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Schnnaidt1's Madden 21 Sliders

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Old 11-03-2020, 07:17 PM   #121
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Re: Schnnaidt1's Madden 21 Sliders

Okay guys, I've released a small update that has improved the gameplay significantly. Not enough changes to warrant a new video, Ill probably hold off on that until we get the franchise patch. Here are the updates, yes they are also on the OP.

1. Cpu was running too many slants, turning nfl playbooks on in the main menu and in franchise has really helped alleviate that. P.s. you have to turn it on before every game in franchise at the uniform select screen

2. Cpu completion percentages were starting to climb too high, this was due to the fatigue at 60, lowering it back to 55 has helped tighten up coverage.

3. Lowered cpu fumble down to 55. Let's face it, cpu running backs were missing too many holes and juking the wrong way, lowering this has helped correct that, cpu ball carriers are more dangerous now.

4. Raise cpu INT to 70. The just update made cpu defenders have stone hands, this change has allowed them to catch the ball again, it's also tightened up coverage a little bit.

5. Lower offsides to 75, false start to 70 and raise holding to 75. These 3 sliders work together, this change was to address 1 thing and 1 thing only. User sack totals. As you all know, I DO NOT have the cpu drop back issue with my set, however as a user, it was a bit too ready to get pressure that lead to sacks, like leading the league in sacks by a long shot. This balancing act has created a much more realistic outcome with sacks.

6. With the changes to cpu play calling from turning on nfl live playbooks, we were able to turn intentional grounding back on inside franchise.


I think i got it all, let me know what you guys think.

https://www.youtube.com/user/schnaidt1
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Last edited by schnaidt1; 11-03-2020 at 07:51 PM.
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Old 11-05-2020, 03:07 PM   #122
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Re: Schnnaidt1's Madden 21 Sliders

Heads up bud... Sounds like with the new patch its really tough for users to get pressure on pass rushes.
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Old 11-05-2020, 04:55 PM   #123
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Re: Schnnaidt1's Madden 21 Sliders

Quote:
Originally Posted by schnaidt1
Okay guys, I've released a small update that has improved the gameplay significantly. Not enough changes to warrant a new video, Ill probably hold off on that until we get the franchise patch. Here are the updates, yes they are also on the OP.

1. Cpu was running too many slants, turning nfl playbooks on in the main menu and in franchise has really helped alleviate that. P.s. you have to turn it on before every game in franchise at the uniform select screen

2. Cpu completion percentages were starting to climb too high, this was due to the fatigue at 60, lowering it back to 55 has helped tighten up coverage.

3. Lowered cpu fumble down to 55. Let's face it, cpu running backs were missing too many holes and juking the wrong way, lowering this has helped correct that, cpu ball carriers are more dangerous now.

4. Raise cpu INT to 70. The just update made cpu defenders have stone hands, this change has allowed them to catch the ball again, it's also tightened up coverage a little bit.

5. Lower offsides to 75, false start to 70 and raise holding to 75. These 3 sliders work together, this change was to address 1 thing and 1 thing only. User sack totals. As you all know, I DO NOT have the cpu drop back issue with my set, however as a user, it was a bit too ready to get pressure that lead to sacks, like leading the league in sacks by a long shot. This balancing act has created a much more realistic outcome with sacks.

6. With the changes to cpu play calling from turning on nfl live playbooks, we were able to turn intentional grounding back on inside franchise.


I think i got it all, let me know what you guys think.

https://www.youtube.com/user/schnaidt1
Question on the bold... How do we this for the CPUl? Asking because when I play a Franchise game, if remembering correctly I dont think I can move over to the CPU side at the uniform screen.
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Old 11-05-2020, 06:42 PM   #124
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Re: Schnnaidt1's Madden 21 Sliders

Quote:
Originally Posted by schnaidt1
Okay guys, I've released a small update that has improved the gameplay significantly. Not enough changes to warrant a new video, Ill probably hold off on that until we get the franchise patch. Here are the updates, yes they are also on the OP.

1. Cpu was running too many slants, turning nfl playbooks on in the main menu and in franchise has really helped alleviate that. P.s. you have to turn it on before every game in franchise at the uniform select screen

2. Cpu completion percentages were starting to climb too high, this was due to the fatigue at 60, lowering it back to 55 has helped tighten up coverage.

3. Lowered cpu fumble down to 55. Let's face it, cpu running backs were missing too many holes and juking the wrong way, lowering this has helped correct that, cpu ball carriers are more dangerous now.

4. Raise cpu INT to 70. The just update made cpu defenders have stone hands, this change has allowed them to catch the ball again, it's also tightened up coverage a little bit.

5. Lower offsides to 75, false start to 70 and raise holding to 75. These 3 sliders work together, this change was to address 1 thing and 1 thing only. User sack totals. As you all know, I DO NOT have the cpu drop back issue with my set, however as a user, it was a bit too ready to get pressure that lead to sacks, like leading the league in sacks by a long shot. This balancing act has created a much more realistic outcome with sacks.

6. With the changes to cpu play calling from turning on nfl live playbooks, we were able to turn intentional grounding back on inside franchise.


I think i got it all, let me know what you guys think.

https://www.youtube.com/user/schnaidt1
Hmmmm
#3 Running backs juking the wrong way....I don’t see running backs “juking” at all...Cpu running backs can’t make anybody miss...
I’m going to put your sliders in and give this game one more chance...!
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Old 11-05-2020, 07:33 PM   #125
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Re: Schnnaidt1's Madden 21 Sliders

You turn on nfl live playbooks on your team's side, you just go up where you pick your playbook and below you turn on live playbooks...it turns it on for cpu too.
Quote:
Originally Posted by The Kid 24
Question on the bold... How do we this for the CPUl? Asking because when I play a Franchise game, if remembering correctly I dont think I can move over to the CPU side at the uniform screen.
https://www.youtube.com/user/schnaidt1
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Old 11-05-2020, 07:34 PM   #126
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Re: Schnnaidt1's Madden 21 Sliders

Dang really?? I've been straight up juked out of my shoes. I have footage of it on the OP.
Quote:
Originally Posted by tuckermaine
Hmmmm
#3 Running backs juking the wrong way....I don’t see running backs “juking” at all...Cpu running backs can’t make anybody miss...
I’m going to put your sliders in and give this game one more chance...!
https://www.youtube.com/user/schnaidt1
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Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w
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Old 11-06-2020, 05:52 PM   #127
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Re: Schnnaidt1's Madden 21 Sliders

I've been playing with the new patch today... So far most everything seems to be fine except 1 thing.

Intentional grounding needs to go back to being turned off inside franchise. Cpu play really struggled on this patch with it on. Plays do much better with it off again.


I'll let you know if anything else needs to change

https://www.youtube.com/user/schnaidt1
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Old 11-07-2020, 01:07 PM   #128
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Re: Schnnaidt1's Madden 21 Sliders

Here is some gameplay with the updates and latest patch

https://youtu.be/ik2PRozaBzs

https://www.youtube.com/user/schnaidt1
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