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Madden 18 Thresholds

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Old 02-25-2018, 10:15 PM   #17
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Re: Madden 18 Thresholds

Quote:
Originally Posted by Shogunreaper
as far as i can tell height doesn't effect speed

i tested a 7 foot tall player and a 5 foot 8 tall character with maxed stats and the times were nearly identical.
Give this video a watch and have a look at the attachment for that source code that was used to create the height threshold in Madden.

https://www.youtube.com/watch?v=o4px49nscvk

I think someone else had a question about question about the strength threshold - STR: 91 (0-techs only). They are the nose tackles who sit directly over center -they’re always automatically assigned double teams.

I'll try to get to other questions tomorrow and post more screens/evidence and code ex) Field Goal Thresholds and Block chance, situational boosts, for pass catching, interceptions, pass deflections, trick plays, make the line pancake boost, etc.
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Last edited by Review; 02-27-2018 at 10:08 AM.
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Old 02-25-2018, 10:17 PM   #18
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Re: Madden 18 Thresholds

The 2nd attachment is for balance thresholds. e.g. Stumble, fall and recovery. Moreover, each position has a unique balance value that impacts game-play.
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Old 02-26-2018, 01:59 AM   #19
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Re: Madden 18 Thresholds

Where and how are you obtaining these attached printouts?
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Old 02-27-2018, 10:20 AM   #20
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Re: Madden 18 Thresholds

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Originally Posted by Devaster
Nice thread by the way. Glad someone consolidated all of this. Couple questions.

What exactly do the thresholds for Route Running do? Are there animations triggered while running routes? Is there a smoother one at 91?

As another poster asked, what exactly do the throwing accuracy thresholds mean? Does it have something to do with the catch type triggered by the receiver thrown to? Or is the QB's throwing motions faster or something? Different throwing animations?

What happens at 90 PMV/FMV? Are there pass rush animations that don't get triggered ever unless a pass rusher has 90+ in either of those?

What exactly does the Play Recognition threshold at 90 mean?

And finally what is triggered at 75 catch for defenders? Is it a better catch animation so they come down with the interception more often? I've had defenders spin around trying to make a catch in their direction instead of jumping up and catching it normally. Is this because they don't have 75+ CTH?
Good questions. I'll answer some of these. 91+ power move or finesse threshold gets the best 'win'/quick block shed animations possible. 90 pass block is a threshold that doesn’t allow “super wins” by players with 90+ pass rushing. 90 gives you a chance for an instant win. e.g. instant pancake

At the 90 play rec threshold the defender doesn't run to the ball carrier, but to where the ball carrier is running. 91 RR is the Man beater.

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Old 02-27-2018, 10:22 AM   #21
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Re: Madden 18 Thresholds

Increased block chance on long field goals.
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Old 02-27-2018, 10:29 AM   #22
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Re: Madden 18 Thresholds

Hidden Trait: Pump Fake
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Old 02-27-2018, 10:30 AM   #23
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Re: Madden 18 Thresholds

Hidden Trait: High Point Catch
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Old 02-27-2018, 10:33 AM   #24
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Re: Madden 18 Thresholds

Hidden Trait: Team Captain. Last screenshot I will post as I have been warned. That said, the game will be busted wide open in the not too distant future. Can you say editor? If anyone wants to see a lot the boosts just drop me a pm and I'll get back to you sometime this week.
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Last edited by Review; 02-27-2018 at 10:39 AM.
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