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Old 10-07-2016, 05:51 PM   #41
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Re: Badging Thread

Quote:
Originally Posted by Bubba13laze
I would think acrobat + relentless finisher combo on him would work well if you like to attack the basket with him. When I play with him I prefer to drive or do pull up midrange. I am not a big 3 point shooter with him, although he can knock it down. My top 4 would be: Acrobat, Relentless Finisher, Mid-Range Deadeye, and Difficult Shots.
Definitely makes sense for how you play. I only drive a lot with him if it's Gauntlet (Blacktop), where there's much more room to create lanes and the nature of play encourages a lot of ISO...and driving to the basket helps to complement the deep ball threat.

Otherwise, the majority of shots I'd take with him are outside. Coupled with moving "Difficult" shots in the midrange, I think his strength is in forcing guys to respect his drive just enough to create outside space to bomb threes.

But that's me.

Acrobat does make sense, though. To me, Relentless Finisher is not really sensible use of a slot for anyone other than a Harden/DeRozan/Wade sort of slasher/driver.

But I am of the camp that takes prior descriptions literally and reads nothing else into it. So I think that Relentless just diminishes the Energy hit that the guy takes from contact shots in the paint. I don't think it increases the % of those shots going in.

And if not, then it's not useful for me because Crawford would always be a bench sparkplug type guy in 5v5 and, in Blacktop, Energy/fatigue is not a factor.
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Old 10-07-2016, 07:48 PM   #42
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Re: Badging Thread

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Originally Posted by QNo
I suspect the same thing, makes the most sense to me. This would leave Rim Protector being more similar to last year's Eraser. I feel like Defensive Stopper is a necessary badge on almost any player, and the most important badge in the game. I'm not sure how important Rim Protector is; how often it procs and whether you want to put in on 5s with poor help defense, 4s, or maybe even 3s.
So, thanks to QNo and Biaxident for the discussion on these badges, in particular. Instead of taking a deep dive on these badges in this thread, I decided to make a new one for this sub-discussion.

And I decided to post in the main OS 2K forum, since it's not MyTeam specific and most of the guys who get into the nitty-gritty of the game do not participate in this forum...

http://www.operationsports.com/forum...post2048501330
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Old 10-07-2016, 08:13 PM   #43
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Re: Badging Thread

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Originally Posted by harryl
So, thanks to QNo and Biaxident for the discussion on these badges, in particular. Instead of taking a deep dive on these badges in this thread, I decided to make a new one for this sub-discussion.

And I decided to post in the main OS 2K forum, since it's not MyTeam specific and most of the guys who get into the nitty-gritty of the game do not participate in this forum...

http://www.operationsports.com/forum...post2048501330
Good topic there. I think it's safe to say that on a defensive minded player SF PF or C you will want to have both Defensive Stopper and Rim Protector on. For a defensive minded PG and SG I think it's safe to say Defensive Stopper is enough and they don't need Rim Protector.

So my Tmac. Comes with Posterizer and 3 slots. So far I have Posterizer, Acrobat, and One Man Fast Break equipped. I am having a really hard time deciding between my 4th slot.

Some help describing my play style with him.. Tmac is my go to scorer. I play him in the Iso, PnR, and Post. I like to do jab steps with him and drive in for a dunk/layup. Or if the defender sags from my jab and all my drives I take the jumper. I also use him as a facilitator in the PnR, and I take advantage of his 84 Post Fade.

In previous years I liked to have Dimer and PnR Maestro on Tmac. Also, Perimeter Lockdown, which I guess is now Defensive Stopper. I am having trouble deciding my last badge. Some options are:

Tireless Scorer
Difficult Shots
Relentless Finisher

Mid-Range Deadeye
Deep Range Deadeye
Catch and Shoot

Dimer
PnR Maestro
Ankle Breaker

Defensive Stopper

It's a really tough choice. I think I not only have to decide between offense, defense, playmaking, etc.. But I also need to decide between specifically attack the basket or shooting, etc. I think I am committing to the attack the basket style of play with equipping Acrobat and One Man Fast Break. With that in mind, I think my top choices for my last slot may be Tireless Scorer or Relentless Finisher. However, I feel like I may be making a mistake by not incorporating some type of defensive or playmaking badge, or even shooting badge as well. What do I do!?
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Old 10-07-2016, 08:33 PM   #44
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Re: Badging Thread

Any thoughts on equipping the Shawn Marion reward card with rim protector? I want to make him my defensive stopper, but plan on playing him at the 3 not the 4, so not sure how useful that badge would be.


