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FistofRage's Madden 17 ALL-MADDEN SLIDERS

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Old 10-17-2016, 02:44 PM   #65
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

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Originally Posted by fistofrage
Yeah, they will break some long runs if they get into the third level. I just feel with it below 50, pass defenses are still to good at stopping the run and the AI was averaging just over 2.5 ypc against me.

But if a big bruiser gets past the lbers, I don't mind if he steamrolls a CB. I really feel like everything else in this set is spot on. Speed isn't the only attribute that matters. The bigger RBs are harder to bring down so are TEs and the big receivers. Catching ability makes a huge difference. The great receivers are able to make circus catches while mediocre receivers drop passes in traffic.

Thanks for the feedback. Let me know what AI run block you settle on. I only have time to play a game or so per night so hard to get a huge sample size.
how are these for getting challenging games...post patch i am blowing the computer out of the water?

i was always too good for all pro and not good enough for all madden except for pre patch i was getting tight and great games
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Old 10-17-2016, 03:36 PM   #66
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

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Originally Posted by agidio3
how are these for getting challenging games...post patch i am blowing the computer out of the water?

i was always too good for all pro and not good enough for all madden except for pre patch i was getting tight and great games
Last 3 games I have played.

Denver(me) @ SD 13-16 loss
Denver @ SD (me) 30-28 win on last play of game field goal
Dallas(me) @ GB 24-35 loss because of 2 fourth quarter interceptions set GB up in great field position.

It feels good to me. Just don't force passes or try to throw as you are getting sacked or it will turn into a turnover festival and you'll get rolled. I can usually keep the AI between 60 and 65% pass completion. They will go robo on you though if you call the wrong defenses or blitz all day and don't get there. Make sure you put in pass defenses on passing downs.

Play a couple games and post some stats.
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Old 10-17-2016, 08:43 PM   #67
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

My last game vs NO with your latest changes. I'm Dallas.

Me:
Romo: 19/28 184 yds 1 TD 1 INT
Elliott: 23 car 176 yds 1 TD (78 yd TD run first play of OT)

CPU
McCarron (they let Brees walk): 25/35 276 yds 0 TD 0 INT
Ingram: 26 car 116 yds 1 TD

I won 25-19 in OT. As mentioned before, broke a huge run on the first play of OT to win. Another good game.

Happy with the different results I've been getting. Actually throwing for under 200 yards is something I haven't done probably since I first got the game. I played a lot of zone and McCarron was checking the ball down and throwing underneath a lot. Their TE had 10 catches.
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Old 10-17-2016, 08:48 PM   #68
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

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Originally Posted by Hassan Darkside
My last game vs NO with your latest changes. I'm Dallas.

Me:
Romo: 19/28 184 yds 1 TD 1 INT
Elliott: 23 car 176 yds 1 TD (78 yd TD run first play of OT)

CPU
McCarron (they let Brees walk): 25/35 276 yds 0 TD 0 INT
Ingram: 26 car 116 yds 1 TD

I won 25-19 in OT. As mentioned before, broke a huge run on the first play of OT to win. Another good game.

Happy with the different results I've been getting. Actually throwing for under 200 yards is something I haven't done probably since I first got the game. I played a lot of zone and McCarron was checking the ball down and throwing underneath a lot. Their TE had 10 catches.
Those stats seem pretty good. Good score too. Elliott is a beast on this game. Speed and pretty good break tackle ability. He can take it to the house at any time
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Old 10-18-2016, 10:32 AM   #69
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

Might move the catch slider back to 40. It's pretty good at 39, but sometimes there are too many drops.

Also considering moving tackle to 35 for both.

I will give those a shot tonight.
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Old 10-20-2016, 09:30 AM   #70
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

Alright, I'm done testing. Going to get Slideritis if I keep doing this.

Settled on a set and will be starting a franchise tonight. Updates on page 1.
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Old 10-20-2016, 11:19 AM   #71
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

Fist,

Are you using the latest tuner with this set and still seeing fumbles?

Are the CPU RBs utilizing their special moves and abilities with fumble at 15?

Thanks

Last edited by Sturzinator; 10-20-2016 at 11:22 AM.
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Old 10-20-2016, 11:47 AM   #72
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Re: FistofRage's Madden 17 ALL-MADDEN SLIDERS

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Originally Posted by Sturzinator
Fist,

Are you using the latest tuner with this set and still seeing fumbles?

Are the CPU RBs utilizing their special moves and abilities with fumble at 15?

Thanks
I am using the latest tuner and do still see some fumbles. Jeremy Langford fumbled in my last game although the previous 2 games I didn't see a fumble and saw 4 in the game before that so it's a bit hit or miss. These are ai forced fumbles either by my teammates or the ai opponent.

The ai still uses its special moves. Watch out if someone like shady McCoy gets one on one with a lb or if a cb tries to tackle Blount. The key to that is the ai qba at 50. They play a lot smarter.
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