As someone who looks first at footplanting for defense every year, that's the impression I got for these newly release NBA2k16 clips in the blogs and here. Blogs are more noticeable because the videos are crisp and clear.
Having new and more realistic footplant technology is great if it works as intended. Seeing as how footplant still looks to be a concern of mine (based on what I see, some people will likely chime in and say otherwise, but my eyes still see it as a concern), my guess to either eliminate or massively improve actual
foot - plant - move - foot - plant - move is attack the concern with more subtle transitional animations. Without the proper footplant animation at the players disposal, the virtual players need to compensate by shifting just a little to get into better position.
One of the reason why I think players warped to certain spots seems to be a lack of subtle animation. The characters don't have enough animations at their disposal to execute certain movements is why I'm guess sliding is still present.
I'm thinking more foot plant animations needs to be captured. I'm thinking short, medium, longer strides including short, medium, long foot steps and placements along with more footwork in areas relating to transition especially on the defensive side when the defender is trying to guard the offensive ball handler. Again, I'm just guessing.
So when are we going to create a thread devoted to footplanting. 30 days after the release of 2k16?