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Old 10-07-2016, 08:37 PM   #45
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Re: Badging Thread

Quote:
Originally Posted by Bubba13laze
Good topic there. I think it's safe to say that on a defensive minded player SF PF or C you will want to have both Defensive Stopper and Rim Protector on. For a defensive minded PG and SG I think it's safe to say Defensive Stopper is enough and they don't need Rim Protector.
I would definitely agree with you on that count. I'll maybe do a follow up in that thread but I think the important takeaway is that Def Stopper activates against jumpshots/layups/dunks and Rim Protector against post-up shots.

So DS is obviously most important for guards. Not important for them except if you want to counter one of the few guards who have elite post-up game (i.e. Kobe/MJ post-fade).

And RP is obviously most important for bigs, in that they're mostly defending post-up shots. BUT...DS is still very important, because it addresses defending guards and wings driving to finish at the rim.

Maybe. (Heh.)

Quote:
So my Tmac. Comes with Posterizer and 3 slots. So far I have Posterizer, Acrobat, and One Man Fast Break equipped. I am having a really hard time deciding between my 4th slot.
I agree with your thoughts and share your sense of dilemma.

This is how I would settle it: strongly consider that you probably will not use this T-Mac for all that long, if you're a big T-Mac fan.

I think, in 2K15, there was only one McGrady and that was an elite, Onyx Magic McGrady.

In 2K16, there were three McGrady cards, released in ascending order of OVR: 82 OVR ROTY Gold Raptors McGrady, 89 OVR Gold Historic Rockets McGrady, and 96 OVR Diamond Magic McGrady.

Maybe they do just this 83 OVR McGrady and then do a Diamond version very late in the game. But I suspect it'll be the same as last year and you'll see a Ruby McGrady within a few months.

So, the point of this could be: break the tie by going with the cheaper badge so you're investing less sunk cost in a "temporary" card. You're already sort of doing that, if your platform is PC or like the PC AH...Acrobat being a little expensive, Posterizer economical, and One Man Fast Break being cheap.

Defensive Stopper is very compelling. But on PC, at least, it's one of the rarest and most expensive badges. Typically selling for 8-10K.

I would also stay away from badges that have to do with Energy. Because nobody is really heads-and-shoulders above readily available alternates. If McGrady gets tired and you relieve him with Majerle, it's not like you're going down in player quality. So no to Relentless Finisher.

And if your McGrady beats up on your opponent's McGrady and he has to put in Majerle...no big deal. So no to Bruiser.

(And same rationale to disqualify Tireless Scorer. You just sub in someone else so you're not shooting with a tired shooter.)

I would also not go with Deep Deadeye or Limitless. First, they're expensive. Secondly, he's not really a good shooter and he doesn't have good offensive consistency, so you don't want to take contested threes or long threes with him, anyway.

For P&R Maestro and Ankle Breaker and Catch & Shoot, it really depends on how you play. Will he shoot off of screens or be the ballhandler to dish to a roll man? Do you ISO with him and juke your way to the hole? Is he not your primary ballhandler and is mostly going to be waiting for a pass to shoot and/or running off off-ball screens?

Mid-Range Deadeye also will depend on how you shoot and how you play.

And Difficult Shots...this could be very interesting if very effective and one is apt to do stuff like shoot stepback jumpers and spin jumpers (like I'm thinking with my Ruby Crawford). Especially if the player's animations create a lot of space.

A big question is if Difficult Shots also activates for Post-Fades (turnaround fadeaways, really...I'm quite sure it'll work with face-up fadeaways) and Post-Stepbacks and Post-Hop Jumpers.

If so, then I would go with this. Because of his post-up game and high, for a guard, Post Fade. Even for that alone, but also throw in all the other "difficult" moving shots he'd take...not just midrange, but probably also outside (i.e. a stepback three-point shot or sidestep to use a screen).
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Old 10-07-2016, 08:39 PM   #46
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Re: Badging Thread

Quote:
Originally Posted by billiethetree
Any thoughts on equipping the Shawn Marion reward card with rim protector? I want to make him my defensive stopper, but plan on playing him at the 3 not the 4, so not sure how useful that badge would be.
See that link to the thread in the main forum I posted.

