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My New Vision Cone Idea. What do you guys think?

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Old 12-01-2009, 02:37 PM   #33
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Re: My New Vision Cone Idea. What do you guys think?

This is something that we've discussed at length and suggested much earlier.

The problem is it won't be implemented. That's the biggest hurdle.
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Old 12-01-2009, 02:45 PM   #34
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Re: My New Vision Cone Idea. What do you guys think?

From what I can tell the biggest complaint is the eye sore the vision cone was on the field. Why not make the cone transparent. The only example I can think of is on Windows 7 when you hover over the show desktop tab in the bottom right hand corner you see a transparent square of where all of your windows are open.

Secondly, for those who don't like the vision cones mechanics, give us an option. Turn it off by default for Rookie and Pro, and on for All-Pro and Madden. Then have it as an On/Off option for all difficulty levels.

The only debate I can think of after that is to have on or off for online ranked games. I don't play online so I can't speak for that community.
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Old 12-01-2009, 03:24 PM   #35
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Re: My New Vision Cone Idea. What do you guys think?

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Originally Posted by CreatineKasey
Another property taken from APF 2k8: Double tap WR icon for the pump fake. This is huge because you can direct your pumps and manipulate zone defenders properly. Having a pump button doesn't do enough because you can never set up a defender with intention - because you can't intend!
That would be interesting - would be like playaction but for pass plays.
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Old 12-01-2009, 03:40 PM   #36
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Re: My New Vision Cone Idea. What do you guys think?

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Originally Posted by Jono078
I like your way of executing the vision cone (original poster)

BUT... I don't see a vision cone on Sunday, so yeh...

I see alot of things in madden that I dont see on sunday and vice versa, so yeah.

I like the idea of cone vision coming back.
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Old 12-01-2009, 04:02 PM   #37
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Re: My New Vision Cone Idea. What do you guys think?

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I was just watching my son play "Little Big Planet", and seeing the controls on that made me wonder how difficult it would be to have the motion sensors control the QB's head/vision. This would give us the ability to "look around' so to speak just by the controller movements.
XBox users might feel a little left out not having Madden on their console anymore, though.


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also, there has to be a way to throw the ball away near a receiver - at their feet, or out of bounds over their heads etc. instead of having to run out of the pocket and throw the ball away.
This is so true.
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Old 12-01-2009, 04:09 PM   #38
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Re: My New Vision Cone Idea. What do you guys think?

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BUT... I don't see a vision cone on Sunday, so yeh...
You also don't see circles around the guy with the ball in the NFL.

Moot point in my opinion.
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Old 12-01-2009, 04:11 PM   #39
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Re: My New Vision Cone Idea. What do you guys think?

You could just precision pass it away from everything. Find a sideline route or something and gun it.
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2 things that could emulate vision cone properties:

have your QB in the game "look at" your top target first. maybe give the QB an accuracy bonus for that route, and less accuracy for other routes based on AWR. Defenses will key on that. Note: no actual cone exists in this scenario, only the top route and WR seeing it first.

Another property taken from APF 2k8: Double tap WR icon for the pump fake. This is huge because you can direct your pumps and manipulate zone defenders properly. Having a pump button doesn't do enough because you can never set up a defender with intention - because you can't intend!

These 2 properties would take some of the "looking at WR" properties of the cone and put them into the game.
I like this a lot. More than simply re-adding the cone. A lot more.
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Old 12-01-2009, 04:21 PM   #40
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Re: My New Vision Cone Idea. What do you guys think?

Quote:
Originally Posted by Pared
This is something that we've discussed at length and suggested much earlier.

The problem is it won't be implemented. That's the biggest hurdle.
And I can understand why it won't b/c there are valid arguments from the opposing side (not to say that those pro-vision cone/awareness don't make valid points).

I've had some ideas as well, but I've kinda let go of those. Why? Because when Ian interacted frequently on these forums, you could tell he wasn't really interested in any new passing mechanics (at least that was the case for M10). I forget his exact words, but they were something to the effect of 'passing is difficult enough when you're trying to make reads and etc in a few split seconds'.

Not only that, but there's something to be said for the user using his/her own eyes as vision cones. Like some others have mentioned, I miss reads or don't find the open man sometimes already as it is. So I can see why there isn't much push from the gameplay guys within Tib to change the mechanics.
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