Home

DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

This is a discussion on DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold within the Madden NFL Old Gen Sliders forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen > Madden NFL Old Gen Sliders
Voting Has Begun for the 2024 Sports Game of the Year
College Football 26 Must Do More With Transfer Portal
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
Reply
 
Thread Tools
Old 10-21-2012, 12:16 AM   #9
Meow
 
DetroitStyle's Arena
 
OVR: 29
Join Date: May 2011
Location: Detroit, MI
Posts: 1,025
Blog Entries: 5
Quote:
Originally Posted by SickDL
Did you changed detroits playbook?
Yes, I set the Lions to Pass Balanced. Works great, doesn't it!

@arkansaw, thanks for the post I'll check it out when I get the chance.
DetroitStyle is offline  
Reply With Quote
Old 10-21-2012, 12:21 AM   #10
Pro
 
SickDL's Arena
 
OVR: 8
Join Date: Aug 2012
Location: Towson, US
Re: DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

Quote:
Originally Posted by The ArkanSaw
Hey DS here's a link to a channel on Youtube that has full NFL games you can use to compare with for game play. The guy has about 25 full games so you can use it at your disposal:

http://www.youtube.com/watch?v=6HHM3...hannel&list=UL
Sweet. Thanks for the link man
SickDL is offline  
Reply With Quote
Old 10-21-2012, 12:25 AM   #11
Pro
 
SickDL's Arena
 
OVR: 8
Join Date: Aug 2012
Location: Towson, US
Re: DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

Quote:
Originally Posted by DetroitStyle
Yes, I set the Lions to Pass Balanced. Works great, doesn't it!

@arkansaw, thanks for the post I'll check it out when I get the chance.
Okey thanks. Havent had many probs with the cpu playcall after the patch. Feel like it depends on what team you play how close the pass/run ratio is. But playing against patriots ore saints they will throw way more then run.

Are you playing on xbox or ps3, just wonder if that makes a difference. Im playing on ps3
SickDL is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-21-2012, 01:20 AM   #12
I hate you Norv
 
tdawg3782's Arena
 
OVR: 11
Join Date: Nov 2003
Location: San Diego
Posts: 4,803
Re: DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

Quote:
Originally Posted by DetroitStyle

**DetroitStyle's Madden 13 Sim Sliders**
For use in Play Now or Online/Offline CCM
Special Thanks to SECElit3
Updated 10/20 - Changes will be in RED


Game Options
Skill Level: All-Madden (Must change to All-Madden the first time you enter the sliders. It will automatically change to "Custom" once you input the sliders)
Quarter Length: 15 minutes
Minimum Play Clock Time: 15 seconds
Injuries: 15
Fatigue: 60
Threshold: 0

Player/CPU Skill Sliders - User/CPU
QB Accuracy: 5
Pass Block: 20
WR Catch: 50
Broken Tackle: 40
Run Block: 0
Fumbles: 5

Pass Reaction: 0
Interceptions: 30
Pass Rush: 0
Rush Reaction: 50
Block Shedding: 0
Tackling: 15

Special Teams
FG Power: 50
FG Accuracy: 35
Punt Power: 50
Punt Accuracy: 60
Kickoff Power: 50

Penalties
Offside: 95
False Start: 65
Holding: 53
Facemask: 57
Def Pass Int: 100
Off Pass Int: 100
PR/KR Catch Int: 100
Clipping: 100
Int Grounding: 100
Roughing Pass: 53
Roughing Kick: 100

Auto-Subs (based on Playmakers)
QB: 20/25
RB: 85/90
WR: 70/75
FB/TE: 70/75
OL: 20/25

DE: 70/75
DT: 70/75
LB: 70/75
CB: 60/65
S: 60/65

Additional Info
Suggested playbooks for proper run/pass ratios (Thanks to Rudyjuly2 and agidio3): LINK 1 or LINK 2

Box Score Generator (PLEASE USE): LINK

House Rules: I play no switch defense and only control a single defender the whole game. This allows the CPU to make completions down field without the User easily breaking them up. Also, do not take advantage of the TE streak bug. It's basically undefendable by the CPU.

I asked SEC for permission to use his slider as a base set. So this is what I'm going to roll with to start. We'll see how it goes and make changes from there. Enjoy!

**A note on Player CCMs**
I've found that these sliders will work find if you do a Player CCM. In order to get proper stats when supersimming set your quarters to 7 minutes and your minimum play clock to it's highest possible value. Try it out and let me know if it works for you.
Nice to see you're continuing to improve on SECs great start. I'll plug these in and post some stats when I play more games.
tdawg3782 is offline  
Reply With Quote
Old 10-21-2012, 01:27 AM   #13
Meow
 
DetroitStyle's Arena
 
OVR: 29
Join Date: May 2011
Location: Detroit, MI
Posts: 1,025
Blog Entries: 5
Re: DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

Quote:
Originally Posted by SickDL
Okey thanks. Havent had many probs with the cpu playcall after the patch. Feel like it depends on what team you play how close the pass/run ratio is. But playing against patriots ore saints they will throw way more then run.

