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Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

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Old 08-01-2017, 07:51 PM   #25
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

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Originally Posted by Barnsey
It certainly feels like 2k has plateaued in terms of year-to-year improvements.

As someone who has been playing 2k since Ben Wallace was on the cover, i fear the game may never feel "new" enough for me to ever really enjoy it like i used to. Every year for the past few years has felt "same old". Same old animation foundations, with some new additions. I envy the kids who get to play this game for the first time this upcoming year.
The only way any sports game is going to feel "new" to you is if you stop buying it every single year. But, that's true of every single "sim" sports game that comes out unless there's a new console that releases. That's where you'll see the biggest leap. There's just not enough time in the sports video game development cycle to do anything revolutionary, so you're stuck making minor improvements year by year. Plus, it's not like 2k can change the sport of basketball.
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Old 08-02-2017, 02:20 PM   #26
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

2K are better off just getting a new engine ready for the next generation of console because this is good enough compared to the other sports games out there. Yes graphics aren't on the level of RPG's and Action/Adventure games but sports games don't have to be at all.
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Old 08-04-2017, 09:43 AM   #27
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

There's no such thing as an 'engine' to switch. Gamer kids who know nothing about development misuse the word all the time. The only meaning it has is when discussing a graphics engine you integrate that a 3rd party develops, like unreal or frostbite.

There's no 'basketball game engine' to switch out. The game simply gets updated every year. Some things change, some don't.
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Old 08-06-2017, 03:17 AM   #28
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

new engines are not so simple...plus the cost is spread out on egineers TIME which is a slow process to build a new engine, their time could have been used on development or the financial cost of paying to used an engine that already exist that is appropriate for the type of game that is intended to be used on it(epic unreal engine requires 5% of revenue)...and yes ecomotion engine was implemented the start of this gen and it was amazing...but not without drawbacks

IMO this was the main reason VC wanted their own engine to reduce overhead each year that could be used elswhere hence the ecomotion engine which is a heavily moddified engine from what they were using b4 paying license fees for

what bothers me and it could be an engine limitation but on PC their isnt a push for graphical features like:

volumetric lighting,better screen space reflections
hair tosilations etx...that makes the PC master race salivate on

what i would love to see rather than a new engine..is an upgrade to the physics and colission detections
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Old 08-17-2017, 09:33 AM   #29
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

So, they did make a new engine. Your feeling was right!

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Old 08-17-2017, 10:11 AM   #30
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

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So, they did make a new engine. Your feeling was right!

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What's the point of a new motion engine when they use the same old animations from last gen? Just from the image below (looking at JR), I can tell they are using the same running animation that they've been using since forever.

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Don't get me wrong, the blog has me excited but I will be cautious this time around. They definitely know how to hype the game and talk like the improvements are a quantum leap. I'll take the wait and see approach.
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Old 08-17-2017, 10:20 AM   #31
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

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Originally Posted by Crossover1
What's the point of a new motion engine when they use the same old animations from last gen? Just from the image below (looking at JR), I can tell they are using the same running animation that they've been using since forever.



Don't get me wrong, the blog has me excited but I will be cautious this time around. They definitely know how to hype the game and talk like the improvements are a quantum leap. I'll take the wait and see approach.
Its a "running animation"
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Old 08-17-2017, 10:31 AM   #32
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Re: Anybody get a feeling that 2K is switching game engines for 2K18 or 2K19

My 2 cents. 17 didn't have excitement with 17. Call it a slow heartbeat or whatever you want. My buddy and I broke out 13 this last weekend and we just had an absolute blast and he said "why don't we play that for now on?" . The presentation was better, the gameplay was faster and again, it's just about the personality. 17 lacks the excitement of past 2k games, and I can't really put my finger on just one thing, But I'd say people should take issues, that in general, the 2k community believes the past gen 2k games are simply more fun to play. Break out 2k12, 13 or even 14 and tell me those games are not fun. And that's what they need to bring back. Pretty graphics obviously don't cut it for fun factor. Make it really fun again. And don't get me wrong, I still enjoy 17, but something is missing...

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