and I thought you had just solved my biggest problem with the game right now. THIS is what I want from the CPU backline every time!


                  This next clip was in the next game, and I reduced width down to 55 again. And the CB shuffles again.


                  So then I turned width back up to 75 again, but nope.. The CB still fails to track back properly


                  Here is a weird example where at least 4 players try to track the same player. Still 75 width


                  Here is another example where you can clearly see the CB failing to track the run of my attacker. Still on 75 width.


                  This last clip is of a counter attack I had against me, but you can see that my defender track back properly. Still 75 width.



                  Do you think that this might be an attributes issue? It would be really weird if it was. That's all the feedback I have for now.
                  Last edited by Hillmoe; 10-17-2021, 09:20 PM.

                  Comment

                  • JulianP
                    Rookie
                    • Mar 2020
                    • 122

                    #804
                    Re: FIFA 22 OS Community Sliders

                    Originally posted by Hillmoe
                    Alright Matt. I've played a couple of games using V5 with 75 width. (I play on XSX, Legendary, 9 min halves, Normal speed). My tactics in game are Slow build up and Direct passing.
                    First of all I would just like to say that personally I feel that with speed 20/20 the flow of the game and the animations are a bit too fast for that realistic feel to my liking. I might try to turn the speed back down to 5/5 or 10/10, but I think that screws up the whole set, no?

                    Alright, the first game I played I played with V5 and 75 width, and I thought you had just solved my biggest problem with the game right now. THIS is what I want from the CPU backline every time!


                    This next clip was in the next game, and I reduced width down to 55 again. And the CB shuffles again.


                    So then I turned width back up to 75 again, but nope.. The CB still fails to track back properly


                    Here is a weird example where at least 4 players try to track the same player. Still 75 width


                    Here is another example where you can clearly see the CB failing to track the run of my attacker. Still on 75 width.


                    This last clip is of a counter attack I had against me, but you can see that my defender track back properly. Still 75 width.



                    Do you think that this might be an attributes issue? It would be really weird if it was. That's all the feedback I have for now.
                    The poor thing in 75 and it seemed something similar to you.

                    I sincerely believe, and without offending, that the Version 4 Sliders were very good, it seems to me that a Version 5 was not necessary.

                    Comment

                    • TopSide83
                      MVP
                      • Sep 2016
                      • 1400

                      #805
                      Re: FIFA 22 OS Community Sliders

                      Originally posted by JulianP
                      The poor thing in 75 and it seemed something similar to you.

                      I sincerely believe, and without offending, that the Version 4 Sliders were very good, it seems to me that a Version 5 was not necessary.
                      V4 was playing a lot better once cpu pass speed went back down to 30. The only thing it was tough to play it on slow speed but I had some nice matches on normal speed.

                      The one thing I noticed a little more with this set than the previous set is that the cpu will try to build up play more instead of trying to play so Straightforward.

                      Anyways, we are getting close. The most important aspect of building this set should come down to is slow even playable and what should we set sprint speed at. I’m still not sure about run frequency at 50. How weird is it that the cpu was making more runs on me at 10
                      Than they have been at 50.

                      Comment

                      • Matt10
                        Hall Of Fame
                        • Apr 2006
                        • 16621

                        #806
                        Re: FIFA 22 OS Community Sliders

                        Originally posted by TopSide83
                        V4 was playing a lot better once cpu pass speed went back down to 30. The only thing it was tough to play it on slow speed but I had some nice matches on normal speed.

                        The one thing I noticed a little more with this set than the previous set is that the cpu will try to build up play more instead of trying to play so Straightforward.

                        Anyways, we are getting close. The most important aspect of building this set should come down to is slow even playable and what should we set sprint speed at. I’m still not sure about run frequency at 50. How weird is it that the cpu was making more runs on me at 10
                        Than they have been at 50.
                        Run frequency is like tactical adherence. We used this for previous FIFA titles and the same concept rings true. This is why the defense is more engaged, and there's more variety - regardless of pass error and speed.

                        I agree that once this is somewhat sorted, the sprint can be explored next. Or maybe it will go hand in hand - wouldn't that be nice?
                        Youtube - subscribe!

