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#Force Multiplier*Traits*Sliders*Ratings*Game Settings*

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Old 09-08-2019, 01:13 PM   #1
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#Force Multiplier*Traits*Sliders*Ratings*Game Settings*

#OutlierGameSettings
____________________________________________If you want to become a best-selling author, what would you do? Bring a publisher something that is similar to other releases, already selling well? Or would you present them with a novel that does not exist?

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The single most important adjustment you must make to achieve good overall gameplay,is the Editing of the QB. Both Style and Ratings,human and CPU.

High Motor-0N-The definition, as in difference, in real life, and a video game, is vast.
QB Style-Balanced,-Throws ball away-N0-Senses Pressure-Paranoid-Forces Passes-Conservative-penalties-undisciplined.
Throwing Motion-Classic 9-Throws under pressure-83-Throws on the run-81-Play action throws-88-Pocket pass-85-Mobile pass-79-Throw power-81-Deep ball accuracy-82-Med throw acc-80-Short throw acc-84.
Utilizing the above alterations will enhance the following:improved movement in and out of the pocket,less checkdowns by choosing more than first read,taking more shots down the field,etc..
___________________________________________
Ball Hawk-0N-effects downfield gameplay
0PI-0Ff-increased animations between the wr and db's
Intentional Grounding-0Ff-enhances QB A I.
Heat seeker-0ff-affects running game
Run into kicker-0FF-increases aggression
Pass Reaction-Affects QB A I
Pass coverage-Affects Zone Coverage
Dpi-Affects man coverage
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_____________________________________________
Intro Screen Options-Arcade and Expert
Main Menu-Sim-All Pro
10 minutes-18 second runoff-Accel clock-Off
Defense camera-Wide-Offense camera-standard
super star abilities-Off-inelegible man down-On
Ball Carrier Moves-Assist-Use Preseason Rosters
___________________________________________
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Auto Subs-HalfBack 84-91-WR-39-52-Fb/Te-23-29
LB-83-85-S/CB-48-53-De/Dt-34-53
______________________________________________
Threshold -35
Injurys-52
Fatigue-52
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QB Acc-44-Pass block-31-Wr catch-44
Run block-52-Fumbles-65-
Pass react-47-Intercept-35-Pass cover-65
Tackle-46
______________________________________________
Offside-80-False start-65-Holding-80-Dpi-55
FaceMask-35-Roughing passer-47
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Fg pow-48-Fg acc-48-Punt pow-48-Punt acc-80
Kickoff-46
__________________________________________
I recommend you watch the youtube video from Cynthia Frelund of the nfl network on her QB rankings, and I thank her again for providing me with the motivation, resulting in the above innovations. ... And now, on to the FUN !

Last edited by dc thompsoncanyon838; 10-08-2019 at 04:59 PM. Reason: #UpGrades
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Old 09-08-2019, 01:41 PM   #2
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*2019-20*Predictions*

NFC-Division Winners-Seattle-Chicago-Atlanta-Philadelphia-Wild Cards-Green Bay-Dallas

AFC-Division Winners-Jacksonville-Cleveland-San Diego-Buffalo-Wild Cards-Jets-Chiefs
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SuperBowl Champions- SeaHawks-MVP-Russell Wilson-Retirements-Brees-Brady-Coaches fired-Garrett-Rivera-
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Old 09-08-2019, 03:50 PM   #3
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Feedback

Thank you Tommy! I'm looking forward to delving into M20 and having fun without my health dictating to me. What a first half of action on RedZone. I haven't seen this mix of good/bad gameplay in years. John Madden said the biggest difference in gameplay was between week 1 and 2. In the last year or so people said the nfl was influencing the differences in madden, such as injuries and penaltys. As of today madden gameplay would appear to be mimicking the nfl.
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Old 09-08-2019, 06:44 PM   #4
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Madden Tournys

Last week I watched the first m20 tournament. I like how the competitors are having to use a specific team and that teams own playbook. Previously someone could use a mut compiled team and whatever playbooks they wanted, such as 4-3 odd on defense or pats offense. Scripted plays occur, at times in the most inopportune moments, so that stick skills won't always dominate. You can check out footage of this on youtube.
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Old 09-08-2019, 08:24 PM   #5
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SeaHawks win !

What a way to kickoff the 💯year anniversary of the nfl, excitement galore! I expect more injury news tonight and tomorrow with severe injurys to big name players. I also wanted to let you know that a guy called Bart Simpson on youtube has dozens upon dozens of complete nfl games from the 70's,90's,etc. that is well worth you checkin out. Also Jacob Reid has made some m20 vids with interesting content.
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Old 09-11-2019, 06:40 PM   #6
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My Slant on a few things...

I have not played m20 in a few days but am reading about a patch or 2 within the last day or so. The results you get are in direct proportion as to what you put in. It's how you Play the game! Stick skills only go so far. Scripting occurs throughout the game. In order for you to have Fun, you must make adjustments to the Game Settings. Read through the threads of those who have been around awhile to see what they do, and then make alterations to Sliders and Player Traits. Everyones gameplay is unique to that individual, so all outcomes will vary to. QB Play is the most vital, as to how the other positions play. Tweaking here and there, overhauling of ratings, or no tweaks. Whatever it takes to achieve what it is you desire. I hope to play some more soon and will post some results.
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Old 09-12-2019, 09:25 AM   #7
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My mistakes

Hmm, not sure I am playing m20. But what I am sure of is that I am terminally ill !
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Old 09-12-2019, 09:34 AM   #8
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Re: #Force Multiplier*Traits*Sliders*Ratings*Game Settings*

Quote:
Originally Posted by DaReal Milticket
You sure you're playing Madden 20? The clutch trait has been removed this yr.
Just noticed the clutch rating is missing the other night. Is that the only thing they removed? I guess a lot of stuff went to the super star abilities gimmick. I havenít looked at any of that junk. At least they gave us a tab to turn that stuff on and off. I think the abilities still show up with them turned off because players look like themselves out there, it just isnít as super-juiced when turned off.
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