Are you playing on xbox or ps3, just wonder if that makes a difference. Im playing on ps3
I'm on the PS3 but it doesn't make a difference.
DetroitStyle is offline  
Reply With Quote
Old 10-21-2012, 01:34 AM   #14
MVP
 
booker21's Arena
 
OVR: 16
Join Date: Jun 2003
Location: Argentina
Blog Entries: 1
Quote:
Originally Posted by DetroitStyle

**DetroitStyle's Madden 13 Sim Sliders**
For use in Play Now or Online/Offline CCM
Special Thanks to SECElit3
Updated 10/20 - Changes will be in RED


Game Options
Skill Level: All-Madden (Must change to All-Madden the first time you enter the sliders. It will automatically change to "Custom" once you input the sliders)
Quarter Length: 15 minutes
Minimum Play Clock Time: 15 seconds
Injuries: 15
Fatigue: 60
Threshold: 0

Player/CPU Skill Sliders - User/CPU
QB Accuracy: 5
Pass Block: 20
WR Catch: 50
Broken Tackle: 40
Run Block: 0
Fumbles: 5

Pass Reaction: 0
Interceptions: 30
Pass Rush: 0
Rush Reaction: 50
Block Shedding: 0
Tackling: 15

Special Teams
FG Power: 50
FG Accuracy: 35
Punt Power: 50
Punt Accuracy: 60
Kickoff Power: 50

Penalties
Offside: 95
False Start: 65
Holding: 53
Facemask: 57
Def Pass Int: 100
Off Pass Int: 100
PR/KR Catch Int: 100
Clipping: 100
Int Grounding: 100
Roughing Pass: 53
Roughing Kick: 100

Auto-Subs (based on Playmakers)
QB: 20/25
RB: 85/90
WR: 70/75
FB/TE: 70/75
OL: 20/25

DE: 70/75
DT: 70/75
LB: 70/75
CB: 60/65
S: 60/65

Additional Info
Suggested playbooks for proper run/pass ratios (Thanks to Rudyjuly2 and agidio3): LINK 1 or LINK 2

Box Score Generator (PLEASE USE): LINK

House Rules: I play no switch defense and only control a single defender the whole game. This allows the CPU to make completions down field without the User easily breaking them up. Also, do not take advantage of the TE streak bug. It's basically undefendable by the CPU. You also have to police yourself and not abuse the crossing/slant routes. At 0 threshold, and with enough time in the pocket, the route is almost always open eventually.

I asked SEC for permission to use his slider as a base set. So this is what I'm going to roll with to start. We'll see how it goes and make changes from there. Enjoy!

**A note on Player CCMs**
I've found that these sliders will work find if you do a Player CCM. In order to get proper stats when supersimming set your quarters to 7 minutes and your minimum play clock to it's highest possible value. Try it out and let me know if it works for you.
nice I'll keep an eye on this.


Sent from my GT-I9300 using Tapatalk
__________________
English, is not my first language.
booker21 is offline  
Reply With Quote
Old 10-21-2012, 01:34 AM   #15
MVP
 
tc020791's Arena
 
OVR: 1
Join Date: Sep 2010
Re: DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

Used sliders exactly as on first page. Also used play books from link. Cincy was running Pass Balanced, I though they should've ran Balanced. They were throwing even when they were ahead and a lot. Passing accuracy for CPU needs a boost, I saw at least 5 throws where a guy was open in the flat and the CPU just threw it away out of bounds way over his head.


BAL (ME) 7-7-3-14---31
CIN(CPU) 14-3-0-7---24

Flacco 22/41 (53%) 257 yards 3 td 1 int
Dalton 25/47 (43%) 324 yards 3 td 1 int

Rice 33 att 161 yards (4.8 avg) 1 td (6 BTK)
BJGE 18 att 110 yards (5.5 avg) 0 td (3 BTK)

Boldin 5 rec 67 yards 1 td
Green 7 rec 109 yards 1 td

Sacks
BAL 0 CIN 4

Fumbles (Lost)
BAL 1(0) CIN 0
tc020791 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-21-2012, 01:40 AM   #16
Meow
 
DetroitStyle's Arena
 
OVR: 29
Join Date: May 2011
Location: Detroit, MI
Posts: 1,025
Blog Entries: 5
Re: DS's Madden 13 Sim Sliders - 15 Minute Quarters - 0 Threshold

Quote:
Originally Posted by tc020791
Used sliders exactly as on first page. Also used play books from link. Cincy was running Pass Balanced, I though they should've ran Balanced. They were throwing even when they were ahead and a lot. Passing accuracy for CPU needs a boost, I saw at least 5 throws where a guy was open in the flat and the CPU just threw it away out of bounds way over his head.


BAL (ME) 7-7-3-14---31
CIN(CPU) 14-3-0-7---24

Flacco 22/41 (53%) 257 yards 3 td 1 int
Dalton 25/47 (43%) 324 yards 3 td 1 int

Rice 33 att 161 yards (4.8 avg) 1 td (6 BTK)
BJGE 18 att 110 yards (5.5 avg) 0 td (3 BTK)

Boldin 5 rec 67 yards 1 td
Green 7 rec 109 yards 1 td

Sacks
BAL 0 CIN 4

Fumbles (Lost)
BAL 1(0) CIN 0
I might consider upping QBA for both user and CPU to 10. I've been going back and forth between 5 and 10. The problem is, at 5 you see the wild throws which help with incompletions. At 10, it's almost always automatic. You'll see completion percentages around 75-80%. I would raise Pass Reaction in that case, but I don't think the slider works very well.

Try raising QBA to 10 and raise pass reaction to 50-100 and let me know if it does anything. If pass reaction doesn't do anything, we might have to consider lowering WR catching to 45 to get increased drops.

I liked seeing that the CPU was able to put up 300+ pass yards but the running game for the CPU has me a bit nervous with 18 carries for 100+ yards. It might have to do with user skill but I'll keep an eye on it.
DetroitStyle is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen > Madden NFL Old Gen Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:15 AM.
Top -