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M17 Custom CPU PBs & Default All-Pro(DSkins81)

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Old 08-23-2016, 10:35 PM   #17
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Which system is this for? Ps4 or Xbox?
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Old 08-23-2016, 11:05 PM   #18
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by capa
Which system is this for? Ps4 or Xbox?
I'm on X1 but this will work on PS4 also
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Old 08-23-2016, 11:17 PM   #19
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

D81Skins, curious, how many injuries are you getting with Injury slider at 10 in the front end, and default (50) in CFM. Also, are you playing Play the Moments as well?
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Old 08-24-2016, 12:56 AM   #20
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by extremeskins04
D81Skins, curious, how many injuries are you getting with Injury slider at 10 in the front end, and default (50) in CFM. Also, are you playing Play the Moments as well?
I have 3 injuries in 3 games (mind you, this is preseason and injuries seem to happen more often)
Cousins-out 5 more weeks
2nd yr guy Preston Smith- 5 wks
And a rookie that was going to get cut anyways- 6wks.

So far no short-term injuries.

I haven't done play the moments, I play the whole game.
Just barely pulled out a 27-26 win in my 3rd preseason game! Credit to another timely blocked fg by Will Blackmon!
He has 2 blocks in 3 games already! This one was for the game winner!
Earlier he had
1 Roughing the kicker, which lead to them getting a TD.

2-1 in preseason
Scores
20-15 W
12-7 L
27-26 W

The announcers mentioned Madden coming out during the game lol, something about everybody excited for football.
Love the new commentary!

Last edited by D81SKINS; 08-24-2016 at 12:59 AM.
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Old 08-24-2016, 10:28 PM   #21
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Hey guys, I also want to see what all we can do with coaching schemes!
Possibly change a teams offense and defense through create a coach, instead creating a player.

We can also set up the teams autosubs and formation subs by creating a coach vs creating a player.

Another question,
What happens if we "retire" a player?
Does he really retire and leave the game?
I would test it all tonight but won't be able to.

Thanks for any feedback guys!

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Old 08-24-2016, 11:26 PM   #22
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Just been confirmed about a patch coming guys...
So we know what these gameplay patches do to sliders?
Another reason why we should nail down the cpu playcalling
1st and sliders can come later.
Sticking to the default AP for now.

Everyone is going slider crazy already! And when the patch drops it will inevitably change the gameplay, always has.
They are supposed to be tuning QBs and hopefully fix the WR1 lining up on the wrong side.

Also found out we can't create a coach and just change the Playbooks within the scheme and start a game with 2ND controller trick (in the middle).
Have to create a player, 2nd profile and make the player you pick a 3rd string qb(instant Starter off) to set custom PBs for the cpu opponents

Last edited by D81SKINS; 08-24-2016 at 11:29 PM.
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Old 08-25-2016, 03:18 AM   #23
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

I'm confused, how is changing the CPU playbook going to change their tendency of throwing 4 verts / PA / Calling better defenses?
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Old 08-25-2016, 08:06 PM   #24
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Re: M17 Custom CPU PBs & Default All-Pro(DSkins81)

Quote:
Originally Posted by bdubbs
I'm confused, how is changing the CPU playbook going to change their tendency of throwing 4 verts / PA / Calling better defenses?
Because we take those out or lower the star rating for that playcall. Check out custom PBs and you can see the playcalls in all situations. Gotta see it to believe it.

We can literally change the whole CPUs and Users (using coaching suggestions) playcalling logic. Just read the 1st few pgs.to get any idea

Last edited by D81SKINS; 08-25-2016 at 08:08 PM.
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