Home

The awareness attribute

This is a discussion on The awareness attribute within the Madden NFL Football forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 09-09-2014, 04:00 PM   #1
Pro
 
Shon 23's Arena
 
OVR: 0
Join Date: Sep 2003
Location: Baton Rouge, LA
Posts: 639
The awareness attribute

Does anyone know if the awareness attribute has an affect on say DBs and LBs?

I user-control the DE the majority of the time, so I know with a user-controlled player awareness will not matter, but does it affect anything for the user's CPU defenders, particularly coverage skills, alertness, or in general what to do on a play?

For example, is it worth spending XP on awareness initially, on a CB (a rookie) with okay coverage skills, but has a 68 awareness? Or is it a useless stat, only increasing a player's overall rating? I know it increased the overall rating of players in M25, but never did figure out if it had a clear-cut affect on CPU DBs or LBs.

Last edited by Shon 23; 09-09-2014 at 04:03 PM.
Shon 23 is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-09-2014, 04:39 PM   #2
Pro
 
BTownSlinger's Arena
 
OVR: 5
Join Date: May 2012
Re: The awareness attribute

Yes awareness is huge for CB's. Helps them make a break on the ball quicker, as well as faster reaction time to WR route running.

I'm sure it affects other things as well.
BTownSlinger is offline  
Reply With Quote
Old 09-09-2014, 04:44 PM   #3
Pro
 
Shon 23's Arena
 
OVR: 0
Join Date: Sep 2003
Location: Baton Rouge, LA
Posts: 639
Re: The awareness attribute

Quote:
Originally Posted by BTownSlinger
Yes awareness is huge for CB's. Helps them make a break on the ball quicker, as well as faster reaction time to WR route running.

I'm sure it affects other things as well.
Great to hear then, I'm glad I finally got a reply on this, because it's been bugging me.

I'm starting my CFM tonight, and I'll probably be working on raising this rookie CB's awareness then, first. He has pretty okay coverage skills, but if awareness affects the DBs in that manner when the CPU is controlling them, then that is definitely where I'll start. Thanks.
Shon 23 is offline  
Reply With Quote
Old 09-10-2014, 02:37 AM   #4
Pro
 
OVR: 8
Join Date: Sep 2009
Location: Brisbane, Australia
Blog Entries: 3
Re: The awareness attribute

I've always been curious also about the relation between the awareness attribute and the recognise play/play recognition attribute.

Always figured that awareness is the ability to make a defensive play, and play recognition is the ability to not lose coverage or put yourself in the right positions to make a play.

A high awareness, low play recognition guy could break to a play quicker, but might be more reactive.

A high play recognition, low awareness guy will stick with him man and be in the right place and the right time, but might not have the presence of mind to make a key defensive play (like an interception, knock down, big hit, etc).

Of course, this is all just theory on my part.
tarek is offline  
Reply With Quote
Old 09-10-2014, 09:19 AM   #5
Pro
 
Davon_A_Brown's Arena
 
OVR: 0
Join Date: May 2013
Location: Detroit, Michigan
Re: The awareness attribute

Quote:
Originally Posted by tarek
I've always been curious also about the relation between the awareness attribute and the recognise play/play recognition attribute.

Always figured that awareness is the ability to make a defensive play, and play recognition is the ability to not lose coverage or put yourself in the right positions to make a play.

A high awareness, low play recognition guy could break to a play quicker, but might be more reactive.

A high play recognition, low awareness guy will stick with him man and be in the right place and the right time, but might not have the presence of mind to make a key defensive play (like an interception, knock down, big hit, etc).

Of course, this is all just theory on my part.

I believe Play Recognition is strictly for recognizing run/pass at the snap and how likely you're to be fooled by play action/draws.


Sent from my iPhone using Tapatalk
Davon_A_Brown is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-10-2014, 09:30 AM   #6
Pro
 
BTownSlinger's Arena
 
OVR: 5
Join Date: May 2012
Re: The awareness attribute

Quote:
Originally Posted by Davon_A_Brown
I believe Play Recognition is strictly for recognizing run/pass at the snap and how likely you're to be fooled by play action/draws.


Sent from my iPhone using Tapatalk
Yeah that is my understanding as well.
BTownSlinger is offline  
Reply With Quote
Old 09-10-2014, 09:40 AM   #7
MVP
 
Gorilla Glass's Arena
 
OVR: 6
Join Date: Aug 2010
Re: The awareness attribute

Awareness is the first thing I max out on my defensive players, followed my pursuit.
Gorilla Glass is offline  
Reply With Quote
Old 09-10-2014, 12:11 PM   #8
Dead!
 
CM Hooe's Arena
 
OVR: 45
Join Date: Aug 2002
Location: Culver City, CA
Posts: 20,963
Re: The awareness attribute

On defense, AWR is important for things like locating a thrown ball so a defender can react to it (via swat attempt or interception attempt, as governed by the "Plays Ball In The Air" trait among other things), recognizing that a fumble has occurred, making a decision to fall on a fumble vs. attempting to scoop-and-score, and other mental things. It's more of a "general powers of observation" attribute.

As previously stated, Play Recognition (PRC) is equally important on defense, as it quantifies the defender's ability to properly identify a play, react properly to play action, draws, and so on. Think of this more like "specific football intelligence".

Note that AWR (and I assume PRC) don't have any affect on a player who is being actively controlled by a user (i.e. you are selected on him and doing more than just holding down the defensive assist button).
CM Hooe is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:12 PM.
Top -