But my belief is that Rim Protector is for guarding post-up shots. If so, and you play Marion at the 3, he's mostly not going to face post-ups. No matter what, it's less important than Defensive Stopper.

There's a pretty short list of guards and wings who have effective post-up game. And even those who do tend to not be overwhelmingly money in the way that a Dirk is.
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Old 10-07-2016, 10:58 PM   #47
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Re: Badging Thread

The thing is, I have no idea if difficult shots activates on post fades. I imagine is replaced previous years shot creator, which was meant for dribble pull ups and step backs. However, they also don't have a fade ace badge this year. It is possible that difficult shots also incorporates fade ace, which would activate for post fades.

In terms of badges and prices, and future tmacs. Last year I used Rockets Tmac for pretty much the entire year, even with all diamonds I still couldnt take that gold out of my lineup, he was so good. This emerald Tmac feels pretty similar to the Rockets version, only, more athletic. Also, I have a stock pile of badges from pack openings and rewards. I haven't put badges on any players yet this year, been saving them. Just starting to badge up my Hibbert, Bosh, Marion, and Tmac as my first cards this year im upgrading. So I don't have to purchase any in the auctions, I have 2-3+ of every type.

Also, I agree with you, perhaps it's best to avoid energy related badges like relentless finisher. The thing about tireless scorer though, is I am not worried about using it to save energy. It is moreso if I do a crossover and turbo to the basket, the drain of my energy doesn't make me more likely to miss. Especially with how fast that temporary stamina drains this year, I am wondering if tireless scorer in fact is a really powerful badge.

Oh also @Billie, definitely if you are using Marion as a pure defensive stopper, I think it's best to have both defensive stopper and rim protector. He can cover any position so even if the opposing 3 isn't going into the post, you may want to swap your Marion onto somebody else who is. Equipping him with all the defensive badges, you can plug him to defend anybody on the other team causing to trouble, at any position.

I think I am going to try tireless scorer on Tmac. After turboing up the floor on a fast break, or doing some dribble moves and driving to the basket, having the shot attempt less impacted by low energy seems very appealing.

Last edited by Bubba13laze; 10-07-2016 at 11:01 PM.
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Old 10-08-2016, 01:23 AM   #48
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Re: Badging Thread

Quote:
Originally Posted by Bubba13laze
The thing is, I have no idea if difficult shots activates on post fades. I imagine is replaced previous years shot creator, which was meant for dribble pull ups and step backs. However, they also don't have a fade ace badge this year. It is possible that difficult shots also incorporates fade ace, which would activate for post fades.

In terms of badges and prices, and future tmacs. Last year I used Rockets Tmac for pretty much the entire year, even with all diamonds I still couldnt take that gold out of my lineup, he was so good. This emerald Tmac feels pretty similar to the Rockets version, only, more athletic. Also, I have a stock pile of badges from pack openings and rewards. I haven't put badges on any players yet this year, been saving them. Just starting to badge up my Hibbert, Bosh, Marion, and Tmac as my first cards this year im upgrading. So I don't have to purchase any in the auctions, I have 2-3+ of every type.

Also, I agree with you, perhaps it's best to avoid energy related badges like relentless finisher. The thing about tireless scorer though, is I am not worried about using it to save energy. It is moreso if I do a crossover and turbo to the basket, the drain of my energy doesn't make me more likely to miss. Especially with how fast that temporary stamina drains this year, I am wondering if tireless scorer in fact is a really powerful badge.

Oh also @Billie, definitely if you are using Marion as a pure defensive stopper, I think it's best to have both defensive stopper and rim protector. He can cover any position so even if the opposing 3 isn't going into the post, you may want to swap your Marion onto somebody else who is. Equipping him with all the defensive badges, you can plug him to defend anybody on the other team causing to trouble, at any position.

I think I am going to try tireless scorer on Tmac. After turboing up the floor on a fast break, or doing some dribble moves and driving to the basket, having the shot attempt less impacted by low energy seems very appealing.


Yeah that's what I was thinking, I'm just wondering if anyone has experience using rim protector on a player who's not around 7 ft. I'm also considering using it for my emereld Draymond to make him play more like his real life self because his interior D is really underrated I feel.


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