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Don't Start Your Madden NFL 16 CFM Until New Patch Arrives, According to Developers

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Old 08-26-2015, 01:20 PM   #25
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by howboutdat
He said some things could maybe be fixed on server side, but others couldnt be and there was no way to undo something , like if your league already drafted and got them speed wrs. They couldnt undo stuff like that. Which is why he advised people to wait.

My only concern here is this. There are alot of issues with CFM.We need ALL of them fixed, not just some or most. Most all of these issues are Huge problems for cfm.After last year, and being handed the confidence and regression issues , and not touched at all, not even really acknowledged by them , im not going to be running my league thru a bunch of bs for another year because they didnt fix stuff. We paid for a full experience, if we get one that we are told " sorry we ran out of time" , then i think im just all around done with Madden for good. We just suffered thru a horrible year for CFM due to things just left that way to work on this one. Then we get this one and it has more issues than the last one. That to me , will be unacceptable if all of them are not fixed before even thinking of going on to work on 17.

You cant build a house half way, find out there are a ton of issues with it, fix only a few and then keep building the house on top of those issues. It will only continue to create more and more issues in the future. All of this has to be fixed before moving on to 17. If not they will spend half the time working to fix whats left from 16, then all the new stuff they add for 17 will be just as bugged as this due to "lack of time" to find the bugs because they spent too much time working on 16 bugs for 17. Somewhere they have to stop this cycle. I get it, they have limited time. So spend just 1 year, fix all your problems, give us a great game, then work on your new stuff, and that would free up more time to actually test it more.

Already drafting players and not being able to undo that I totally understand. If that is the case I can just wait to draft before the patch is implemented.

Console patches have become a dual edged sword in recent years. On one hand I am grateful it is possible, but on the other it allows developers to release products with modes that aren't playable out of the box and that is just bad business.
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Old 08-26-2015, 01:20 PM   #26
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by Brightline
What are the specific issues that are not working but are being addressed?
I would like to know this as well. A brief forum search found some issues with resigning players long term. My own play testing had found confidence becoming so high that it inverts, and the player becomes immediately terrible. Also, I have noticed a kicker disappearing.

Anything else?
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Old 08-26-2015, 01:20 PM   #27
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by utfellar
whats worse?? a company that routinely releases broken games and still hasnt learned in 2015 that they have to test their product before ripping us off...again. or, a company that tested their product, knew of the bugs, and went ahead with scheduled release?

at least one is a company making a business decision, knowing its consumers really dont have any actions they can take. takes some balls to say f it...just release it...nobody will care in a month. the other is just incompetence at EVERY level. i dont know whats worse. ea lying about knowing about the bugs or failing to find them. pathetic.

Whats worse? Consumers who know this is EA's way of doing business yet continues to purchase their products. We have a decade of data with these guys, its the same every year.

Thank God for this site, I was almost lured in, again. As customers, we need some accountability as well.
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Old 08-26-2015, 01:21 PM   #28
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Re: Kolbe says to WAIT to start your CFM

I've honestly never heard a developer flat out come out and say "yes, don't play this mode" because there's "1000 issues" and the game is basically still in progress. I have played beta games that are more finished and polished than Madden is on a yearly basis.

If they don't scrap the code this year and pretty much re-engineer this thing line by line next year, then I think I'll finally bow out of Madden for good.
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Old 08-26-2015, 01:24 PM   #29
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by EricFreakingBerry
I've honestly never heard a developer flat out come out and say "yes, don't play this mode" because there's "1000 issues" and the game is basically still in progress. I have played beta games that are more finished and polished than Madden is on a yearly basis.

If they don't scrap the code this year and pretty much re-engineer this thing line by line next year, then I think I'll finally bow out of Madden for good.
It's a shame too because this year's game is great on the field.
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Old 08-26-2015, 01:25 PM   #30
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by SFNiners816
This just isn't any mode this has kinda been the backbone off he game for over a decade and a half. It is very unacceptable for a sports game in the 2010s be released without the ability to play a functional franchise mode. This is the first time I can remember them saying to delay starting the mode. There have been events in the past that had freezing issues in the past that required restarts if you came upon them, but nothing like this in which a dev guy is telling you not to start a mode. Plain and simple, there is no excuse for this not to be discovered, especially since it was discovered rather easily by many in the first 10 hours of playing the game.
I agree to a large extent, but this mode has clearly taken a back seat to mut in recent years. It's all about the dollars and mut rakes them in. It seems like everything in the game is about getting you to play mut. It's actually really annoying.
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Old 08-26-2015, 01:26 PM   #31
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by Bull_Market
Whats worse? Consumers who know this is EA's way of doing business yet continues to purchase their products. We have a decade of data with these guys, its the same every year.

Thank God for this site, I was almost lured in, again. As customers, we need some accountability as well.
if it wasnt the only football game it wouldnt be an issue. madden and fifa are the only ea titles i ever buy. im switching to PES this year. the show and nba2k ran their other terrible products out of the market and theyre trying desperately to get their share of the basketball market back. lucky for ea, 2k got out of the hockey business. the only game ea sports cares about is fifa...which is the smartest thing they can do. they know we HAVE to buy their game if we want a full football gaming experience for the year.
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Old 08-26-2015, 01:26 PM   #32
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Re: Kolbe says to WAIT to start your CFM

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Originally Posted by Brightline
What are the specific issues that are not working but are being addressed? It would be helpful to know in making a decision of whether to start or wait.
From what I can tell from threads here and on Twitter these are some issues that they acknowledged:

Gameplay
- Tuning update for Aggressive catches being overpowered
- A fix for random Encroachment Penalties

CFM
- Ratings boost from drive goals with some players having ratings of 100+
- Regression not working properly (mainly from o-lineman)
- Rookies not adjusted to current roster (mainly inflated speed and deep accuracy)
- Re-signing contracts being off... someone on Twitter claimed that Dez Bryant signed a 5 year deal for 2 mil/year.
- Placing a player on IR no longer opens up a roster spot
- QB's getting 15+ carries a game while simming

Other
- Custom playbooks not working online
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