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Madden NFL 10 Blog: Player Momentum

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Old 03-17-2009, 12:12 AM   #129
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Re: Latest Madden NFL 10 blog: Player Momentum

Quote:
Originally Posted by adembroski
GOAT!

Yeah, but remember that game in 98 when we shut him down? lol

14 rushes, 28 yards? -3 yards receiving? Final score: SF wins 35-13

Ah yes, fun!

http://www.pro-football-reference.co...9812140sfo.htm
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Old 03-17-2009, 12:13 AM   #130
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Re: Madden NFL 10 Blog: Player Momentum

nice work Ian glad to see the new update, with all 22 men on the field in motion this will have a huge impact
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Old 03-17-2009, 12:21 AM   #131
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Re: Latest Madden NFL 10 blog: Player Momentum

Quote:
Originally Posted by 94niners
Yeah, but remember that game in 98 when we shut him down? lol

14 rushes, 28 yards? -3 yards receiving? Final score: SF wins 35-13

Ah yes, fun!

http://www.pro-football-reference.co...9812140sfo.htm
My closest friend is a huge Lions fan, I remember it well. I remember him sitting in a chair with his forehead in his hand the entire game, and not looking me in the eye for a week:P

That was the day my circle of friends started calling Garrison Hearst "8-yards"... because every time he touched the ball, he got 8 yards.
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Old 03-17-2009, 12:31 AM   #132
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Re: Madden NFL 10 Blog: Player Momentum

It is becoming painfully obvious that many members of the Operation Sports community have never actually played football. Granted, everyone is entitled to his or her opinion, and many post with pertinent concerns. However, the failure to understand the purpose of this blog is astounding, even when Ian clearly expressed it in his response to Guillotine 1.

Contrary to the view of many on this forum, players do in fact change directions without planting their outside foot. If you think it is impossible to change direction without fully planting and pushing off, then 1. You are amazingly unathletic, 2. Have never watched athletes play any type of sport. Adambroski provided an excellent example with his kickoff return analogy.

Also, it must be stated that the previous route-running post has no applicability here whatsoever. Route-running cuts are completely abstract from turning, in both a game-programming sense and in a real-life applicability sense as well. To reiterate, this post is about turn-rating, not about sharp cuts.

Lastly, this is directed to Guillotine 1. The only place full "shoulders back, head held high, chest up, legs kicking" track-style sprint belongs on any level football field, let alone the NFL, is on a breakaway run. Asking for that type of animation every time a player presses the sprint trigger is ridiculous. That style of running is literally the exact opposite style taught in any decent program, because of the exposure it would lend to serious injury, and the fact that you aren't in an athletic position to move, which is exactly what football calls for. For a concrete example, knocks on both Adrian Peterson and Darren McFadden coming out of college were their upright running styles. In a breakaway situation I agree with you, but it does no seem as if that is your intention.
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Old 03-17-2009, 12:42 AM   #133
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Looks like Ian and fellow Madden devs are on the right track with all of these changes to the Madden engine. I get a very awesome vibe in reading these blogs that feel similar to what the Show devs did/do. Which is a good thing. It looks (for me at least) I may actually buy Madden for a next gen console perhaps this year. Hope all of these changes turn out for the best and give us a great "sim" game of video football....
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Old 03-17-2009, 12:43 AM   #134
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Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by The.Nacirema.Dream
It is becoming painfully obvious that many members of the Operation Sports community have never actually played football. Granted, everyone is entitled to his or her opinion, and many post with pertinent concerns. However, the failure to understand the purpose of this blog is astounding, even when Ian clearly expressed it in his response to Guillotine 1.

Contrary to the view of many on this forum, players do in fact change directions without planting their outside foot. If you think it is impossible to change direction without fully planting and pushing off, then 1. You are amazingly unathletic, 2. Have never watched athletes play any type of sport. Adambroski provided an excellent example with his kickoff return analogy.

Also, it must be stated that the previous route-running post has no applicability here whatsoever. Route-running cuts are completely abstract from turning, in both a game-programming sense and in a real-life applicability sense as well. To reiterate, this post is about turn-rating, not about sharp cuts.

Lastly, this is directed to Guillotine 1. The only place full "shoulders back, head held high, chest up, legs kicking" track-style sprint belongs on any level football field, let alone the NFL, is on a breakaway run. Asking for that type of animation every time a player presses the sprint trigger is ridiculous. That style of running is literally the exact opposite style taught in any decent program, because of the exposure it would lend to serious injury, and the fact that you aren't in an athletic position to move, which is exactly what football calls for. For a concrete example, knocks on both Adrian Peterson and Darren McFadden coming out of college were their upright running styles. In a breakaway situation I agree with you, but it does no seem as if that is your intention.
Good post... do more.
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Old 03-17-2009, 12:49 AM   #135
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Re: Madden NFL 10 Blog: Player Momentum

Agreed^^^^^^^^Good post, TND.

Quote:
Originally Posted by DubTrey1
Looks like Ian and fellow Madden devs are on the right track with all of these changes to the Madden engine. I get a very awesome vibe in reading these blogs that feel similar to what the Show devs did/do. Which is a good thing. It looks (for me at least) I may actually buy Madden for a next gen console perhaps this year. Hope all of these changes turn out for the best and give us a great "sim" game of video football....
I need some (good) video football now!

I need Madden 10 NOW!

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Old 03-17-2009, 12:58 AM   #136
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Hey Ian... all these new improvemants are great..Can u find time to add in signature style passing and running?... just about every starting QB or RB has a sig style you know...
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