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NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & More

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Old 06-01-2015, 09:52 AM   #137
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

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Originally Posted by CaseIH
Yeah they did finally make it so you can edit thos fake players, but personally I just feel if your not going to have every teams top players in it along with not actually having all the names in the data base, instead of having them be called by a stupid nickname or #, then its a waste of memory, and they could use that to make D League once again, but make it much better compared to what they did have it back when they had it in, and make sure those D League players names can be edited too.

JMO but I think people would get more use out of having D League in and playable in My League, My GM, or My player over having classic teams with a lot of missing key players. I only play offline, but I do enjoy when I 1st get the game to play the classic teams as well as the Euro teams in exhibition games. I think it would evn be neat to have Euro League in My League modes, too, and I really thought when they 1st put Euro teams int hat I wouldn't care to play with a bunch of foreign teams, but have to say I was wrong and really do enjoy those teams.
I feel you, but I can't think of a ton of classic teams included that are missing their top players. It seems 2K opted only to include classic teams if their top and key players were accounted for. The only squads I can think of that are really missing big guys are the '85 76ers, '87 Lakers, and '02 Kings (since removed).

In the Lakers and Kings' case, the star players (Kareem Abdul-Jabbar and Chris Webber) were included and playable when those teams were originally added and in Philly's case, it looks like Barkley was signed but then it turned out he'd only do the Dream Team (not a regular classic) so it appears to be a situation where they thought they had him and planned a team in response but then got left high and dry.

In all those cases, I was actually glad 2K didn't remove the teams after they lost the players (though, again, I think they did finally pull the Kings). It's kind of tough to replicate Abdul-Jabbar without goggles but people made some incredibly realistic Webbers and Barkleys, and I think both names may have been in the database (not to mention, their signature movements were already in the game). So being able to pair a realistic Barkley with Julius Erving, Maurice Cheeks, and Moses Malone at the Spectrum with the real jerseys (and short shorts) was wonderful, and worth it.

As for the D-League, I've always been a proponent. However, I've also been skeptical as to whether they'd ever be able to fill up those rosters realistically, with real players. My angle has always been for a fully editable D-League, like MVP Baseball 2005, and I don't think it'd have to be a "Classics or D-League" thing. I believe there could be co-existence.

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Old 06-01-2015, 11:05 AM   #138
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

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Originally Posted by ballstreet2k
Two words: competition works. They went and worked on shoe models, a.k.a. that one thing Live was better at.

Let's hope we also get exploit free gameplay, even with no competition on that front.
Hopefully they improve the lighting in the game like Live has.
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Old 06-01-2015, 12:09 PM   #139
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

Two words: valar morghulis
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Old 06-01-2015, 01:41 PM   #140
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

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Hopefully they improve the lighting in the game like Live has.
This is big for me, I know most gamers say 2k is a great looking game but if the lighting was on point this game can really look amazing personally I liked the lighting better in 2k14 compared to 15, but even 14 needed work.

They also need to match NBA Lives court replication. 2k court colors have been off for years now and it seems to get worse every year for some teams.
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Old 06-01-2015, 02:31 PM   #141
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

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Originally Posted by cthurt
This is big for me, I know most gamers say 2k is a great looking game but if the lighting was on point this game can really look amazing personally I liked the lighting better in 2k14 compared to 15, but even 14 needed work.

They also need to match NBA Lives court replication. 2k court colors have been off for years now and it seems to get worse every year for some teams.
2k14 looked better than 2k15 in everyway except faces.

But thats the pattern 2k follows. First game of a new gen is usually eye candy and each iteration after that decreases in graphics as the animation count rises.
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Old 06-01-2015, 02:48 PM   #142
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

Annual hype train all aboard 😔

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Old 06-01-2015, 02:53 PM   #143
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

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I just want alternate uniforms in my career.
We could get rich betting they wouldnt add em

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Old 06-01-2015, 04:42 PM   #144
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Re: NBA 2KTV Reveals More NBA 2K16 Details, More Classic Teams, 3D Scanned Shoes & Mo

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2001 Blazers?
97-98 Pacers or give me death! (jk death is a little excessive)

I want to drain 3's with Reggie and The Mayor and throw down some smooth one-handed jams with The Dunking Dutchman.

The more 80s/90s teams the better.

Actually, just make me an "80s/90s teams only" NBA 2k game and put the current teams as "classic" teams. I'd be happy with that.
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