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Originally Posted by shttymcgee |
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Sven,
Wish I knew how to have mulitple quotes, but I'm too stupid for that. We have a few philosphophical differences, but thanks for taking the time to answer my questions.
To answer one of yours, the flat defender can see #1 and #2 by pedalling, he must be disciplined to keep his shoulders square and use his peripheral vision. To me, I'd rather force that inside receiver inside because there are 3 other defenders inside (4 if you count the deep safety) and only 1 outside (whose already occupied by the #1 receiver). It does take discipline out of the FS, and he needs to be deep enough to be able to break on throw. I feel if the seam runner is more than 21 yards from the sideline, the FS must be able to make the play.
I'm a "rules" guy, I don't like too many exceptions. If #2 is a TE, the flat defender aligns outside him. I don't want a difference just because he's flexed or a slot. Dividers due come into it, there will be times to take inside alignments.
I'm a pattern-read teacher also, so it's more of a match-up coverage for us anyway. Again, thanks for your time.
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This, I think, is one of the biggest issues we have with the Madden community as a hole. There are lots of "right" ways to do things, depending on who you talk too. There is no universally "correct" way to play.
There is, however, a WRONG way to do things. It's easy to let the tree's block out the forrest. Whether they have the seam blocker forcing the slot inside or outside is a minor detail. Having that player not exist...or ignore the seam completley, is a major issue.
I just hope people don't read our "difference" as more than that. If they came out in Madden 12 and had that player playing top shoulder and squeezing the pattern I'd be more than satisfied. As long as he actually acknowledges he has a job too do.
I like to control the seam and take away 4 verts, mesh and shallow. I think that fits a little better with the Madden game where the slot receiver is ALWAYS open. It would also, possibly, open up some plays that are staples on Saturday/Sunday but dont' really work in Madden (Bubble, hitch, Smash ect...).