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Madden NFL 21 Patch Available Now - Franchise Mode & Zone Coverage Improvements - Patch Notes

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Old 01-07-2021, 07:15 PM   #17
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Re: Madden NFL 21 Patch Available Now - Franchise Mode & Zone Coverage Improvements -

I guess I missed this line:

We also wanted to share with you our final updates coming to Franchise mode targeted to arrive in early March!
1. Trade Logic Improvements and
2. Franchise League History

Just what I want, Madden updates in MARCH. I hope to be playing MLB the Show by that time...a real sports simulation game!
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Old 01-07-2021, 07:31 PM   #18
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Re: Madden NFL 21 Patch Available Now - Franchise Mode & Zone Coverage Improvements -

Testing pass coverage on All-Madden with pass coverage and pass reaction back to 50 User vs CPU:

It's viable at 50 now with pass blocking at 35 for both CPU and User. The CPU opponent dline gets to your QB a little faster than your dline gets to theirs, but it's fair with the POV advantage that the User has.

There is still some hesitancy by DB on a few plays in terms of turning and running on man-match plays but I see the same thing and much worse happen in IRL games every week. It seems realistic and reasonable in how it plays out now.

Man to man plays really well now, ratings decide things now instead of glitchy movements.

I'm sure I'll find some issues as I play more, but it's back to being a viably playing game now.
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Old 01-07-2021, 07:37 PM   #19
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Re: Madden NFL 21 Franchise Mode Update (2 of 3) Arrives January 7 - Full Details Her

This is the most existential dread I have ever felt in my long history of playing Madden NFL.

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Old 01-07-2021, 08:12 PM   #20
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Re: Madden NFL 21 Patch Available Now - Franchise Mode & Zone Coverage Improvements -

Quote:
Originally Posted by jfsolo
Testing pass coverage on All-Madden with pass coverage and pass reaction back to 50 User vs CPU:

It's viable at 50 now with pass blocking at 35 for both CPU and User. The CPU opponent dline gets to your QB a little faster than your dline gets to theirs, but it's fair with the POV advantage that the User has.

There is still some hesitancy by DB on a few plays in terms of turning and running on man-match plays but I see the same thing and much worse happen in IRL games every week. It seems realistic and reasonable in how it plays out now.

Man to man plays really well now, ratings decide things now instead of glitchy movements.

I'm sure I'll find some issues as I play more, but it's back to being a viably playing game now.
It's playing FANTASTIC now with pass coverage back to defaults on AM, the other slider changes are still needed but wow I'm so happy with these fixes.
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Old 01-07-2021, 08:13 PM   #21
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Re: Madden NFL 21 Franchise Mode Update (2 of 3) Arrives January 7 - Full Details Her

Wait. What? A play is locked?
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This is the most existential dread I have ever felt in my long history of playing Madden NFL.

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Old 01-07-2021, 08:16 PM   #22
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Re: Madden NFL 21 Franchise Mode Update (2 of 3) Arrives January 7 - Full Details Her

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Originally Posted by icicle22
Wait. What? A play is locked?

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New play cool-down feature.
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Old 01-07-2021, 08:16 PM   #23
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Re: Madden NFL 21 Franchise Mode Update (2 of 3) Arrives January 7 - Full Details Her

Quote:
Originally Posted by icicle22
Wait. What? A play is locked?

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This title update added optional play calling cool downs / total play call limits as league-wide options in Franchise mode, online and offline.

I was testing the new options out with very strict limits (2 calls per game, 2 play cool down) to get this screenshot, haha.

I generally like the idea as a means to increase difficulty, but there's some wonkiness with this:

- if you try to audible to a play that is locked or on cooldown, literally nothing happens
- you cannot configure offensive and defensive cooldown / limits separately

The first is obviously just bad UX. I hope that gets cleaned up.

The second wouldn't be a huge issue if the defenses which effectively guard weakside trips sets (Gun Trips TE, Gun Trio TE, Singleback Trio, etc.) weren't so limited. Basically the only formations I can think of in the game which allow playing under fronts vs weakside trips are 34 Predator, 34 Under, and Nickel Triple. So you'll burn through your plays in those sets fast if your opponent likes to run the ever-popular Gun Trips TE - Read Option stuff. In general, if you prefer to play match coverages vs trips (as I do), you're also going to burn through your Palms and Cover 6 calls fast with these options (Cover 3 Mable / Skate is still not in the game, and Cover 4 Quarters Solo check is as far as I know still AWOL). Not a problem with the feature itself as much as an issue emergent from the limitations on defense currently present in Madden.

Last edited by CM Hooe; 01-07-2021 at 08:50 PM.
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Old 01-07-2021, 08:17 PM   #24
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Re: Madden NFL 21 Franchise Mode Update (2 of 3) Arrives January 7 - Full Details Her

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Wait. What? A play is locked?

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That's the play limit commissioner option that was mentioned in the notes.
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