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This year's game feels REALLY rushed...

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Old 09-19-2016, 12:48 PM   #41
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Re: This year's game feels REALLY rushed...

So you make a thread saying the game feels "rushed" but you dont give any details to support your claim? I reject your deposit.
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Old 11-02-2016, 01:05 PM   #42
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Re: This year's game feels REALLY rushed...

We are all NBA 2k17 Beta Testers!

We paid 2k to beta test their game.
We've spent real money on VC, I've spent quite a bit, on a broken game.

If I would have known that I was going to be beta testing the game, I wouldn't have spent all the money that I have.
I have 4 guys on PS4 and 2 guys on Xbox One all of which are at least an 86. You do the math.
3 of the guys that I created were because I thought it was me or the archetype that was the problem. We all know now that that's not the case and 2k17 is broken.

NBA 2k is basically the only game that I play or buy and I had high hopes for this one. Maybe because of all the lies we were told would be fixed, changed, or added to it.
The game in my opinion gets better in some way each year, so I thought this one could be great. And it still can once we are done beta testing and getting the issues fixed.

I want compensated for my time and money.
I did not agree to pay 2k to beta test their game and waste my time and real money on top of that.
I agreed to pay for a finished product not to be a beta tester.

We should all be compensated for being beta testers and I don't know why there isn't more talk about this.

Is no one else upset about this?
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Old 11-02-2016, 06:12 PM   #43
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Re: This year's game feels REALLY rushed...

There was a Poll on here like a year ago (anyone know where to find it?) that asked if 2k should skip a year to make a better product - the forum overwhelmingly voted NO.

As a gaming community, I'd say we 2k fans are huge pushovers.
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Old 11-02-2016, 06:14 PM   #44
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Re: This year's game feels REALLY rushed...

Quote:
Originally Posted by awg811
We are all NBA 2k17 Beta Testers!

We paid 2k to beta test their game.
We've spent real money on VC, I've spent quite a bit, on a broken game.
An actual beta test would solve a lot. For example, in the beta, they could let us all max out our players and do balance testing.

I don't know why they nerf archetypes in the first weeks, when we're all still 75 overalls. This gave no accurate picture of how things will play out once we had 99s and full badges... that's just asking for trouble.
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