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Its 2011, get rid of that spin move...

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Old 06-09-2011, 10:59 AM   #17
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Re: Its 2011, get rid of that spin move...

This is how a 99 rated spin move should look:
http://www.youtube.com/watch?v=ItjlV-zqX1w
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Old 06-09-2011, 12:39 PM   #18
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Re: Its 2011, get rid of that spin move...

Quote:
Originally Posted by TomBrady
This is how a 99 rated spin move should look:
http://www.youtube.com/watch?v=ItjlV-zqX1w
thats would be a welcomed replacement for that warp speed spin they have currently for speed backs.
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Old 06-09-2011, 12:44 PM   #19
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Re: Its 2011, get rid of that spin move...

1+..........................
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Old 06-09-2011, 12:46 PM   #20
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Re: Its 2011, get rid of that spin move...

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Originally Posted by petersondagreat
I've been saying this for years they really need to tone it down as it looks likes an nfl street move. They should make it where you spin off of people (contact) rather a move you hit when you wanna bust a run to the outside

This was done great in other games and I couldn't agree more with this post.

This game does look great, and I am excited to play it.
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Old 06-09-2011, 01:15 PM   #21
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Re: Its 2011, get rid of that spin move...

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Originally Posted by VonD
It does not necessarily need to be eliminated, just made about twice as slow.
This is the right answer !
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Old 06-09-2011, 01:19 PM   #22
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Re: Its 2011, get rid of that spin move...

Quote:
Originally Posted by TomBrady
This is how a 99 rated spin move should look:
http://www.youtube.com/watch?v=ItjlV-zqX1w
I agree that's how a spin move should look, but I'd prefer if the ability to make a spin move was determined by an agility rating (ability to decelerate and use his hips) and a balance rating instead of its own rating - but that requires a game where momentum and foot planting actually matter.

I don't know that the spin move rating does exactly in gameplay - has anyone tested that? Does is affect the speed of which the animation is played, the likelihood of triggering the "missed tackle" animation or a combination of both?

Last edited by guaps; 06-09-2011 at 01:22 PM.
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Old 06-09-2011, 02:08 PM   #23
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Re: Its 2011, get rid of that spin move...

as others have said, that vid is great: LT himself says you can't go full speed and do it or you'll trip.

easy fix is that you can't run full speed and spin; it only works at mid speed. that would eliminate the crazy warp speed spins and the unreality of the situation.
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Old 06-09-2011, 02:21 PM   #24
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Re: Its 2011, get rid of that spin move...

Agree that the spin needs to adhere to human limitations.

I also would like to be able to spin OFF of a tackle. I see it as a break tackle move more often than a juke IRL.

Ideally, I want ALL right stick & buttom moves removed, except for stiff arms. Improve the footwork and allow us to manually do moves with the left stick, similar to NBA 2K. EA seems big on the fun factor. Can't get more fun than manual jukes.
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