                        Comment

                        • Matt10
                          Hall Of Fame
                          • Apr 2006
                          • 16621

                          #807
                          Re: FIFA 22 OS Community Sliders

                          Originally posted by Hillmoe
                          Alright Matt. I've played a couple of games using V5 with 75 width. (I play on XSX, Legendary, 9 min halves, Normal speed). My tactics in game are Slow build up and Direct passing.
                          First of all I would just like to say that personally I feel that with speed 20/20 the flow of the game and the animations are a bit too fast for that realistic feel to my liking. I might try to turn the speed back down to 5/5 or 10/10, but I think that screws up the whole set, no?

                          Alright, the first game I played I played with V5 and 75 width, and I thought you had just solved my biggest problem with the game right now. THIS is what I want from the CPU backline every time!


                          This next clip was in the next game, and I reduced width down to 55 again. And the CB shuffles again.


                          So then I turned width back up to 75 again, but nope.. The CB still fails to track back properly


                          Here is a weird example where at least 4 players try to track the same player. Still 75 width


                          Here is another example where you can clearly see the CB failing to track the run of my attacker. Still on 75 width.


                          This last clip is of a counter attack I had against me, but you can see that my defender track back properly. Still 75 width.



                          Do you think that this might be an attributes issue? It would be really weird if it was. That's all the feedback I have for now.
                          Post of the year for me. Thank you for this incredible feedback. I think the modification of 75 in the middle of the game may have affected it, however that's not important. Will play around some more with it. It's much more promising regardless.
                          Youtube - subscribe!

                          Comment

                          • JulianP
                            Rookie
                            • Mar 2020
                            • 122

                            #808
                            Re: FIFA 22 OS Community Sliders

                            Originally posted by Matt10
                            Post of the year for me. Thank you for this incredible feedback. I think the modification of 75 in the middle of the game may have affected it, however that's not important. Will play around some more with it. It's much more promising regardless.
                            Matt, so do you recommend setting the width to 75/75 and sprint speed to 10/10?

                            Comment

                            • DoctorActionRio
                              Rookie
                              • Jan 2020
                              • 387

                              #809
                              Re: FIFA 22 OS Community Sliders

                              I'm finally back to slow speed again using version 5 without any modification. Loving it so much!

                              Here are two amazing plays. First, red card for the CPU. Second, their defense chasing me like crazy and catching up to avoid the goal.

                              Full manual, Xbox Series X.

                              <iframe width="750" height="422" src="https://www.youtube.com/embed/wdSg4nsrJe8" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                              <iframe width="750" height="422" src="https://www.youtube.com/embed/MsNqlA-fRzo" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                              Last edited by DoctorActionRio; 10-18-2021, 02:00 AM.

                              Comment

                              • Matt10
                                Hall Of Fame
                                • Apr 2006
                                • 16621

                                #810
                                Re: FIFA 22 OS Community Sliders

                                Changelog & Updates:
                                Timestamp: 10/18/2021 | 1:07 AM CST ---

                                Think got it figured out. Width from 55 to 95 and marking from 70 to 65. I scaled from what was being worked on at 75, but still saw issues at times - not as much, but still there. Scaled up to 95 and eventually it's much, much, less. Even when it does happen, there's cover on the other sides.

                                World Class, Slow, V5 + 95 width, marking 65, fast build up for user's team (testing purposes):

                                <iframe src="https://streamable.com/e/ysrr9h?loop=0" width="750" height="422" frameborder="0" allowfullscreen></iframe>

                                <iframe src="https://streamable.com/e/zdongq?loop=0" width="750" height="422" frameborder="0" allowfullscreen></iframe>

                                <iframe src="https://streamable.com/e/0i12hv?loop=0" width="750" height="422" frameborder="0" allowfullscreen></iframe>

                                <iframe src="https://streamable.com/e/dj96vq?loop=0" width="750" height="422" frameborder="0" allowfullscreen></iframe>

                                <iframe src="https://streamable.com/e/sh07to?loop=0" width="750" height="422" frameborder="0" allowfullscreen></iframe>

                                <iframe src="https://streamable.com/e/gltbeu?loop=0" width="750" height="422" frameborder="0" allowfullscreen></iframe>
                                Youtube - subscribe!

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